Lopland Security and Armadyne Weaponry rework [Security Medic and Sergeant] [RFT] (#2860)

* REMOVE BATONG

* Stage 2 emitters

* aaa

* aaaa

* Climb up and start the rotors

* the DOORS MASON

* Stage 3 emitters

* a

* a

* Update belt.dm

* aaaa

* more clothes

* update, wintercoat!

* Update wardrobes.dm

* Update wardrobes.dm

* test

* Better

* STAGE-4 BOIS

* No wait, it's stage 5

* aaa

* gunsets and tokens!

* hot backend stuff

* Fixes

* aaa

* QUICKDRAW!

* The smartgun

* a

* a

* a

* Map changes

* a

* Merge branch 'master' into thesecining

* Merge branch 'master' into thesecining

* PHASE 6 LADS, IT'S DONE!

* Merge branch 'master' into thesecining

* smartgun delay

* New HUD and ID cards + EMP protection system

* Create readme.md

* flashlight

* clof

* Update master.dm

* 6.5

* armadyne

* SECURITY SERGEANT AND MANY TWEAKS

* Update security.dm

* a

* Update jobs.txt

* Update security_sergeant.dm

* Report to!

* Update guns.dm

* Merge branch 'master' into thesecining

* redesign

* Update MetaStation_skyrat.dmm

* Update KiloStation_skyrat.dmm

* Update decals.dm

* It's nearly done lads.

* corpo

* a

* Update ammo.dm

* a

* Update bullets.dm

* fuxes

* Update shields.dm

* a

* Update guns.dm

* Bullet drive + fixes

* Update gunsets.dm

* Update bulletdrive.dmi

* Update hud.dmi

* fix

* fs

* a

* .

