Adds defines for mouse_opacity

This commit is contained in:
Jordan Brown
2017-08-14 11:18:22 -04:00
parent 2decd582d1
commit dce49b6caf
60 changed files with 79 additions and 76 deletions
@@ -8,7 +8,7 @@ would spawn and follow the beaker, even if it is carried or thrown.
/obj/effect/particle_effect
name = "particle effect"
mouse_opacity = 0
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
pass_flags = PASSTABLE | PASSGRILLE
/obj/effect/particle_effect/New()
@@ -27,7 +27,7 @@
icon_state = "explosion"
opacity = 1
anchored = TRUE
mouse_opacity = 0
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
pixel_x = -32
pixel_y = -32
@@ -12,7 +12,7 @@
anchored = TRUE
density = FALSE
layer = WALL_OBJ_LAYER
mouse_opacity = 0
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
var/amount = 3
animate_movement = 0
var/metal = 0
@@ -11,7 +11,7 @@
opacity = 0
layer = FLY_LAYER
anchored = TRUE
mouse_opacity = 0
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
animate_movement = 0
var/amount = 4
var/lifetime = 5
@@ -4,7 +4,7 @@
name = "water"
icon_state = "extinguish"
var/life = 15
mouse_opacity = 0
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
/obj/effect/particle_effect/water/New()