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Makes burn_state use defines
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@@ -21,7 +21,7 @@
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O.vars[V] = original.vars[V]
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if(istype(O))
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O.burn_state = -1 // holoitems do not burn
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O.burn_state = FIRE_PROOF // holoitems do not burn
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if(nerf && istype(O,/obj/item))
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var/obj/item/I = O
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I.damtype = STAMINA // thou shalt not
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