Adjust weights based on feedback and personal experience.

This commit is contained in:
BurgerLUA
2023-07-18 12:12:40 -07:00
parent 8fc462d716
commit d8df8aa263
6 changed files with 89 additions and 77 deletions

View File

@@ -1,6 +1,6 @@
#define maint_trash_weight 4500
#define maint_trash_weight 4200
#define maint_common_weight 4500
#define maint_uncommon_weight 900
#define maint_rarity_weight 99
#define maint_uncommon_weight 1100
#define maint_rarity_weight 199
#define maint_oddity_weight 1
#define maint_holiday_weight 3500

View File

@@ -74,7 +74,7 @@ GLOBAL_LIST_INIT(common_loot, list( //common: basic items
/obj/item/storage/briefcase/medical = 25,
/obj/item/storage/briefcase/virology = 25,
/obj/item/storage/secure/briefcase/syndie = 1
) = 50,
) = 100,
list(
/obj/item/stock_parts/capacitor = 100,
/obj/item/stock_parts/cell = 10,
@@ -100,7 +100,7 @@ GLOBAL_LIST_INIT(common_loot, list( //common: basic items
/obj/item/stock_parts/subspace/treatment = 25,
/obj/item/stock_parts/card_reader = 50,
/obj/item/stock_parts/water_recycler = 100
) = 100,
) = 250,
list(
/obj/item/stack/arcadeticket/thirty = 25,
/obj/item/stack/cable_coil = 50,
@@ -209,7 +209,7 @@ GLOBAL_LIST_INIT(common_loot, list( //common: basic items
/obj/item/stack/sheet/titaniumglass = 25,
/obj/item/stack/sheet/titaniumglass/fifty = 1,
/obj/item/stack/sheet/xenochitin = 15
) = 200,
) = 300,
list(
/obj/item/stack/tile/carpet/black/fifty = 100,
/obj/item/stack/tile/carpet/blue/fifty = 100,
@@ -253,14 +253,14 @@ GLOBAL_LIST_INIT(common_loot, list( //common: basic items
/obj/item/reagent_containers/hypospray/medipen/morphine = 1,
/obj/item/reagent_containers/hypospray/medipen/mutadone = 1,
/obj/item/reagent_containers/hypospray/medipen/oxandrolone = 5,
/obj/item/reagent_containers/hypospray/medipen/penacid = 10
/obj/item/reagent_containers/hypospray/medipen/penacid = 5
) = 50,
list(
/obj/item/poster/random_contraband = 10,
/obj/item/poster/random_official = 10,
/obj/item/sign/random = 10,
/obj/item/sign/random = 5,
/obj/item/poster/quirk/crew/random = 1
) = 100,
) = 200,
list(
/obj/item/airlock_painter = 1,
/obj/item/airlock_painter/decal = 1,
@@ -302,6 +302,12 @@ GLOBAL_LIST_INIT(common_loot, list( //common: basic items
/obj/item/stamp/mime = 1,
/obj/item/stamp/syndicate = 1,
/obj/item/stamp/void = 5,
/obj/item/tape/random = 50,
/obj/item/taperecorder = 50,
/obj/item/taperecorder/empty = 25,
/obj/item/toner = 25
) = 150,
list(
/obj/item/sticker/assistant = 1,
/obj/item/sticker/clown = 1,
/obj/item/sticker/frown = 1,
@@ -327,12 +333,8 @@ GLOBAL_LIST_INIT(common_loot, list( //common: basic items
/obj/item/sticker/syndicate/larva = 1,
/obj/item/sticker/syndicate/op = 1,
/obj/item/sticker/syndicate/trap = 1,
/obj/item/sticker/toolbox = 1,
/obj/item/tape/random = 50,
/obj/item/taperecorder = 50,
/obj/item/taperecorder/empty = 25,
/obj/item/toner = 25
) = 25,
/obj/item/sticker/toolbox = 1
) = 75,
list(
/obj/item/analyzer = 5,
/obj/item/crowbar = 75,
@@ -389,7 +391,7 @@ GLOBAL_LIST_INIT(common_loot, list( //common: basic items
/obj/item/wirebrush = 25,
/obj/item/wirecutters = 50,
/obj/item/wrench = 50
) = 125,
) = 200,
list(
/obj/item/hatchet = 1,
/obj/item/hatchet/wooden = 1,
@@ -430,7 +432,7 @@ GLOBAL_LIST_INIT(common_loot, list( //common: basic items
/obj/item/storage/fancy/cigarettes/cigpack_xeno = 50,
/obj/item/storage/fancy/cigarettes/dromedaryco = 25,
/obj/item/storage/fancy/cigarettes/khi = 25
) = 25,
) = 50,
list(
/obj/item/perfume/amber = 1,
/obj/item/perfume/cherry = 1,
