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Removes Obsolete, Unused, and Unmaintained overrides (#23232)
* Remove unused override comments and fix a few I found * remove lighting icon overrides (obsolete) * remove laz/borg overrides (obsolete) * Remove the catch-all e-gun override, manually overrides the two severely out of date sprites that we ACTUALLY have updates for * oop * removes obsolete surgery table sprite (probably technically too close to Bay's to be using actually) * Love un-updated pathing * oop * this back icon wasn't even on this gun ever was it * didn't notice this override >:(
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@@ -153,20 +153,10 @@
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switch(status) // set icon_states
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if(LIGHT_OK)
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var/area/local_area = get_area(src)
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//SKYRAT EDIT BEGIN - Original
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/*
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if(low_power_mode || major_emergency || (local_area?.fire))
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icon_state = "[base_state]_emergency"
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else
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icon_state = "[base_state]"
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*/
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if(low_power_mode)
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icon_state = "[base_state]_lpower"
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else if(major_emergency || (local_area?.fire))
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icon_state = "[base_state]_emergency"
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else
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icon_state = "[base_state]"
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// SKYRAT EDIT END
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if(LIGHT_EMPTY)
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icon_state = "[base_state]-empty"
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if(LIGHT_BURNED)
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