* Update bullets.dm

* aaa

* Update bullets.dm

* Update tgstation.dme

* bulletbot

* Update bulletbot.dm

* a

* oops

* fixes

* aaaa

* Update vending.dmi

* a

* seclock

* aaa

* a

* a

* a

* Update ammoboxes.dmi

* fixesa

* a

* Update guns.dm

* a

* Update guns.dm

* Peacekeeper hardsuit

* a

* a

* aaa

* Update peacekeeper_clothing.dm

* couple fixes

* Merge branch 'master' into thesecining

* hitscan laser gun

* a

* Merge branch 'master' into thesecining

* a

* a
This commit is contained in:
Gandalf
2021-02-04 16:38:48 +00:00
committed by GitHub
parent 813161683e
commit db677186eb
177 changed files with 31759 additions and 31558 deletions
@@ -29,7 +29,7 @@
new /obj/item/clothing/glasses/sunglasses/gar/supergar(src)
new /obj/item/clothing/gloves/color/captain(src)
new /obj/item/storage/belt/sabre(src)
new /obj/item/gun/energy/e_gun(src)
new /obj/item/storage/box/gunset/pdh_captain(src) //SKYRAT EDIT CHANGE - SEC_HAUL
new /obj/item/door_remote/captain(src)
new /obj/item/card/id/captains_spare(src)
new /obj/item/storage/photo_album/captain(src)
@@ -55,7 +55,7 @@
new /obj/item/clothing/suit/armor/vest/alt(src)
new /obj/item/assembly/flash/handheld(src)
new /obj/item/clothing/glasses/sunglasses(src)
new /obj/item/gun/energy/e_gun(src)
new /obj/item/storage/box/gunset/pdh_hop(src) //SKYRAT EDIT CHANGE - SEC_HAUL
new /obj/item/clothing/neck/petcollar(src)
new /obj/item/pet_carrier(src)
new /obj/item/door_remote/civilian(src)
@@ -81,6 +81,7 @@
new /obj/item/clothing/under/rank/security/head_of_security/skirt(src)
new /obj/item/clothing/under/rank/security/head_of_security/alt(src)
new /obj/item/clothing/under/rank/security/head_of_security/alt/skirt(src)
new /obj/item/clothing/under/rank/security/peacekeeper/tactical(src) //SKYRAT EDIT ADDITON - SEC_HAUL
new /obj/item/clothing/head/hos(src)
new /obj/item/clothing/glasses/hud/security/sunglasses/eyepatch(src)
new /obj/item/clothing/glasses/hud/security/sunglasses/gars/supergars(src)
@@ -92,7 +93,7 @@
new /obj/item/clothing/mask/gas/sechailer/swat(src)
new /obj/item/storage/box/flashbangs(src)
new /obj/item/shield/riot/tele(src)
new /obj/item/storage/belt/security/full(src)
new /obj/item/storage/belt/security/peacekeeper/full(src) //SKYRAT EDIT CHANGE - SEC_HAUL
new /obj/item/gun/energy/e_gun/hos(src)
new /obj/item/pinpointer/nuke(src)
new /obj/item/circuitboard/machine/techfab/department/security(src)
@@ -106,21 +107,22 @@
/obj/structure/closet/secure_closet/warden/PopulateContents()
..()
new /obj/item/radio/headset/headset_sec(src)
new /obj/item/clothing/suit/armor/vest/warden(src)
//new /obj/item/clothing/suit/armor/vest/warden(src) - SKRYAT EDIT REMOVAL - SEC_HUAL
new /obj/item/clothing/head/warden(src)
new /obj/item/clothing/head/warden/drill(src)
new /obj/item/clothing/head/beret/sec/navywarden(src)
new /obj/item/clothing/suit/armor/vest/warden/alt(src)
new /obj/item/clothing/under/rank/security/warden/formal(src)
new /obj/item/clothing/under/rank/security/warden/skirt(src)
new /obj/item/clothing/glasses/hud/security/sunglasses(src)
//new /obj/item/clothing/suit/armor/vest/warden/alt(src) - SKRYAT EDIT REMOVAL - SEC_HUAL
//new /obj/item/clothing/under/rank/security/warden/formal(src) - SKRYAT EDIT REMOVAL - SEC_HUAL
//new /obj/item/clothing/under/rank/security/warden/skirt(src) - SKRYAT EDIT REMOVAL - SEC_HUAL
new /obj/item/clothing/under/rank/security/peacekeeper/tactical(src) //SKYRAT EDIT ADDITON - SEC_HAUL
new /obj/item/clothing/glasses/hud/security/sunglasses/peacekeeper(src) //SKYRAT EDIT CHANGE - SEC_HAUL
new /obj/item/holosign_creator/security(src)
new /obj/item/clothing/mask/gas/sechailer(src)
new /obj/item/storage/box/zipties(src)
new /obj/item/storage/box/flashbangs(src)
new /obj/item/storage/belt/security/full(src)
new /obj/item/storage/belt/security/peacekeeper/full(src) //SKYRAT EDIT CHANGE - SEC_HAUL
new /obj/item/flashlight/seclite(src)
new /obj/item/clothing/gloves/krav_maga/sec(src)
new /obj/item/clothing/gloves/krav_maga/sec/peacekeeper(src) //SKYRAT EDIT CHANGE - SEC_HAUL
new /obj/item/door_remote/head_of_security(src)
/obj/structure/closet/secure_closet/security
@@ -130,18 +132,19 @@
/obj/structure/closet/secure_closet/security/PopulateContents()
..()
new /obj/item/clothing/suit/armor/vest(src)
new /obj/item/clothing/head/helmet/sec(src)
new /obj/item/clothing/suit/armor/vest/peacekeeper(src) //SKRYAT EDIT CHANGE - SEC_HAUL - ORIGINAL: /obj/item/clothing/suit/armor/vest(src)
new /obj/item/clothing/head/helmet/sec/peacekeeper(src) //SKRYAT EDIT CHANGE - SEC_HAUL
new /obj/item/clothing/under/rank/security/peacekeeper/tactical(src) //SKYRAT EDIT ADDITON - SEC_HAUL
new /obj/item/radio/headset/headset_sec(src)
new /obj/item/radio/headset/headset_sec/alt(src)
new /obj/item/clothing/glasses/hud/security/sunglasses(src)
new /obj/item/clothing/glasses/hud/security/sunglasses/peacekeeper(src) //SKRYAT EDIT CHANGE - SEC_HAUL - ORIGINAL: /obj/item/clothing/glasses/hud/security/sunglasses
new /obj/item/flashlight/seclite(src)
/obj/structure/closet/secure_closet/security/sec
/obj/structure/closet/secure_closet/security/sec/PopulateContents()
..()
new /obj/item/storage/belt/security/full(src)
new /obj/item/storage/belt/security/peacekeeper/full(src) //SKYRAT EDIT CHANGE - SEC_HAUL
/obj/structure/closet/secure_closet/security/cargo