From dbc10c0fd798c2d0836c2c7fe88466105bceea10 Mon Sep 17 00:00:00 2001 From: SkyratBot <59378654+SkyratBot@users.noreply.github.com> Date: Sun, 24 Apr 2022 20:37:22 +0200 Subject: [PATCH] [MIRROR] Fixes weird wording in STANDARDS for critical tgui [MDB IGNORE] (#13061) * Fixes weird wording in STANDARDS for critical tgui (#66447) * Fixes weird wording in STANDARDS for critical tgui Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com> --- .github/guides/STANDARDS.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/.github/guides/STANDARDS.md b/.github/guides/STANDARDS.md index 8a1d21abacc..0ddd086a86f 100644 --- a/.github/guides/STANDARDS.md +++ b/.github/guides/STANDARDS.md @@ -38,7 +38,7 @@ You can avoid hacky code by using object-oriented methodologies, such as overrid ### User Interfaces * All new player-facing user interfaces must use TGUI, unless they are critical user interfaces. -* All critical user interfaces must be done exclusively with HTML or the interface.dmf, with tgui being *optional* for this UI. +* All critical user interfaces must be usable with HTML or the interface.dmf, with tgui being *optional* for this UI. * Examples of critical user interfaces are the chat box, the observe button, the stat panel, and the chat input. * Documentation for TGUI can be found at: * [tgui/README.md](../tgui/README.md)