Merge pull request #22635 from Mervill/bibleupdate

Basic canUseTopic check for the bible, removed dead code
This commit is contained in:
Cheridan
2017-01-02 08:18:42 -06:00
committed by GitHub
2 changed files with 42 additions and 92 deletions

View File

@@ -8,9 +8,14 @@
w_class = WEIGHT_CLASS_NORMAL
resistance_flags = FLAMMABLE
var/title = "book"
/obj/item/weapon/storage/book/attack_self(mob/user)
user << "<span class='notice'>The pages of [title] have been cut out!</span>"
var/global/list/biblenames = list("Bible", "Quran", "Scrapbook", "Burning Bible", "Clown Bible", "Banana Bible", "Creeper Bible", "White Bible", "Holy Light", "The God Delusion", "Tome", "The King in Yellow", "Ithaqua", "Scientology", "Melted Bible", "Necronomicon")
var/global/list/biblestates = list("bible", "koran", "scrapbook", "burning", "honk1", "honk2", "creeper", "white", "holylight", "atheist", "tome", "kingyellow", "ithaqua", "scientology", "melted", "necronomicon")
var/global/list/bibleitemstates = list("bible", "koran", "scrapbook", "bible", "bible", "bible", "syringe_kit", "syringe_kit", "syringe_kit", "syringe_kit", "syringe_kit", "kingyellow", "ithaqua", "scientology", "melted", "necronomicon")
/obj/item/weapon/storage/book/bible
name = "bible"
desc = "Apply to head repeatedly."
@@ -23,96 +28,42 @@
user.visible_message("<span class='suicide'>[user] is offering [user.p_them()]self to [deity_name]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
return (BRUTELOSS)
/obj/item/weapon/storage/book/bible/booze
name = "bible"
desc = "To be applied to the head repeatedly."
icon_state ="bible"
/obj/item/weapon/storage/book/bible/booze/New()
..()
new /obj/item/weapon/reagent_containers/food/drinks/beer(src)
new /obj/item/weapon/reagent_containers/food/drinks/beer(src)
new /obj/item/stack/spacecash(src)
new /obj/item/stack/spacecash(src)
new /obj/item/stack/spacecash(src)
//Pretty bible names
var/global/list/biblenames = list("Bible", "Quran", "Scrapbook", "Burning Bible", "Clown Bible", "Banana Bible", "Creeper Bible", "White Bible", "Holy Light", "The God Delusion", "Tome", "The King in Yellow", "Ithaqua", "Scientology", "Melted Bible", "Necronomicon")
//Bible iconstates
var/global/list/biblestates = list("bible", "koran", "scrapbook", "burning", "honk1", "honk2", "creeper", "white", "holylight", "atheist", "tome", "kingyellow", "ithaqua", "scientology", "melted", "necronomicon")
//Bible itemstates
var/global/list/bibleitemstates = list("bible", "koran", "scrapbook", "bible", "bible", "bible", "syringe_kit", "syringe_kit", "syringe_kit", "syringe_kit", "syringe_kit", "kingyellow", "ithaqua", "scientology", "melted", "necronomicon")
/obj/item/weapon/storage/book/bible/attack_self(mob/living/carbon/human/H)
if(!istype(H))
return
// If H is the Chaplain, we can set the icon_state of the bible (but only once!)
if(!SSreligion.Bible_icon_state && H.job == "Chaplain")
//Open bible selection
var/dat = "<html><head><title>Pick Bible Style</title></head><body><center><h2>Pick a bible style</h2></center><table>"
var/i
for(i = 1, i < biblestates.len, i++)
var/icon/bibleicon = icon('icons/obj/storage.dmi', biblestates[i])
var/nicename = biblenames[i]
H << browse_rsc(bibleicon, nicename)
dat += {"<tr><td><img src="[nicename]"></td><td><a href="?src=\ref[src];seticon=[i]">[nicename]</a></td></tr>"}
dat += "</table></body></html>"
H << browse(dat, "window=editicon;can_close=0;can_minimize=0;size=250x650")
/obj/item/weapon/storage/book/bible/proc/setupbiblespecifics(obj/item/weapon/storage/book/bible/B, mob/living/carbon/human/H)
switch(B.icon_state)
if("honk1","honk2")
/obj/item/weapon/storage/book/bible/Topic(href, href_list)
if(!usr.canUseTopic(src))
return
if(href_list["seticon"] && ticker && !SSreligion.Bible_icon_state)
var/iconi = text2num(href_list["seticon"])
var/biblename = biblenames[iconi]
var/obj/item/weapon/storage/book/bible/B = locate(href_list["src"])
B.icon_state = biblestates[iconi]
B.item_state = bibleitemstates[iconi]
if(B.icon_state == "honk1" || B.icon_state == "honk2")
var/mob/living/carbon/human/H = usr
new /obj/item/weapon/bikehorn(B)
H.dna.add_mutation(CLOWNMUT)
H.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/clown_hat(H), slot_wear_mask)
if("bible")
for(var/area/chapel/main/A in world)
