diff --git a/code/modules/mob/living/simple_animal/revenant/revenant.dm b/code/modules/mob/living/simple_animal/revenant/revenant.dm
index 941f291e418..63dfaf35585 100644
--- a/code/modules/mob/living/simple_animal/revenant/revenant.dm
+++ b/code/modules/mob/living/simple_animal/revenant/revenant.dm
@@ -8,7 +8,7 @@
desc = "A malevolent spirit."
icon = 'icons/mob/mob.dmi'
icon_state = "revenant_idle"
- incorporeal_move = 1
+ incorporeal_move = 3
invisibility = INVISIBILITY_OBSERVER
health = 25
maxHealth = 25
@@ -35,6 +35,17 @@
var/revealed = 0 //If the revenant can take damage from normal sources.
var/inhibited = 0 //If the revenant's abilities are blocked by a chaplain's power.
+/mob/living/simple_animal/revenant/relaymove(var/mob/user, direction)
+ var/turf/newLoc = get_step(src,direction)
+ world << "memes"
+ if((newLoc.flags & NOJAUNT))
+ world << "they're dank"
+ user << "A holy aura pervades this area."
+ notransform = 0
+ spawn(2)
+ notransform = 1
+ return 0
+
/mob/living/simple_animal/revenant/Life()
..()
if(essence < essence_min)
@@ -50,9 +61,6 @@
if(essence_regen && !inhibited && essence < essence_regen_cap) //While inhibited, essence will not regenerate
essence++
-/mob/living/simple_animal/revenant/Process_Spacemove(var/movement_dir = 0)
- return 1 //Mainly to prevent the no-grav effect
-
/mob/living/simple_animal/revenant/ex_act(severity, target)
return 1 //Immune to the effects of explosions.
@@ -91,16 +99,26 @@
..()
spawn(5)
if(src.mind)
+ src.mind.remove_all_antag()
+ src.mind.wipe_memory()
src << 'sound/effects/ghost.ogg'
- src.store_memory("I am a revenant. My spectral form has been empowered. My only goal is to gather essence from the humans of [world.name].")
src << "
"
src << "You are a revenant."
src << "Your formerly mundane spirit has been infused with alien energies and empowered into a revenant."
src << "You are not dead, not alive, but somewhere in between. You are capable of limited interaction with both worlds."
src << "You are invincible and invisible to everyone but other ghosts. Some abilities may change this."
- src << "You are an animancer - to function, you are to drain the life essence from humans. This essence is a resource and will power all of your abilities."
+ src << "To function, you are to drain the life essence from humans. This essence is a resource and will power all of your abilities."
+ src << "You do not remember anything of your past lives, nor will you remember anything about this one after your death."
src << "Be sure to read the wiki page at https://tgstation13.org/wiki/Revenant to learn more."
- src << "
"
+ var/datum/objective/revenant/objective = new
+ objective.owner = src
+ src.mind.objectives += objective
+ src << "Objective #1: [objective.explanation_text]"
+ var/datum/objective/revenantFluff/objective2 = new
+ objective2.owner = src
+ src.mind.objectives += objective2
+ src << "Objective #2: [objective2.explanation_text]"
+ ticker.mode.traitors |= src.mind //Necessary for announcing
if(!src.giveSpells())
message_admins("Revenant was created but has no mind. Trying again in five seconds.")
spawn(50)
@@ -113,11 +131,12 @@
src.mind.spell_list += new /obj/effect/proc_holder/spell/targeted/revenant_harvest
src.mind.spell_list += new /obj/effect/proc_holder/spell/targeted/revenant_transmit
src.mind.spell_list += new /obj/effect/proc_holder/spell/aoe_turf/revenant_light
+ src.mind.spell_list += new /obj/effect/proc_holder/spell/aoe_turf/revenantDefile
return 1
return 0
/mob/living/simple_animal/revenant/death()
- if(!strikes)
+ if(strikes)
return 0 //Impossible to die with strikes still active
..(1)
src << "NO! No... it's too late, you can feel yourself fading..."
@@ -127,7 +146,7 @@
playsound(src, 'sound/effects/screech.ogg', 100, 1)
visible_message("[src] lets out a waning screech as violet mist swirls around its dissolving body!")
icon_state = "revenant_draining"
- for(var/i = alpha, i > 0, i--)
+ for(var/i = alpha, i > 0, i -= 10)
sleep(0.1)
alpha = i
visible_message("[src]'s body breaks apart into blue dust.")
@@ -148,34 +167,30 @@
/mob/living/simple_animal/revenant/attackby(obj/item/W, mob/living/user, params)
..()
if(istype(W, /obj/item/weapon/nullrod))
- src.visible_message("The revenant screeches and flails!", \
- "The null rod invokes agony in you! You feel your essence draining away!")
