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Converting crabs to basic mobs (#77109)
## About The Pull Request Exactly what it reads on the tin. As a bonus, they will flee from attacking targets, hunt tiny critters (crabs are now small-sized) and actually move sideways (it's an element that covers both client and basic movement) ## Why It's Good For The Game Another simple to basic mob refactor. ## Changelog 🆑 refactor: Crabs refactored into basic mobs. They now hunt tiny critters and flee from attackers. fix: Fixed crabs not crab-walking. /🆑
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@@ -253,6 +253,7 @@
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/mob/living/basic/chicken,
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/mob/living/basic/cow,
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/mob/living/basic/cow/wisdom,
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/mob/living/basic/crab,
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/mob/living/basic/giant_spider,
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/mob/living/basic/giant_spider/hunter,
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/mob/living/basic/mining/goliath,
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@@ -268,7 +269,6 @@
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/mob/living/basic/statue,
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/mob/living/basic/stickman,
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/mob/living/basic/stickman/dog,
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/mob/living/simple_animal/crab,
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/mob/living/simple_animal/hostile/asteroid/basilisk/watcher,
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/mob/living/simple_animal/hostile/bear,
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/mob/living/simple_animal/hostile/blob/blobbernaut/independent,
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