From d9fca34298c78156a55222bae3cd1c48db1ff68d Mon Sep 17 00:00:00 2001 From: 81Denton <32391752+81Denton@users.noreply.github.com> Date: Tue, 31 Jul 2018 23:29:30 +0200 Subject: [PATCH] Fix sparks cooling air (#39476) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Turns out I forgot that the game uses Kelvin oops New temp is 300°K which is roughly 27°C I'm still in favor of removing hotspot_expose for sparks altogether, but that's out of scope for this PR. this is why I drink --- code/game/objects/effects/effect_system/effects_sparks.dm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/code/game/objects/effects/effect_system/effects_sparks.dm b/code/game/objects/effects/effect_system/effects_sparks.dm index c0aaeaf2280..c04acf79a64 100644 --- a/code/game/objects/effects/effect_system/effects_sparks.dm +++ b/code/game/objects/effects/effect_system/effects_sparks.dm @@ -28,20 +28,20 @@ playsound(src.loc, "sparks", 100, 1) var/turf/T = loc if(isturf(T)) - T.hotspot_expose(35,5) + T.hotspot_expose(300,5) QDEL_IN(src, 20) /obj/effect/particle_effect/sparks/Destroy() var/turf/T = loc if(isturf(T)) - T.hotspot_expose(35,1) + T.hotspot_expose(300,1) return ..() /obj/effect/particle_effect/sparks/Move() ..() var/turf/T = loc if(isturf(T)) - T.hotspot_expose(35,1) + T.hotspot_expose(300,1) /datum/effect_system/spark_spread effect_type = /obj/effect/particle_effect/sparks