From d71375eafdabf3962bbd3cb26c2d4c93dd648a9f Mon Sep 17 00:00:00 2001 From: Bloop <13398309+vinylspiders@users.noreply.github.com> Date: Sun, 13 Apr 2025 20:35:39 -0400 Subject: [PATCH] Adds some trailing commas to lists (#90501) ## About The Pull Request I heard you liked commas. ## Why It's Good For The Game Trailing commas make everyone happy! ## Changelog Nothing anyone will notice besides downstreams adding to these lists --- code/controllers/subsystem/ai_controllers.dm | 2 +- code/controllers/subsystem/ai_idle_controllers.dm | 2 +- code/controllers/subsystem/air.dm | 2 +- code/controllers/subsystem/assets.dm | 2 +- code/controllers/subsystem/atoms.dm | 2 +- code/controllers/subsystem/early_assets.dm | 4 ++-- code/controllers/subsystem/events.dm | 2 +- code/controllers/subsystem/icon_smooth.dm | 2 +- code/controllers/subsystem/job.dm | 2 +- code/controllers/subsystem/library.dm | 2 +- code/controllers/subsystem/lighting.dm | 2 +- code/controllers/subsystem/machines.dm | 2 +- code/controllers/subsystem/mapping.dm | 2 +- code/controllers/subsystem/market.dm | 2 +- code/controllers/subsystem/networks/research.dm | 2 +- code/controllers/subsystem/ore_generation.dm | 2 +- code/controllers/subsystem/persistence/_persistence.dm | 2 +- code/controllers/subsystem/processing/ai_behaviors.dm | 2 +- code/controllers/subsystem/processing/ai_idle_behaviors.dm | 2 +- code/controllers/subsystem/processing/fishing.dm | 2 +- code/controllers/subsystem/radioactive_nebula.dm | 2 +- code/controllers/subsystem/shuttle.dm | 2 +- code/controllers/subsystem/spatial_gridmap.dm | 2 +- code/controllers/subsystem/traitor.dm | 2 +- code/controllers/subsystem/unplanned_controllers.dm | 2 +- code/controllers/subsystem/wardrobe.dm | 2 +- code/controllers/subsystem/weather.dm | 2 +- code/modules/reagents/chemistry/machinery/chem_dispenser.dm | 2 +- 28 files changed, 29 insertions(+), 29 deletions(-) diff --git a/code/controllers/subsystem/ai_controllers.dm b/code/controllers/subsystem/ai_controllers.dm index c5123f48af6..397062ddd80 100644 --- a/code/controllers/subsystem/ai_controllers.dm +++ b/code/controllers/subsystem/ai_controllers.dm @@ -4,7 +4,7 @@ SUBSYSTEM_DEF(ai_controllers) flags = SS_POST_FIRE_TIMING|SS_BACKGROUND priority = FIRE_PRIORITY_NPC dependencies = list( - /datum/controller/subsystem/movement/ai_movement + /datum/controller/subsystem/movement/ai_movement, ) wait = 0.5 SECONDS //Plan every half second if required, not great not terrible. runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME diff --git a/code/controllers/subsystem/ai_idle_controllers.dm b/code/controllers/subsystem/ai_idle_controllers.dm index a36901ceac6..19fcad9c50e 100644 --- a/code/controllers/subsystem/ai_idle_controllers.dm +++ b/code/controllers/subsystem/ai_idle_controllers.dm @@ -3,7 +3,7 @@ AI_CONTROLLER_SUBSYSTEM_DEF(ai_idle_controllers) flags = SS_POST_FIRE_TIMING | SS_BACKGROUND priority = FIRE_PRIORITY_IDLE_NPC dependencies = list( - /datum/controller/subsystem/ai_controllers + /datum/controller/subsystem/ai_controllers, ) wait = 5 SECONDS runlevels = RUNLEVEL_GAME diff --git a/code/controllers/subsystem/air.dm b/code/controllers/subsystem/air.dm index a2a73f2b667..b0e0846d5ee 100644 --- a/code/controllers/subsystem/air.dm +++ b/code/controllers/subsystem/air.dm @@ -2,7 +2,7 @@ SUBSYSTEM_DEF(air) name = "Atmospherics" dependencies = list( /datum/controller/subsystem/mapping, - /datum/controller/subsystem/atoms + /datum/controller/subsystem/atoms, ) priority = FIRE_PRIORITY_AIR wait = 0.5 SECONDS diff --git a/code/controllers/subsystem/assets.dm b/code/controllers/subsystem/assets.dm index 79d2e312a21..aa8b792945d 100644 --- a/code/controllers/subsystem/assets.dm +++ b/code/controllers/subsystem/assets.dm @@ -3,7 +3,7 @@ SUBSYSTEM_DEF(assets) dependencies = list( /datum/controller/subsystem/atoms, /datum/controller/subsystem/persistent_paintings, - /datum/controller/subsystem/processing/greyscale + /datum/controller/subsystem/processing/greyscale, ) flags = SS_NO_FIRE var/list/datum/asset_cache_item/cache = list() diff --git a/code/controllers/subsystem/atoms.dm b/code/controllers/subsystem/atoms.dm index c1b2e86403a..7b0e705de38 100644 --- a/code/controllers/subsystem/atoms.dm +++ b/code/controllers/subsystem/atoms.dm @@ -4,7 +4,7 @@ SUBSYSTEM_DEF(atoms) /datum/controller/subsystem/processing/reagents, /datum/controller/subsystem/fluids, /datum/controller/subsystem/mapping, - /datum/controller/subsystem/job + /datum/controller/subsystem/job, ) flags = SS_NO_FIRE diff --git a/code/controllers/subsystem/early_assets.dm b/code/controllers/subsystem/early_assets.dm index d40ea8614d0..ad2624789af 100644 --- a/code/controllers/subsystem/early_assets.dm +++ b/code/controllers/subsystem/early_assets.dm @@ -7,11 +7,11 @@ SUBSYSTEM_DEF(early_assets) name = "Early Assets" dependencies = list( /datum/controller/subsystem/processing/reagents, - /datum/controller/subsystem/processing/greyscale + /datum/controller/subsystem/processing/greyscale, ) dependents = list( /datum/controller/subsystem/mapping, - /datum/controller/subsystem/atoms + /datum/controller/subsystem/atoms, ) init_stage = INITSTAGE_EARLY flags = SS_NO_FIRE diff --git a/code/controllers/subsystem/events.dm b/code/controllers/subsystem/events.dm index e7aaac4159c..a94809eb65e 100644 --- a/code/controllers/subsystem/events.dm +++ b/code/controllers/subsystem/events.dm @@ -1,7 +1,7 @@ SUBSYSTEM_DEF(events) name = "Events" dependencies = list( - /datum/controller/subsystem/processing/station + /datum/controller/subsystem/processing/station, ) runlevels = RUNLEVEL_GAME ///list of all datum/round_event_control. Used for selecting events based on weight and occurrences. diff --git a/code/controllers/subsystem/icon_smooth.dm b/code/controllers/subsystem/icon_smooth.dm index e157e925a11..77a2c1670ae 100644 --- a/code/controllers/subsystem/icon_smooth.dm +++ b/code/controllers/subsystem/icon_smooth.dm @@ -1,7 +1,7 @@ SUBSYSTEM_DEF(icon_smooth) name = "Icon Smoothing" dependencies = list( - /datum/controller/subsystem/atoms + /datum/controller/subsystem/atoms, ) wait = 1 priority = FIRE_PRIORITY_SMOOTHING diff --git a/code/controllers/subsystem/job.dm b/code/controllers/subsystem/job.dm index a1479f7c7a0..ac964477c21 100644 --- a/code/controllers/subsystem/job.dm +++ b/code/controllers/subsystem/job.dm @@ -1,7 +1,7 @@ SUBSYSTEM_DEF(job) name = "Jobs" dependencies = list( - /datum/controller/subsystem/processing/station + /datum/controller/subsystem/processing/station, ) flags = SS_NO_FIRE diff --git a/code/controllers/subsystem/library.dm b/code/controllers/subsystem/library.dm index fc08e95ba84..7933bbae0c7 100644 --- a/code/controllers/subsystem/library.dm +++ b/code/controllers/subsystem/library.dm @@ -3,7 +3,7 @@ SUBSYSTEM_DEF(library) name = "Library Loading" dependencies = list( /datum/controller/subsystem/atoms, - /datum/controller/subsystem/mapping + /datum/controller/subsystem/mapping, ) flags = SS_NO_FIRE diff --git a/code/controllers/subsystem/lighting.dm b/code/controllers/subsystem/lighting.dm index c4fca37ca7b..f73eb7f1c03 100644 --- a/code/controllers/subsystem/lighting.dm +++ b/code/controllers/subsystem/lighting.dm @@ -2,7 +2,7 @@ SUBSYSTEM_DEF(lighting) name = "Lighting" dependencies = list( /datum/controller/subsystem/atoms, - /datum/controller/subsystem/mapping + /datum/controller/subsystem/mapping, ) wait = 2 flags = SS_TICKER diff --git a/code/controllers/subsystem/machines.dm b/code/controllers/subsystem/machines.dm index 0a6cb90d5d4..1038926bf7c 100644 --- a/code/controllers/subsystem/machines.dm +++ b/code/controllers/subsystem/machines.dm @@ -1,7 +1,7 @@ SUBSYSTEM_DEF(machines) name = "Machines" dependencies = list( - /datum/controller/subsystem/atoms + /datum/controller/subsystem/atoms, ) flags = SS_KEEP_TIMING wait = 2 SECONDS diff --git a/code/controllers/subsystem/mapping.dm b/code/controllers/subsystem/mapping.dm index 16ff85ead53..9a88e7be036 100644 --- a/code/controllers/subsystem/mapping.dm +++ b/code/controllers/subsystem/mapping.dm @@ -3,7 +3,7 @@ SUBSYSTEM_DEF(mapping) dependencies = list( /datum/controller/subsystem/job, /datum/controller/subsystem/processing/station, - /datum/controller/subsystem/processing/reagents + /datum/controller/subsystem/processing/reagents, ) runlevels = ALL diff --git a/code/controllers/subsystem/market.dm b/code/controllers/subsystem/market.dm index 7a044964ee1..283a147d5ae 100644 --- a/code/controllers/subsystem/market.dm +++ b/code/controllers/subsystem/market.dm @@ -2,7 +2,7 @@ SUBSYSTEM_DEF(market) name = "Market" flags = SS_BACKGROUND dependencies = list( - /datum/controller/subsystem/atoms + /datum/controller/subsystem/atoms, ) /// Descriptions for each shipping methods. diff --git a/code/controllers/subsystem/networks/research.dm b/code/controllers/subsystem/networks/research.dm index b06b6ff6f85..dece0f78e01 100644 --- a/code/controllers/subsystem/networks/research.dm +++ b/code/controllers/subsystem/networks/research.dm @@ -4,7 +4,7 @@ SUBSYSTEM_DEF(research) priority = FIRE_PRIORITY_RESEARCH wait = 10 dependencies = list( - /datum/controller/subsystem/processing/station + /datum/controller/subsystem/processing/station, ) //TECHWEB STATIC var/list/techweb_nodes = list() //associative id = node datum diff --git a/code/controllers/subsystem/ore_generation.dm b/code/controllers/subsystem/ore_generation.dm index 50560a0b3d4..97fd6057d65 100644 --- a/code/controllers/subsystem/ore_generation.dm +++ b/code/controllers/subsystem/ore_generation.dm @@ -3,7 +3,7 @@ SUBSYSTEM_DEF(ore_generation) name = "Ore Generation" wait = 60 SECONDS dependencies = list( - /datum/controller/subsystem/atoms + /datum/controller/subsystem/atoms, ) runlevels = RUNLEVEL_GAME diff --git a/code/controllers/subsystem/persistence/_persistence.dm b/code/controllers/subsystem/persistence/_persistence.dm index 2f4f5ff704c..af94d034d37 100644 --- a/code/controllers/subsystem/persistence/_persistence.dm +++ b/code/controllers/subsystem/persistence/_persistence.dm @@ -5,7 +5,7 @@ SUBSYSTEM_DEF(persistence) name = "Persistence" dependencies = list( /datum/controller/subsystem/mapping, - /datum/controller/subsystem/atoms + /datum/controller/subsystem/atoms, ) flags = SS_NO_FIRE diff --git a/code/controllers/subsystem/processing/ai_behaviors.dm b/code/controllers/subsystem/processing/ai_behaviors.dm index 6c53d16e79f..56904fb3c2f 100644 --- a/code/controllers/subsystem/processing/ai_behaviors.dm +++ b/code/controllers/subsystem/processing/ai_behaviors.dm @@ -5,7 +5,7 @@ PROCESSING_SUBSYSTEM_DEF(ai_behaviors) priority = FIRE_PRIORITY_NPC_ACTIONS runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME dependencies = list( - /datum/controller/subsystem/movement/ai_movement + /datum/controller/subsystem/movement/ai_movement, ) wait = 1 ///List of all ai_behavior singletons, key is the typepath while assigned value is a newly created instance of the typepath. See SetupAIBehaviors() diff --git a/code/controllers/subsystem/processing/ai_idle_behaviors.dm b/code/controllers/subsystem/processing/ai_idle_behaviors.dm index 53a9465046e..c776451ab20 100644 --- a/code/controllers/subsystem/processing/ai_idle_behaviors.dm +++ b/code/controllers/subsystem/processing/ai_idle_behaviors.dm @@ -4,7 +4,7 @@ PROCESSING_SUBSYSTEM_DEF(idle_ai_behaviors) wait = 1.5 SECONDS priority = FIRE_PRIORITY_IDLE_NPC dependencies = list( - /datum/controller/subsystem/ai_controllers + /datum/controller/subsystem/ai_controllers, ) ///List of all the idle ai behaviors var/list/idle_behaviors = list() diff --git a/code/controllers/subsystem/processing/fishing.dm b/code/controllers/subsystem/processing/fishing.dm index 8220421effe..0238f7b4e49 100644 --- a/code/controllers/subsystem/processing/fishing.dm +++ b/code/controllers/subsystem/processing/fishing.dm @@ -2,7 +2,7 @@ PROCESSING_SUBSYSTEM_DEF(fishing) name = "Fishing" dependencies = list( - /datum/controller/subsystem/atoms + /datum/controller/subsystem/atoms, ) flags = SS_BACKGROUND wait = 0.05 SECONDS // If you raise it to 0.1 SECONDS, you better also modify [datum/fish_movement/move_fish()] diff --git a/code/controllers/subsystem/radioactive_nebula.dm b/code/controllers/subsystem/radioactive_nebula.dm index 585514a7f0d..c9fa5699222 100644 --- a/code/controllers/subsystem/radioactive_nebula.dm +++ b/code/controllers/subsystem/radioactive_nebula.dm @@ -5,7 +5,7 @@ SUBSYSTEM_DEF(radioactive_nebula) name = "Radioactive Nebula" dependencies = list( - /datum/controller/subsystem/processing/station + /datum/controller/subsystem/processing/station, ) flags = SS_BACKGROUND wait = 30 SECONDS diff --git a/code/controllers/subsystem/shuttle.dm b/code/controllers/subsystem/shuttle.dm index 231e0f027e4..4ec1f446f70 100644 --- a/code/controllers/subsystem/shuttle.dm +++ b/code/controllers/subsystem/shuttle.dm @@ -12,7 +12,7 @@ SUBSYSTEM_DEF(shuttle) dependencies = list( /datum/controller/subsystem/mapping, /datum/controller/subsystem/atoms, - /datum/controller/subsystem/air + /datum/controller/subsystem/air, ) flags = SS_KEEP_TIMING runlevels = RUNLEVEL_SETUP | RUNLEVEL_GAME diff --git a/code/controllers/subsystem/spatial_gridmap.dm b/code/controllers/subsystem/spatial_gridmap.dm index e8c8df0171e..f4f1036593a 100644 --- a/code/controllers/subsystem/spatial_gridmap.dm +++ b/code/controllers/subsystem/spatial_gridmap.dm @@ -80,7 +80,7 @@ SUBSYSTEM_DEF(spatial_grid) can_fire = FALSE dependencies = list( - /datum/controller/subsystem/mapping + /datum/controller/subsystem/mapping, ) name = "Spatial Grid" diff --git a/code/controllers/subsystem/traitor.dm b/code/controllers/subsystem/traitor.dm index 599fd91e578..ad765dd916b 100644 --- a/code/controllers/subsystem/traitor.dm +++ b/code/controllers/subsystem/traitor.dm @@ -2,7 +2,7 @@ SUBSYSTEM_DEF(traitor) name = "Traitor" dependencies = list( /datum/controller/subsystem/mapping, - /datum/controller/subsystem/atoms + /datum/controller/subsystem/atoms, ) flags = SS_KEEP_TIMING wait = 10 SECONDS diff --git a/code/controllers/subsystem/unplanned_controllers.dm b/code/controllers/subsystem/unplanned_controllers.dm index e33e212c404..a53061aa504 100644 --- a/code/controllers/subsystem/unplanned_controllers.dm +++ b/code/controllers/subsystem/unplanned_controllers.dm @@ -5,7 +5,7 @@ SUBSYSTEM_DEF(unplanned_controllers) flags = SS_POST_FIRE_TIMING|SS_BACKGROUND priority = FIRE_PRIORITY_UNPLANNED_NPC dependencies = list( - /datum/controller/subsystem/movement/ai_movement + /datum/controller/subsystem/movement/ai_movement, ) wait = 0.25 SECONDS runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME diff --git a/code/controllers/subsystem/wardrobe.dm b/code/controllers/subsystem/wardrobe.dm index d52752402ab..55288bc025a 100644 --- a/code/controllers/subsystem/wardrobe.dm +++ b/code/controllers/subsystem/wardrobe.dm @@ -11,7 +11,7 @@ SUBSYSTEM_DEF(wardrobe) flags = SS_BACKGROUND dependencies = list( /datum/controller/subsystem/atoms, - /datum/controller/subsystem/mapping + /datum/controller/subsystem/mapping, ) runlevels = RUNLEVEL_LOBBY | RUNLEVELS_DEFAULT // We're going to fill up our cache while players sit in the lobby /// How much to cache outfit items diff --git a/code/controllers/subsystem/weather.dm b/code/controllers/subsystem/weather.dm index 7c7e8b0cb21..a40477ebb4e 100644 --- a/code/controllers/subsystem/weather.dm +++ b/code/controllers/subsystem/weather.dm @@ -3,7 +3,7 @@ SUBSYSTEM_DEF(weather) name = "Weather" flags = SS_BACKGROUND dependencies = list( - /datum/controller/subsystem/mapping + /datum/controller/subsystem/mapping, ) wait = 10 runlevels = RUNLEVEL_GAME diff --git a/code/modules/reagents/chemistry/machinery/chem_dispenser.dm b/code/modules/reagents/chemistry/machinery/chem_dispenser.dm index aeced7da4ee..f76aaf62447 100644 --- a/code/modules/reagents/chemistry/machinery/chem_dispenser.dm +++ b/code/modules/reagents/chemistry/machinery/chem_dispenser.dm @@ -742,7 +742,7 @@ /datum/reagent/toxin/plasma, /datum/reagent/uranium, /datum/reagent/consumable/liquidelectricity/enriched, - /datum/reagent/medicine/c2/synthflesh + /datum/reagent/medicine/c2/synthflesh, ) /obj/machinery/chem_dispenser/abductor/Initialize(mapload)