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Renames is_hot and is_sharp to get_temperature and get_sharpness (#46680)
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@@ -55,7 +55,7 @@
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reagents.add_reagent(/datum/reagent/oil, 30)
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/obj/effect/decal/cleanable/oil/attackby(obj/item/I, mob/living/user)
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var/attacked_by_hot_thing = I.is_hot()
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var/attacked_by_hot_thing = I.get_temperature()
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if(attacked_by_hot_thing)
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visible_message("<span class='warning'>[user] tries to ignite [src] with [I]!</span>", "<span class='warning'>You try to ignite [src] with [I].</span>")
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log_combat(user, src, (attacked_by_hot_thing < 480) ? "tried to ignite" : "ignited", I)
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