for(var/turf/T in A.contents)
if(T.icon_state == "carpetsymbol")
T.setDir(2)
if("koran")
for(var/area/chapel/main/A in world)
for(var/turf/T in A.contents)
if(T.icon_state == "carpetsymbol")
T.setDir(4)
if("scientology")
for(var/area/chapel/main/A in world)
for(var/turf/T in A.contents)
if(T.icon_state == "carpetsymbol")
T.setDir(8)
if("atheist")
for(var/area/chapel/main/A in world)
for(var/turf/T in A.contents)
if(T.icon_state == "carpetsymbol")
T.setDir(10)
/obj/item/weapon/storage/book/bible/Topic(href, href_list)
if(href_list["seticon"] && ticker && !SSreligion.Bible_icon_state)
var/iconi = text2num(href_list["seticon"])
var/biblename = biblenames[iconi]
var/obj/item/weapon/storage/book/bible/B = locate(href_list["src"])
B.icon_state = biblestates[iconi]
B.item_state = bibleitemstates[iconi]
//Set biblespecific chapels
setupbiblespecifics(B, usr)
SSreligion.Bible_icon_state = B.icon_state
SSreligion.Bible_item_state = B.item_state
feedback_set_details("religion_book","[biblename]")
usr << browse(null, "window=editicon") // Close window
feedback_set_details("religion_book","[biblename]")
usr << browse(null, "window=editicon")
/obj/item/weapon/storage/book/bible/proc/bless(mob/living/carbon/human/H, mob/living/user)
for(var/X in H.bodyparts)
@@ -134,23 +85,11 @@ var/global/list/bibleitemstates = list("bible", "koran", "scrapbook", "bible", "
playsound(src.loc, "punch", 25, 1, -1)
return 1
/obj/item/weapon/storage/book/bible/attack(mob/living/M, mob/living/carbon/human/user)
var/chaplain = 0
if(user.mind && (user.mind.isholy))
chaplain = 1
if (!user.IsAdvancedToolUser())
user << "<span class='warning'>You don't have the dexterity to do this!</span>"
return
if(!chaplain)
user << "<span class='danger'>The book sizzles in your hands.</span>"
user.take_bodypart_damage(0,10)
return
if (user.disabilities & CLUMSY && prob(50))
user << "<span class='danger'>[src] slips out of your hand and hits your head.</span>"
@@ -158,6 +97,15 @@ var/global/list/bibleitemstates = list("bible", "koran", "scrapbook", "bible", "
user.Paralyse(20)
return
var/chaplain = 0
if(user.mind && (user.mind.isholy))
chaplain = 1
if(!chaplain)
user << "<span class='danger'>The book sizzles in your hands.</span>"
user.take_bodypart_damage(0,10)
return
var/smack = 1
if (M.stat != DEAD)
@@ -183,7 +131,6 @@ var/global/list/bibleitemstates = list("bible", "koran", "scrapbook", "bible", "
M.visible_message("<span class='danger'>[user] smacks [M]'s lifeless corpse with [src].</span>")
playsound(src.loc, "punch", 25, 1, -1)
/obj/item/weapon/storage/book/bible/afterattack(atom/A, mob/user, proximity)
if(!proximity)
return
@@ -193,13 +140,24 @@ var/global/list/bibleitemstates = list("bible", "koran", "scrapbook", "bible", "
for(var/obj/effect/rune/R in orange(2,user))
R.invisibility = 0
if(user.mind && (user.mind.isholy))
if(A.reagents && A.reagents.has_reagent("water")) //blesses all the water in the holder
if(A.reagents && A.reagents.has_reagent("water")) // blesses all the water in the holder
user << "<span class='notice'>You bless [A].</span>"
var/water2holy = A.reagents.get_reagent_amount("water")
A.reagents.del_reagent("water")
A.reagents.add_reagent("holywater",water2holy)
if(A.reagents && A.reagents.has_reagent("unholywater")) //yeah yeah, copy pasted code - sue me
if(A.reagents && A.reagents.has_reagent("unholywater")) // yeah yeah, copy pasted code - sue me
user << "<span class='notice'>You purify [A].</span>"
var/unholy2clean = A.reagents.get_reagent_amount("unholywater")
A.reagents.del_reagent("unholywater")
A.reagents.add_reagent("holywater",unholy2clean)
/obj/item/weapon/storage/book/bible/booze
desc = "To be applied to the head repeatedly."
/obj/item/weapon/storage/book/bible/booze/New()
..()
new /obj/item/weapon/reagent_containers/food/drinks/beer(src)
new /obj/item/weapon/reagent_containers/food/drinks/beer(src)
new /obj/item/stack/spacecash(src)
new /obj/item/stack/spacecash(src)
new /obj/item/stack/spacecash(src)

View File

@@ -123,14 +123,6 @@
burnt = 1
update_icon()
/turf/open/floor/carpet/carpetsymbol
icon_state = "carpetsymbol"
smooth = SMOOTH_FALSE
/turf/open/floor/carpet/carpetsymbol2
icon_state = "carpetstar"
smooth = SMOOTH_FALSE
/turf/open/floor/fakespace
icon = 'icons/turf/space.dmi'