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Fixes clockcult's overreliance on Replicant Alloy (#22824)
* Fixes clockcult's overreliance on replicant alloy * i did it like that for a reason * comment * =
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@@ -138,14 +138,14 @@
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/datum/clockwork_scripture/create_object/clockwork_proselytizer
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descname = "Converts Objects to Ratvarian"
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name = "Clockwork Proselytizer"
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desc = "Forms a device that, when used on certain objects, converts them into their Ratvarian equivalents. It requires replicant alloy to function."
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desc = "Forms a device that, when used on certain objects, converts them into their Ratvarian equivalents. It requires power to function."
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invocations = list("With this device...", "...his presence shall be made known.")
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channel_time = 20
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required_components = list(GEIS_CAPACITOR = 1, REPLICANT_ALLOY = 2)
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consumed_components = list(GEIS_CAPACITOR = 1, REPLICANT_ALLOY = 1)
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whispered = TRUE
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object_path = /obj/item/clockwork/clockwork_proselytizer/preloaded
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creator_message = "<span class='brass'>You form a clockwork proselytizer, which is already pre-loaded with a small amount of replicant alloy.</span>"
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creator_message = "<span class='brass'>You form a clockwork proselytizer.</span>"
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usage_tip = "Clockwork Walls cause nearby tinkerer's caches to generate components passively, making them a vital tool. Clockwork Floors heal toxin damage in Servants standing on them."
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tier = SCRIPTURE_SCRIPT
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space_allowed = TRUE
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