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13 year old singularity bug fixed (#83005)
## About The Pull Request Stage 2 singularities have the wrong step size, allowing them to eat the containment field if they happen to be right next to it. (For instance, if they are contained in a 3x3 or 4x4 field) 2 lines of code, and that's fixed. ## Why It's Good For The Game BEFORE https://github.com/tgstation/tgstation/assets/23534908/821f43f6-85ca-482b-a905-614f2b1c8359 AFTER https://github.com/tgstation/tgstation/assets/23534908/4580d23a-41f0-4485-8454-4e991aa38344 ## The Source This was introduced in a googlecode commit in 2011: https://github.com/tgstation/tgstation/blob/337be2c3bcc7a739ffc927ccce9d6aa2b43c114c/code/modules/power/singularity/singularity.dm#L269 No, mport2004, I *don't* think this is right. ## Changelog 🆑 fix: Stage 2 singularities should no longer escape containment /🆑
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@@ -340,7 +340,7 @@
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if(STAGE_ONE)
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steps = 1
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if(STAGE_TWO)
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steps = 3//Yes this is right
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steps = 2
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if(STAGE_THREE)
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steps = 3
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if(STAGE_FOUR)
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