diff --git a/code/modules/reagents/chemistry/reagents/impure_reagents/impure_medicine_reagents.dm b/code/modules/reagents/chemistry/reagents/impure_reagents/impure_medicine_reagents.dm index ccb4218c537..21c914851d3 100644 --- a/code/modules/reagents/chemistry/reagents/impure_reagents/impure_medicine_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/impure_reagents/impure_medicine_reagents.dm @@ -520,6 +520,7 @@ Basically, we fill the time between now and 2s from now with hands based off the ADD_TRAIT(owner, TRAIT_NODEATH, type) owner.set_stat(CONSCIOUS) //This doesn't touch knocked out owner.updatehealth() + owner.update_sight() REMOVE_TRAIT(owner, TRAIT_KNOCKEDOUT, STAT_TRAIT) REMOVE_TRAIT(owner, TRAIT_KNOCKEDOUT, CRIT_HEALTH_TRAIT) //Because these are normally updated using set_health() - but we don't want to adjust health, and the addition of NOHARDCRIT blocks it being added after, but doesn't remove it if it was added before owner.set_resting(FALSE)//Please get up, no one wants a deaththrows juggernaught that lies on the floor all the time @@ -577,6 +578,7 @@ Basically, we fill the time between now and 2s from now with hands based off the REMOVE_TRAIT(owner, TRAIT_NODEATH, type) owner.remove_movespeed_modifier(/datum/movespeed_modifier/reagent/nooartrium) owner.remove_actionspeed_modifier(/datum/actionspeed_modifier/nooartrium) + owner.update_sight() /* Non c2 medicines */