Converting crabs to basic mobs (#77109)

## About The Pull Request
Exactly what it reads on the tin. As a bonus, they will flee from
attacking targets, hunt tiny critters (crabs are now small-sized) and
actually move sideways (it's an element that covers both client and
basic movement)


## Why It's Good For The Game
Another simple to basic mob refactor.

## Changelog

🆑
refactor: Crabs refactored into basic mobs. They now hunt tiny critters
and flee from attackers.
fix: Fixed crabs not crab-walking.
/🆑
This commit is contained in:
Ghom
2023-07-26 17:52:18 -06:00
committed by GitHub
parent ae8d72bfd6
commit d9677e39be
29 changed files with 125 additions and 112 deletions
+1 -1
View File
@@ -115,4 +115,4 @@
mobtype = /mob/living/basic/pet/penguin/baby/permanent
/obj/effect/holodeck_effect/mobspawner/crab/jon
mobtype = /mob/living/simple_animal/crab/jon
mobtype = /mob/living/basic/crab/jon