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Renames is_hot and is_sharp to get_temperature and get_sharpness (#46680)
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@@ -54,5 +54,5 @@
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var/obj/item/tank/T = W
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blow(T, user)
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return
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if (W.is_sharp() || W.is_hot() || is_pointed(W))
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if (W.get_sharpness() || W.get_temperature() || is_pointed(W))
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burst()
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