[MIRROR] Makes syndi-mod in Tactical NukeOps Metagame Syndi-kit unrestricted with access. [MDB IGNORE] (#21541)

* Makes syndi-mod in Tactical NukeOps Metagame Syndi-kit unrestricted with access. (#75696)

## About The Pull Request
Basically someone forgot to make it unrestricted or add agent's card to
the kit so it would be usable when mods were added.
## Why It's Good For The Game
1 more thing that works as intended?
## Changelog
🆑
fix: Syndicate mod-suit in Tactical NukeOps Metagame Syndi-kit (the one
with bulldog shotgun) now doesn't require any access, so you don't need
to buy agent card to simply use it.
/🆑

* Makes syndi-mod in Tactical NukeOps Metagame Syndi-kit unrestricted with access.

---------

Co-authored-by: Helg2 <93882977+Helg2@users.noreply.github.com>
This commit is contained in:
SkyratBot
2023-06-01 16:26:40 -07:00
committed by GitHub
co-authored by Helg2
parent 062280282c
commit dc5a204ec9
2 changed files with 4 additions and 1 deletions
+3
View File
@@ -241,6 +241,9 @@
/obj/item/mod/module/jetpack/advanced,
)
/obj/item/mod/control/pre_equipped/nuclear/unrestricted
req_access = null
/obj/item/mod/control/pre_equipped/elite
theme = /datum/mod_theme/elite
applied_cell = /obj/item/stock_parts/cell/bluespace