diff --git a/code/game/objects/buckling.dm b/code/game/objects/buckling.dm
index 094cd5fec3c..eb8fb41d09d 100644
--- a/code/game/objects/buckling.dm
+++ b/code/game/objects/buckling.dm
@@ -82,7 +82,7 @@
else
M.visible_message(\
"[user] buckles [M] to [src]!",\
- "[user] buckels you to [src]!",\
+ "[user] buckles you to [src]!",\
"You hear metal clanking.")
/obj/proc/user_unbuckle_mob(mob/user)
diff --git a/code/game/objects/structures/stool_bed_chair_nest/bed.dm b/code/game/objects/structures/stool_bed_chair_nest/bed.dm
index 0b33510124f..160c798e99c 100644
--- a/code/game/objects/structures/stool_bed_chair_nest/bed.dm
+++ b/code/game/objects/structures/stool_bed_chair_nest/bed.dm
@@ -41,10 +41,6 @@
return 1
return ..()
-/*/obj/structure/stool/bed/attack_hand(mob/user)
- user_unbuckle_mob(user)
- return*/
-
/obj/structure/stool/bed/attack_paw(mob/user)
return src.attack_hand(user)
@@ -54,13 +50,6 @@
qdel(src)
return
-/*/obj/structure/stool/bed/MouseDrop_T(mob/M, mob/user)
- if(!M || !user)
- return
- world << "user is [user]"
- user_buckle_mob(M, user)
- return*/
-
/*
* Roller beds