diff --git a/code/modules/clothing/spacesuits/hardsuit.dm b/code/modules/clothing/spacesuits/hardsuit.dm index 1cae06139c5..3ddb6185506 100644 --- a/code/modules/clothing/spacesuits/hardsuit.dm +++ b/code/modules/clothing/spacesuits/hardsuit.dm @@ -82,7 +82,7 @@ desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has radiation shielding." icon_state = "hardsuit0-engineering" item_state = "eng_helm" - armor = list(melee = 25, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 75) + armor = list(melee = 30, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 75) item_color = "engineering" /obj/item/clothing/suit/space/hardsuit/engine @@ -90,7 +90,7 @@ desc = "A special suit that protects against hazardous, low pressure environments. Has radiation shielding." icon_state = "hardsuit-engineering" item_state = "eng_hardsuit" - armor = list(melee = 25, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 75) + armor = list(melee = 30, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 75) helmettype = /obj/item/clothing/head/helmet/space/hardsuit/engine @@ -105,7 +105,7 @@ icon_state = "hardsuit0-atmospherics" item_state = "atmo_helm" item_color = "atmospherics" - armor = list(melee = 25, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 0) + armor = list(melee = 30, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 0) heat_protection = HEAD //Uncomment to enable firesuit protection max_heat_protection_temperature = FIRE_IMMUNITY_HELM_MAX_TEMP_PROTECT @@ -114,7 +114,7 @@ desc = "A special suit that protects against hazardous, low pressure environments. Has thermal shielding." icon_state = "hardsuit-atmospherics" item_state = "atmo_hardsuit" - armor = list(melee = 25, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 0) + armor = list(melee = 30, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 0) heat_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS //Uncomment to enable firesuit protection max_heat_protection_temperature = FIRE_IMMUNITY_SUIT_MAX_TEMP_PROTECT helmettype = /obj/item/clothing/head/helmet/space/hardsuit/engine/atmos