From d76fb8d8d3ef1c942050cf7a1e7c459f9e701b1a Mon Sep 17 00:00:00 2001 From: SkyratBot <59378654+SkyratBot@users.noreply.github.com> Date: Wed, 20 Jan 2021 03:39:33 +0100 Subject: [PATCH] [MIRROR] Fix singularities destroying themselves when getting hit with projectiles (#2797) * Fix singularities destroying themselves when getting hit with projectiles (#56242) Fixes #56222 * Fix singularities destroying themselves when getting hit with projectiles Co-authored-by: Mothblocks <35135081+Jared-Fogle@users.noreply.github.com> --- code/datums/components/singularity.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/datums/components/singularity.dm b/code/datums/components/singularity.dm index 80f32f295c0..c7dc5cb3e79 100644 --- a/code/datums/components/singularity.dm +++ b/code/datums/components/singularity.dm @@ -141,7 +141,7 @@ consume(source, user) // Will there be an impact? Who knows. Will we see it? No. -/datum/component/singularity/proc/consume_bullets(obj/projectile/projectile) +/datum/component/singularity/proc/consume_bullets(datum/source, obj/projectile/projectile) SIGNAL_HANDLER qdel(projectile)