@@ -442,7 +444,7 @@ GLOBAL_LIST_INIT(common_loot, list( //common: basic items
/obj/item/perfume/strawberry = 1,
/obj/item/perfume/vanilla = 1,
/obj/item/perfume/wood = 1
) = 25,
) = 10,
list(
/obj/item/assembly/health = 25,
/obj/item/assembly/igniter = 100,
@@ -618,7 +620,7 @@ GLOBAL_LIST_INIT(common_loot, list( //common: basic items
list(
/obj/item/book/manual/random = 1,
/obj/item/book/random = 10
) = 50,
) = 25,
list(
/obj/item/burner = 5,
/obj/item/burner/fuel = 1,
@@ -633,7 +635,7 @@ GLOBAL_LIST_INIT(common_loot, list( //common: basic items
list(
/obj/item/cardpack/resin = 1,
/obj/item/cardpack/series_one = 1
) = 25,
) = 10,
/obj/item/chair/plastic = 50,
/obj/item/chisel = 5,
/obj/item/clothing/ears/earmuffs = 50,
@@ -679,7 +681,7 @@ GLOBAL_LIST_INIT(common_loot, list( //common: basic items
/obj/item/tank/internals/plasmaman = 25,
/obj/item/tank/internals/plasmaman/belt = 25,
/obj/item/tank/jetpack/improvised = 10
) = 100,
) = 150,
list(
/obj/item/coin/adamantine = 1,
/obj/item/coin/antagtoken = 5,
@@ -706,10 +708,10 @@ GLOBAL_LIST_INIT(common_loot, list( //common: basic items
/obj/item/computer_disk/ordnance = 1,
/obj/item/computer_disk/security = 1,
/obj/item/computer_disk/advanced = 5,
/obj/item/computer_disk/maintenance/camera = 10,
/obj/item/computer_disk/maintenance/modsuit_control = 10,
/obj/item/computer_disk/maintenance/scanner = 10,
/obj/item/computer_disk/maintenance/theme = 10,
/obj/item/computer_disk/maintenance/camera = 20,
/obj/item/computer_disk/maintenance/modsuit_control = 20,
/obj/item/computer_disk/maintenance/scanner = 20,
/obj/item/computer_disk/maintenance/theme = 20,
/obj/item/computer_disk/virus/clown = 1,
/obj/item/computer_disk/virus/mime = 1,
/obj/item/disk/data = 25,
@@ -739,7 +741,7 @@ GLOBAL_LIST_INIT(common_loot, list( //common: basic items
/obj/item/extinguisher/advanced/empty = 10,
/obj/item/extinguisher/mini = 25,
/obj/item/extinguisher/mini/empty = 10
) = 100,
) = 150,
/obj/item/extinguisher_refill = 20,
list(
/obj/item/flashlight = 25,
@@ -759,7 +761,7 @@ GLOBAL_LIST_INIT(common_loot, list( //common: basic items
/obj/item/flashlight/pen = 5,
/obj/item/flashlight/pen/paramedic = 5,
/obj/item/flashlight/seclite = 10
) = 100,
) = 150,
list(
/obj/item/food/ant_candy = 5,
/obj/item/food/bowled/amanitajelly = 1,
@@ -910,7 +912,7 @@ GLOBAL_LIST_INIT(common_loot, list( //common: basic items
/obj/item/storage/fish_case/random = 100,
/obj/item/storage/fish_case/syndicate = 10,
/obj/item/storage/wallet/random = 200
) = 100,
) = 150,
list(
/obj/item/food/meat/slab/bear = 10,
/obj/item/food/meat/slab/bugmeat = 50,
@@ -956,7 +958,7 @@ GLOBAL_LIST_INIT(common_loot, list( //common: basic items
/obj/item/food/raw_patty/human = 25,
/obj/item/food/raw_patty/xeno = 25,
/obj/item/food/raw_sausage = 50
) = 100,
) = 150,
list(
/obj/item/food/grown/aloe = 25,
/obj/item/food/grown/ambrosia/deus = 1,
@@ -991,9 +993,9 @@ GLOBAL_LIST_INIT(common_loot, list( //common: basic items
/obj/item/food/grown/shell/eggy = 25,
/obj/item/food/grown/tea/catnip = 25,
/obj/item/food/grown/tomato = 75
) = 100,
) = 75,
list(
/obj/item/seeds/random = 200,
/obj/item/seeds/random = 150,
/obj/item/seeds/aloe = 25,
/obj/item/seeds/amanita = 25,
/obj/item/seeds/cannabis = 25,
@@ -1010,7 +1012,7 @@ GLOBAL_LIST_INIT(common_loot, list( //common: basic items
/obj/item/seeds/shrub = 25,
/obj/item/seeds/starthistle/corpse_flower = 10,
/obj/item/seeds/tea/catnip = 10
) = 200,
) = 150,
list(
/obj/item/reagent_containers/cup/glass/bottle/absinthe = 25,
/obj/item/reagent_containers/cup/glass/bottle/absinthe/premium = 50,

