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Adjusts easing in places where EASE_IN/OUT was applied without a curve. (#92976)
Co-authored-by: SmArtKar <44720187+SmArtKar@users.noreply.github.com>
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@@ -131,7 +131,7 @@
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/obj/effect/temp_visual/rising_rocket/Initialize(mapload)
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. = ..()
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playsound(src, 'sound/items/weapons/minebot_rocket.ogg', 100, FALSE)
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animate(src, pixel_y = base_pixel_y + 500, time = duration, easing = EASE_IN)
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animate(src, pixel_y = base_pixel_y + 500, time = duration, easing = QUAD_EASING|EASE_IN)
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/obj/effect/temp_visual/falling_rocket
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name = "Missile"
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