From d9cdd4917a2d79b0690b7209a6fe4fe4888fe5c8 Mon Sep 17 00:00:00 2001 From: xXPawnStarrXx <53197594+xXPawnStarrXx@users.noreply.github.com> Date: Sun, 10 Dec 2023 01:12:46 +0000 Subject: [PATCH] Big baked rice complexity fix. (#80193) ## About The Pull Request Someone pointed out to me that big baked rice actually gets WORSE when cooked, which doesn't make any sense to me, I assume it's just an oversight that was never patched. ![image](https://github.com/tgstation/tgstation/assets/53197594/a065386b-408f-4ab3-8ad7-38569f6407f6) ## Why It's Good For The Game I don't want food getting worse when you put more effort into it. ## Changelog :cl: fix: fixed big rice pans getting worse with cooking. /:cl: --- code/game/objects/items/food/moth.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/objects/items/food/moth.dm b/code/game/objects/items/food/moth.dm index 41c2d8ec3a1..df9207da7e0 100644 --- a/code/game/objects/items/food/moth.dm +++ b/code/game/objects/items/food/moth.dm @@ -239,7 +239,7 @@ tastes = list("rice" = 1, "potato" = 1, "veggies" = 1) foodtypes = VEGETABLES | GRAIN w_class = WEIGHT_CLASS_NORMAL - crafting_complexity = FOOD_COMPLEXITY_1 + crafting_complexity = FOOD_COMPLEXITY_5 /obj/item/food/big_baked_rice/make_processable() AddElement(/datum/element/processable, TOOL_KNIFE, /obj/item/food/lil_baked_rice, 6, 3 SECONDS, table_required = TRUE, screentip_verb = "Cut") @@ -256,7 +256,7 @@ tastes = list("rice" = 1, "potato" = 1, "veggies" = 1) foodtypes = VEGETABLES | GRAIN w_class = WEIGHT_CLASS_SMALL - crafting_complexity = FOOD_COMPLEXITY_1 + crafting_complexity = FOOD_COMPLEXITY_5 /obj/item/food/oven_baked_corn name = "oven-baked corn"