View File

@@ -1,5 +1,5 @@
GLOBAL_LIST_INIT(rarity_loot, list(//rare: really good items
/obj/item/aicard/aitater = 25,
/obj/item/aicard/aitater = 10,
/obj/item/ammo_box/foambox/riot = 50,
/obj/item/survivalcapsule = 25,
/obj/item/table_clock = 50,
@@ -17,7 +17,7 @@ GLOBAL_LIST_INIT(rarity_loot, list(//rare: really good items
/obj/item/ammo_casing/shotgun/hp = 1,
/obj/item/ammo_casing/shotgun/hunter = 1,
/obj/item/ammo_casing/shotgun/iceblox = 1,
/obj/item/ammo_casing/shotgun/improvised = 100,
/obj/item/ammo_casing/shotgun/improvised = 200,
/obj/item/ammo_casing/shotgun/incapacitate = 1,
/obj/item/ammo_casing/shotgun/incendiary = 1,
/obj/item/ammo_casing/shotgun/ion = 1,
@@ -29,7 +29,7 @@ GLOBAL_LIST_INIT(rarity_loot, list(//rare: really good items
/obj/item/ammo_casing/shotgun/rubbershot = 100,
/obj/item/ammo_casing/shotgun/stunslug = 25,
/obj/item/ammo_casing/shotgun/techshell = 75
) = 75,
) = 100,
/obj/item/analyzer/ranged = 1,
list(
/obj/item/autosurgeon/organ/nif/disposable = 10,
@@ -88,7 +88,7 @@ GLOBAL_LIST_INIT(rarity_loot, list(//rare: really good items
/obj/item/clothing/head/collectable/welding = 1,
/obj/item/clothing/head/collectable/wizard = 1,
/obj/item/clothing/head/collectable/xenom = 1
) = 25,
) = 50,
/obj/item/clothing/mask/gas/sechailer = 10,
/obj/item/clothing/suit/hooded/bloated_human = 5,
list(
@@ -104,9 +104,9 @@ GLOBAL_LIST_INIT(rarity_loot, list(//rare: really good items
/obj/item/rsf = 10,
/obj/item/rsf/cookiesynth = 5,
/obj/item/rwd/loaded = 10
) = 5,
) = 10,
/obj/item/cortical_cage = 5,
/obj/item/detective_scanner = 25,
/obj/item/detective_scanner = 15,
list(
/obj/item/dnainjector/chavmut = 10,
/obj/item/dnainjector/clever = 1,
@@ -126,7 +126,7 @@ GLOBAL_LIST_INIT(rarity_loot, list(//rare: really good items
/obj/item/dnainjector/tourmut = 1,
/obj/item/dnainjector/twoleftfeet = 1,
/obj/item/dnainjector/wackymut = 10
) = 10,
) = 25,
/obj/item/dog_bone = 5,
/obj/item/door_seal = 5,
list(
@@ -148,8 +148,8 @@ GLOBAL_LIST_INIT(rarity_loot, list(//rare: really good items
/obj/item/encryptionkey/translation/vulpkanin = 1,
/obj/item/encryptionkey/translation/yangyu = 1,
/obj/item/language_manual/roundstart_species = 1
) = 5,
/obj/item/etherealballdeployer = 5,
) = 10,
/obj/item/etherealballdeployer = 10,
list(
/obj/item/firing_pin/clown = 100,
/obj/item/firing_pin/clown/ultra = 50,
@@ -158,14 +158,14 @@ GLOBAL_LIST_INIT(rarity_loot, list(//rare: really good items
/obj/item/firing_pin/tag/blue = 5,
/obj/item/firing_pin/tag/red = 5,
/obj/item/firing_pin/test_range = 10
) = 5,
) = 10,
list(
/obj/item/implanter/mortis = 10,
/obj/item/implanter/sad_trombone = 10,
/obj/item/implanter/tracking = 1,
/obj/item/implanter/tracking/gps = 1,
/obj/item/implantpad = 5
) = 5,
) = 10,
/obj/item/lightreplacer = 25,
/obj/item/locator = 5,
/obj/item/mmi = 10,
@@ -186,7 +186,7 @@ GLOBAL_LIST_INIT(rarity_loot, list(//rare: really good items
list(
/obj/item/restraints/legcuffs/beartrap = 10,
/obj/item/restraints/legcuffs/beartrap/prearmed = 1
) = 10,
) = 20,
list(
/obj/item/storage/medkit = 300,
/obj/item/storage/medkit/regular = 200,

