diff --git a/html/changelogs/AutoChangeLog-bubber-pr-5360.yml b/html/changelogs/AutoChangeLog-bubber-pr-5360.yml
deleted file mode 100644
index 3cfaeadfb6b..00000000000
--- a/html/changelogs/AutoChangeLog-bubber-pr-5360.yml
+++ /dev/null
@@ -1,17 +0,0 @@
-author: "ArrisFairburne"
-delete-after: True
-changes:
- - rscadd: "Way, way too many blacksmith job features & smithing system changes to list. But here's the highlights:"
- - balance: "Forged blacksmith weapons can now be used nonlethally via striking with pommels, spear shafts, etc. which knocks down victims and stamina damages them like a weaker baton."
- - qol: "Blacksmith tongs now only pull one item at a time, if used on a stackable item."
- - qol: "Blacksmiths can now auto-smith at an anvil by right clicking with a hammer."
- - qol: "Blacksmithing tools now have more tooltips to tutorialize their usage."
- - qol: "Blacksmithing crafting bench can now store item stacks, forging plates, and forging chains. Right-click to view what's in it."
- - balance: "Removed multi-anvil smithing. Individual smithing pieces can now be made faster with the smithing chip and other means to compensate."
- - rscadd: "Blacksmiths can now build a single action revolver if they are fully levelled."
- - rscadd: "Blacksmiths can build a variety of new equipment at the crafting bench -- gun-charging holsters, knife belts, multiple types of scabbards, and even a new expanded-storage botany bag."
- - rscadd: "Replaced the water barrel for smithing with a barrel of smithing oil; smithing oil is now used to grant the bonuses that was previously given by leaving the item unimbued. The new barrel can have its contents changed for reagent imbuing."
- - rscadd: "A new reagent \"smithing oil\" which gives innate bonuses to any blacksmith equipment imbued using it."
- - balance: "Material types now affect the quality of resulting items and how quickly they can be forged."
- - balance: "The reagent smithing hammer now has increased toolspeed if forged well."
- - balance: "Reagent imbuing's durability penalty has been altered; it reduces durability for each time an imbue effect procs, and then stops functioning for such when below a certain durability percentage."
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-bubber-pr-5719.yml b/html/changelogs/AutoChangeLog-bubber-pr-5719.yml
deleted file mode 100644
index 613352920c5..00000000000
--- a/html/changelogs/AutoChangeLog-bubber-pr-5719.yml
+++ /dev/null
@@ -1,6 +0,0 @@
-author: "UvvU"
-delete-after: True
-changes:
- - rscadd: "Added a HoS service weapon case, allowing them to select their weapon. Revolver sprite by Niim"
- - rscdel: "Removed the wardens compact shotgun from their locker"
- - balance: "made the wardens martial arts gloves make them unable to be shoved down or staggered"
\ No newline at end of file
diff --git a/html/changelogs/bubber_archive/2026-07.yml b/html/changelogs/bubber_archive/2026-07.yml
index 1d5d1c3712e..f7820b9032d 100644
--- a/html/changelogs/bubber_archive/2026-07.yml
+++ b/html/changelogs/bubber_archive/2026-07.yml
@@ -19,6 +19,36 @@
nikothedude:
- code_imp: Lycan transformation sfx is now a variable on the brain
2026-07-03:
+ ArrisFairburne:
+ - rscadd: 'Way, way too many blacksmith job features & smithing system changes to
+ list. But here''s the highlights:'
+ - balance: Forged blacksmith weapons can now be used nonlethally via striking with
+ pommels, spear shafts, etc. which knocks down victims and stamina damages them
+ like a weaker baton.
+ - qol: Blacksmith tongs now only pull one item at a time, if used on a stackable
+ item.
+ - qol: Blacksmiths can now auto-smith at an anvil by right clicking with a hammer.
+ - qol: Blacksmithing tools now have more tooltips to tutorialize their usage.
+ - qol: Blacksmithing crafting bench can now store item stacks, forging plates, and
+ forging chains. Right-click to view what's in it.
+ - balance: Removed multi-anvil smithing. Individual smithing pieces can now be made
+ faster with the smithing chip and other means to compensate.
+ - rscadd: Blacksmiths can now build a single action revolver if they are fully levelled.
+ - rscadd: Blacksmiths can build a variety of new equipment at the crafting bench
+ -- gun-charging holsters, knife belts, multiple types of scabbards, and even
+ a new expanded-storage botany bag.
+ - rscadd: Replaced the water barrel for smithing with a barrel of smithing oil;
+ smithing oil is now used to grant the bonuses that was previously given by leaving
+ the item unimbued. The new barrel can have its contents changed for reagent
+ imbuing.
+ - rscadd: A new reagent "smithing oil" which gives innate bonuses to any blacksmith
+ equipment imbued using it.
+ - balance: Material types now affect the quality of resulting items and how quickly
+ they can be forged.
+ - balance: The reagent smithing hammer now has increased toolspeed if forged well.
+ - balance: Reagent imbuing's durability penalty has been altered; it reduces durability
+ for each time an imbue effect procs, and then stops functioning for such when
+ below a certain durability percentage.
LT3:
- map: Added a crate return to Void Raptor cargo
- map: QoL improvements to PubbyStation cargo area
@@ -26,3 +56,9 @@
- balance: reverts bluelens to TG base
TealSeer:
- bugfix: fixed modsuits hiding horns
+ UvvU:
+ - rscadd: Added a HoS service weapon case, allowing them to select their weapon.
+ Revolver sprite by Niim
+ - rscdel: Removed the wardens compact shotgun from their locker
+ - balance: made the wardens martial arts gloves make them unable to be shoved down
+ or staggered