From db3d0401f4e4788e509dff0c4e3b620ab6d37d4a Mon Sep 17 00:00:00 2001 From: MoreRobustThanYou Date: Tue, 10 Oct 2017 23:17:10 -0400 Subject: [PATCH] Jungle Fever carriers now hear the proper antag sound (#31517) * Jungle Fever carriers now here the proper antag sound * less whitespace --- code/game/gamemodes/miniantags/monkey/monkey.dm | 1 + 1 file changed, 1 insertion(+) diff --git a/code/game/gamemodes/miniantags/monkey/monkey.dm b/code/game/gamemodes/miniantags/monkey/monkey.dm index b460c04aea3..e53313bbd37 100644 --- a/code/game/gamemodes/miniantags/monkey/monkey.dm +++ b/code/game/gamemodes/miniantags/monkey/monkey.dm @@ -51,6 +51,7 @@ to_chat(carrier.current, "Soon the disease will transform you into an ape. Afterwards, you will be able spread the infection to others with a bite.") to_chat(carrier.current, "While your infection strain is undetectable by scanners, any other infectees will show up on medical equipment.") to_chat(carrier.current, "Your mission will be deemed a success if any of the live infected monkeys reach CentCom.") + carrier.current.playsound_local(get_turf(carrier.current), 'sound/ambience/antag/monkey.ogg', 100, FALSE, pressure_affected = FALSE) return /datum/game_mode/monkey/post_setup()