View File

@@ -18,7 +18,7 @@ GLOBAL_LIST_INIT(trash_loot, list(//junk: useless, very easy to get, or ghetto c
/obj/item/stack/medical/splint/improvised = 25,
/obj/item/thermometer = 10,
/obj/item/thermometer/pen = 10
) = 50,
) = 75,
list(
/obj/item/book/bible = 100,
/obj/item/book/bible/booze = 50,
@@ -109,7 +109,7 @@ GLOBAL_LIST_INIT(trash_loot, list(//junk: useless, very easy to get, or ghetto c
/obj/item/trash/vendor_trash/rice_crackers = 5,
/obj/item/trash/waffles = 5
) = 300,
/obj/item/broken_missile = 5,
/obj/item/broken_missile = 1,
/obj/item/c_tube = 100,
/obj/item/cane = 10,
/obj/item/card/emagfake = 5,
@@ -121,11 +121,12 @@ GLOBAL_LIST_INIT(trash_loot, list(//junk: useless, very easy to get, or ghetto c
/obj/item/clothing/suit/hazardvest = 25,
/obj/item/coffee_cartridge/bootleg = 5,
/obj/item/coffee_cartridge = 10,
/obj/item/coupon = 10,
/obj/item/dice/d20 = 20,
/obj/item/dice/d6 = 5,
/obj/item/dice/d6/ebony = 1,
/obj/item/dice/d6/space = 1,
list(
/obj/item/dice/d20 = 20,
/obj/item/dice/d6 = 5,
/obj/item/dice/d6/ebony = 1,
/obj/item/dice/d6/space = 1,
) = 20,
/obj/item/ectoplasm = 1,
list(
/obj/item/electronics/airalarm = 1,
@@ -133,7 +134,7 @@ GLOBAL_LIST_INIT(trash_loot, list(//junk: useless, very easy to get, or ghetto c
/obj/item/electronics/apc = 1,
/obj/item/electronics/firealarm = 1,
/obj/item/electronics/firelock = 1
) = 50,
) = 100,
list(
/obj/item/food/badrecipe = 5,
/obj/item/food/badrecipe/moldy = 10,
@@ -196,7 +197,7 @@ GLOBAL_LIST_INIT(trash_loot, list(//junk: useless, very easy to get, or ghetto c
/obj/item/inflatable/door = 1,
/obj/item/oxygen_candle = 1
) = 75,
/obj/item/kirbyplants/random = 10,
/obj/item/kirbyplants/random = 20,
list(
/obj/item/knife/shiv = 1,
/obj/item/pickaxe/improvised = 1,
@@ -210,7 +211,7 @@ GLOBAL_LIST_INIT(trash_loot, list(//junk: useless, very easy to get, or ghetto c
/obj/item/soap/nanotrasen = 25,
/obj/item/soap/syndie = 10
) = 50,
/obj/item/weaponcrafting/receiver = 100,
/obj/item/weaponcrafting/stock = 100,
/obj/item/wirerod = 100
/obj/item/weaponcrafting/receiver = 25,
/obj/item/weaponcrafting/stock = 25,
/obj/item/wirerod = 25
))

