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- Fixes shadowling receiving burn messages even when dead. I've also fixed the same bug for other species and made certain spec_life() procs not run when the mob is dead. I also made slime species a subtype of jelly species since they had a lot of code in common thus reducing duplicate code.
- Fixes odd behavior with emagging airlock and windoor animation. - Fixes being able to bloodcrawl in oil decal. - Fixes being deaf after bloodcrawling. - Fixes wintercoat hood appearing below the mask. - Fixes being able to attack another mob before the game has started (and other things which used a gamestart check that no longer works). - Ghosts can no longer become drones before the game has started. - Removed "bhunger" and "ajourn" mob vars, they are unused. - Fixes admin-revived morph being invisible. - Fixes heart attack stacking losebreath very high. Also now losebreath is reset to 0 when the mob dies. - All mobs no longer have a default strip menu showing two hands.
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@@ -12,7 +12,7 @@ Contents:
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set category = null
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set name = "Make Space Ninja"
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if(!ticker)
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if (!ticker.mode)
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alert("Wait until the game starts")
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return
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