mirror of
https://github.com/Bubberstation/Bubberstation.git
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- Fixes shadowling receiving burn messages even when dead. I've also fixed the same bug for other species and made certain spec_life() procs not run when the mob is dead. I also made slime species a subtype of jelly species since they had a lot of code in common thus reducing duplicate code.
- Fixes odd behavior with emagging airlock and windoor animation. - Fixes being able to bloodcrawl in oil decal. - Fixes being deaf after bloodcrawling. - Fixes wintercoat hood appearing below the mask. - Fixes being able to attack another mob before the game has started (and other things which used a gamestart check that no longer works). - Ghosts can no longer become drones before the game has started. - Removed "bhunger" and "ajourn" mob vars, they are unused. - Fixes admin-revived morph being invisible. - Fixes heart attack stacking losebreath very high. Also now losebreath is reset to 0 when the mob dies. - All mobs no longer have a default strip menu showing two hands.
This commit is contained in:
@@ -200,7 +200,7 @@
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if("showgm")
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if(!check_rights(R_ADMIN))
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return
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if(!ticker)
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if(!ticker || !ticker.mode)
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alert("The game hasn't started yet!")
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else if (ticker.mode)
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alert("The game mode is [ticker.mode.name]")
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@@ -303,7 +303,7 @@
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if("traitor_all")
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if(!check_rights(R_FUN))
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return
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if(!ticker)
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if(!ticker || !ticker.mode)
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alert("The game hasn't started yet!")
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return
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var/objective = copytext(sanitize(input("Enter an objective")),1,MAX_MESSAGE_LEN)
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@@ -199,7 +199,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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set category = "Fun"
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set name = "Make Robot"
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if(!ticker)
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if(!ticker || !ticker.mode)
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alert("Wait until the game starts")
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return
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if(istype(M, /mob/living/carbon/human))
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@@ -215,7 +215,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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set category = "Fun"
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set name = "Make Blob"
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if(!ticker)
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if(!ticker || !ticker.mode)
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alert("Wait until the game starts")
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return
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if(istype(M, /mob/living/carbon/human))
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@@ -232,7 +232,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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set category = "Fun"
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set name = "Make Simple Animal"
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if(!ticker)
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if(!ticker || !ticker.mode)
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alert("Wait until the game starts")
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return
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@@ -280,7 +280,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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set category = "Fun"
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set name = "Make Alien"
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if(!ticker)
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if(!ticker || !ticker.mode)
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alert("Wait until the game starts")
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return
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if(ishuman(M))
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@@ -297,7 +297,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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set category = "Fun"
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set name = "Make slime"
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if(!ticker)
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if(!ticker || !ticker.mode)
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alert("Wait until the game starts")
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return
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if(ishuman(M))
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@@ -474,7 +474,7 @@ var/global/list/g_fancy_list_of_types = null
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set category = "Admin"
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set name = "Grant Full Access"
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if (!ticker)
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if(!ticker || !ticker.mode)
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alert("Wait until the game starts")
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return
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if (istype(M, /mob/living/carbon/human))
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@@ -1,5 +1,5 @@
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/client/proc/only_one()
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if(!ticker)
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if(!ticker || !ticker.mode)
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alert("The game hasn't started yet!")
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return
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@@ -51,7 +51,7 @@
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/client/proc/only_me()
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if(!ticker)
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if(!ticker || !ticker.mode)
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alert("The game hasn't started yet!")
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return
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