From dc8450a8f97814342df4e828076b0c48e8fff3f5 Mon Sep 17 00:00:00 2001 From: Kerbin-Fiber Date: Fri, 6 Oct 2017 21:45:45 -0500 Subject: [PATCH] Fixes Wood Being Invisible. (#31364) * Fixes Wood * Makes jackboots store items small and smaller just like in the description. * Update internal.dm --- code/game/objects/items/stacks/sheets/sheet_types.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm index 105de90f734..58c227c17b8 100644 --- a/code/game/objects/items/stacks/sheets/sheet_types.dm +++ b/code/game/objects/items/stacks/sheets/sheet_types.dm @@ -159,7 +159,7 @@ GLOBAL_LIST_INIT(wood_recipes, list ( \ desc = "One can only guess that this is a bunch of wood." singular_name = "wood plank" icon_state = "sheet-wood" - icon = 'icons/obj/items_and_weapons.dmi' + icon = 'icons/obj/stack_objects.dmi' origin_tech = "materials=1;biotech=1" sheettype = "wood" armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 50, acid = 0)