Adjusts easing in places where EASE_IN/OUT was applied without a curve. (#92976)

Co-authored-by: SmArtKar <44720187+SmArtKar@users.noreply.github.com>
This commit is contained in:
ArcaneMusic
2025-09-27 17:54:45 +02:00
committed by GitHub
co-authored by SmArtKar
parent 53a206e6c7
commit d87637e6ab
16 changed files with 29 additions and 21 deletions
+1 -1
View File
@@ -465,7 +465,7 @@
var/old_color = target.color
target.color = COLOR_HERETIC_GREEN
animate(target, color = old_color, time = 4 SECONDS, easing = EASE_IN)
animate(target, color = old_color, time = 4 SECONDS, easing = SINE_EASING|EASE_IN)
target.mob_light(range = 1.5, power = 2.5, color = COLOR_HERETIC_GREEN, duration = 0.5 SECONDS)
playsound(target, 'sound/effects/magic/magic_block_mind.ogg', 150, TRUE) // insanely quiet
@@ -54,7 +54,7 @@
var/old_color = carbon_hit.color
carbon_hit.color = COLOR_CULT_RED
animate(carbon_hit, color = old_color, time = 4 SECONDS, easing = EASE_IN)
animate(carbon_hit, color = old_color, time = 4 SECONDS, easing = SINE_EASING|EASE_IN)
carbon_hit.mob_light(range = 1.5, power = 2.5, color = COLOR_CULT_RED, duration = 0.5 SECONDS)
playsound(carbon_hit, 'sound/effects/magic/curse.ogg', 50, TRUE)