View File

@@ -17,7 +17,7 @@ GLOBAL_LIST_INIT(uncommon_loot, list(//uncommon: useful items
/obj/item/binoculars = 10,
/obj/item/biopsy_tool = 25,
/obj/item/pai_card = 10,
/obj/item/reagent_containers/spray/cleaner = 75,
/obj/item/reagent_containers/spray/cleaner = 50,
list(
/obj/item/vending_refill/assist = 1,
/obj/item/vending_refill/autodrobe = 1,
@@ -156,7 +156,7 @@ GLOBAL_LIST_INIT(uncommon_loot, list(//uncommon: useful items
/obj/item/storage/fancy/candle_box = 200,
/obj/item/storage/inflatable = 200,
/obj/item/storage/lockbox/dueling = 25
) = 150,
) = 200,
list(
/obj/item/blood_filter = 10,
/obj/item/bonesetter = 25,
@@ -189,16 +189,16 @@ GLOBAL_LIST_INIT(uncommon_loot, list(//uncommon: useful items
/obj/item/surgical_drapes = 50,
/obj/item/surgical_processor = 25,
/obj/item/surgicaldrill = 25
) = 50,
) = 100,
/obj/item/book/codex_gigas = 10,
list(
/obj/item/book/granter/crafting_recipe/boneyard_notes = 1,
/obj/item/book/granter/crafting_recipe/cooking_sweets_101 = 10,
/obj/item/book/granter/crafting_recipe/cooking_sweets_101 = 5,
/obj/item/book/granter/crafting_recipe/death_sandwich = 1,
/obj/item/book/granter/crafting_recipe/pipegun_prime = 1,
/obj/item/book/granter/crafting_recipe/trash_cannon = 1,
/obj/item/book/granter/sign_language = 10
) = 75,
/obj/item/book/granter/sign_language = 5
) = 100,
list(
/obj/item/bot_assembly/cleanbot = 100,
/obj/item/bot_assembly/ed209 = 25,
@@ -264,7 +264,7 @@ GLOBAL_LIST_INIT(uncommon_loot, list(//uncommon: useful items
/obj/item/clothing/shoes/jackboots/timbs = 5,
/obj/item/clothing/shoes/sports = 5,
/obj/item/storage/belt/champion = 5
) = 25,
) = 75,
list(
/obj/item/clothing/gloves/color/fyellow = 100,
/obj/item/clothing/gloves/color/ffyellow = 25,
@@ -274,19 +274,19 @@ GLOBAL_LIST_INIT(uncommon_loot, list(//uncommon: useful items
/obj/item/clothing/gloves/color/red = 50,
/obj/item/clothing/gloves/color/red/insulated = 10,
/obj/item/clothing/gloves/cut = 25
) = 75,
) = 100,
list(
/obj/item/clothing/suit/armor/bulletproof/old = 5,
/obj/item/clothing/head/helmet/old = 10,
/obj/item/clothing/head/helmet/toggleable/justice = 5,
/obj/item/clothing/head/helmet/toggleable/justice/escape = 5
) = 10,
/obj/item/clothing/head/helmet/toggleable/justice = 3,
/obj/item/clothing/head/helmet/toggleable/justice/escape = 3
) = 20,
list(
/obj/item/clothing/head/utility/welding = 10,
/obj/item/clothing/glasses/welding = 5,
/obj/item/clothing/mask/gas/welding = 1
) = 25,
/obj/item/clothing/shoes/galoshes = 5,
) = 50,
/obj/item/clothing/shoes/galoshes = 10,
list(
/obj/item/gps = 100,
/obj/item/gps/engineering = 50,
@@ -308,9 +308,9 @@ GLOBAL_LIST_INIT(uncommon_loot, list(//uncommon: useful items
/obj/item/grenade/firecracker = 25,
/obj/item/grenade/flashbang = 10,
/obj/item/grenade/mirage = 5,
/obj/item/grenade/smokebomb = 100,
/obj/item/grenade/smokebomb = 200,
/obj/item/grenade/stingbang = 1
) = 50,
) = 75,
list(
/obj/item/holosign_creator = 1,
/obj/item/holosign_creator/janibarrier = 1,
@@ -321,7 +321,7 @@ GLOBAL_LIST_INIT(uncommon_loot, list(//uncommon: useful items
list(
/obj/item/inducer = 1,
/obj/item/inducer/sci = 1
) = 50,
) = 25,
/obj/item/market_uplink/blackmarket = 15,
list(
/obj/item/megaphone = 10,
@@ -329,8 +329,8 @@ GLOBAL_LIST_INIT(uncommon_loot, list(//uncommon: useful items
/obj/item/megaphone/clown = 5,
/obj/item/megaphone/command = 1,
/obj/item/megaphone/sec = 1
) = 75,
/obj/item/mending_globule = 15,
) = 25,
/obj/item/mending_globule = 5,
list(
/obj/item/mod/core/ethereal = 25,
/obj/item/mod/core/standard = 5,
@@ -403,7 +403,7 @@ GLOBAL_LIST_INIT(uncommon_loot, list(//uncommon: useful items
/obj/item/mod/module/waddle = 100,
/obj/item/mod/module/welding = 25,
/obj/item/mod/paint = 100
) = 50,
) = 100,
/obj/item/nif_repair_kit = 10,
/obj/item/nifsoft_remover = 5,
/obj/item/pet_carrier = 20,
@@ -442,7 +442,7 @@ GLOBAL_LIST_INIT(uncommon_loot, list(//uncommon: useful items
/obj/item/reagent_containers/cup/bottle/traitor = 25,
/obj/item/reagent_containers/cup/bottle/water = 75,
/obj/item/reagent_containers/cup/bottle/welding_fuel = 100
) = 100,
) = 150,
list(
/obj/item/skillchip/appraiser = 100,
/obj/item/skillchip/basketweaving = 100,
@@ -460,5 +460,5 @@ GLOBAL_LIST_INIT(uncommon_loot, list(//uncommon: useful items
/obj/item/skillchip/useless_adapter = 200,
/obj/item/skillchip/wine_taster = 100,
/obj/item/skillchip/xenoarch_magnifier = 25
) = 25
) = 50
))

View File

@@ -134,6 +134,7 @@
#include "code\__DEFINES\loot.dm"
#include "code\__DEFINES\machines.dm"
#include "code\__DEFINES\magic.dm"
#include "code\__DEFINES\maintenance_loot.dm"
#include "code\__DEFINES\map_switch.dm"
#include "code\__DEFINES\maps.dm"
#include "code\__DEFINES\materials.dm"
@@ -7139,6 +7140,13 @@
#include "modular_skyrat\modules\xenos_skyrat_redo\code\xeno_types\sentinel.dm"
#include "modular_skyrat\modules\xenos_skyrat_redo\code\xeno_types\spitter.dm"
#include "modular_skyrat\modules\xenos_skyrat_redo\code\xeno_types\warrior.dm"
#include "modular_zubbers\code\_globalvars\lists\_maintenance_loot.dm"
#include "modular_zubbers\code\_globalvars\lists\maintenance_loot_common.dm"
#include "modular_zubbers\code\_globalvars\lists\maintenance_loot_oddity.dm"
#include "modular_zubbers\code\_globalvars\lists\maintenance_loot_rare.dm"
#include "modular_zubbers\code\_globalvars\lists\maintenance_loot_trash.dm"
#include "modular_zubbers\code\_globalvars\lists\maintenance_loot_uncommon.dm"
#include "modular_zubbers\code\_globalvars\lists\~maintenance_loot.dm"
#include "modular_zubbers\code\datums\department_security.dm"
#include "modular_zubbers\code\datums\ert.dm"
#include "modular_zubbers\code\datums\ai_laws\laws_antagonistic.dm"
@@ -7160,6 +7168,7 @@
#include "modular_zubbers\code\game\objects\items\food\misc.dm"
#include "modular_zubbers\code\game\objects\items\storage\boxes.dm"
#include "modular_zubbers\code\modules\_defines.dm"
#include "modular_zubbers\code\modules\admin\verbs\debug.dm"
#include "modular_zubbers\code\modules\alternative_job_titles\code\alt_job_titles.dm"
#include "modular_zubbers\code\modules\asset_cache\assets\arcade.dm"
#include "modular_zubbers\code\modules\automapper\code\area_spawn_entries.dm"