- src.essence -= 25 //hella effective
- src.inhibited = 1
+ visible_message("[src] violently flinches!", \
+ "The null rod invokes agony in you! You feel your essence draining away!")
+ essence -= 25 //hella effective
+ inhibited = 1
spawn(30)
- src.inhibited = 0
+ inhibited = 0
-/obj/effect/proc_holder/spell/proc/essence_check(var/essence_cost, var/silent = 0)
- var/mob/living/simple_animal/revenant/W = usr
- if(!istype(usr) || !usr)
+/mob/living/simple_animal/revenant/proc/castcheck(var/essence_cost)
+ var/mob/living/simple_animal/revenant/user = usr
+ if(!istype(user) || !user)
return
- if(W.essence < essence_cost)
- if(!silent)
- W << "You need [essence_cost]E to use [name] but you only have [W.essence]E available. Harvest some more things."
- return 0
- W.essence -= essence_cost
- return 1
-
-
-
-/mob/living/simple_animal/revenant/proc/wallcheck()
var/turf/T = get_turf(usr)
- if(!istype(T, /turf/simulated/wall))
- return 1
- usr << "[T] is solid and is blocking your abilities' effects."
- return 0
+ if(istype(T, /turf/simulated/wall))
+ user << "You cannot use abilities from inside of a wall."
+ return 0
+ if(!user.change_essence_amount(essence_cost, 1))
+ user << "You lack the essence to use that ability."
+ return 0
+ if(user.inhibited)
+ user << "Your powers have been suppressed by holy energies!"
+ return 0
+ return 1
@@ -183,14 +198,15 @@
var/mob/living/simple_animal/revenant/user = usr
if(!istype(usr) || !usr)
return
- if(!essence_amt)
+ if(user.essence + essence_amt <= 0)
return
user.essence += essence_amt
+ user.essence = Clamp(user.essence, 0, INFINITY)
if(!silent)
- if(essence_amt >= 0)
- user << "Gained [essence_amt]E from [source]."
+ if(essence_amt > 0)
+ user << "Gained [essence_amt]E from [source]."
else
- user << "Lost [essence_amt]E from [source]."
+ user << "Lost [essence_amt]E from [source]."
return 1
@@ -208,3 +224,39 @@
R.invisibility = INVISIBILITY_OBSERVER
if(stun)
R.notransform = 0
+
+/datum/objective/revenant
+ dangerrating = 10
+ var/targetAmount = 100
+
+/datum/objective/revenant/New()
+ targetAmount = rand(100,200)
+ explanation_text = "Absorb [targetAmount] points of essence."
+ ..()
+
+/datum/objective/revenant/check_completion()
+ if(!istype(owner.current, /mob/living/simple_animal/revenant) || !owner.current)
+ return 0
+ var/mob/living/simple_animal/revenant/R = owner.current
+ if(!R || R.stat == DEAD)
+ return 0
+ var/essenceAccumulated = R.essence
+ if(essenceAccumulated < targetAmount)
+ return 0
+ return 1
+
+/datum/objective/revenantFluff
+ dangerrating = 0
+
+/datum/objective/revenantFluff/New()
+ var/list/explanationTexts = list("Attempt to make your presence unknown to the crew.", \
+ "Collaborate with existing antagonists aboard the station to gain essence.", \
+ "Remain nonlethal and only absorb bodies that have already died.", \
+ "Use your environments to eliminate isolated people.", \
+ "If there is a chaplain aboard the station, ensure they are killed.", \
+ "Hinder the crew without killing them.")
+ explanation_text = pick(explanationTexts)
+ ..()
+
+/datum/objective/revenantFluff/check_completion()
+ return 1
diff --git a/code/modules/mob/living/simple_animal/revenant/revenant_abilities.dm b/code/modules/mob/living/simple_animal/revenant/revenant_abilities.dm
index d0291bef720..f3507ed6b0a 100644
--- a/code/modules/mob/living/simple_animal/revenant/revenant_abilities.dm
+++ b/code/modules/mob/living/simple_animal/revenant/revenant_abilities.dm
@@ -11,11 +11,7 @@
var/list/drained_mobs = list() //Cannot harvest the same mob twice
/obj/effect/proc_holder/spell/targeted/revenant_harvest/cast(list/targets, var/mob/living/simple_animal/revenant/user = usr)
- if(user.inhibited)
- user << "Something is blocking the use of [src]!"
- charge_counter = charge_max
- return
- if(!user.wallcheck())
+ if(!user.castcheck(0))
charge_counter = charge_max
return
for(var/mob/living/carbon/human/target in targets)
@@ -87,11 +83,10 @@
var/locked = 1
/obj/effect/proc_holder/spell/targeted/revenant_transmit/cast(list/targets, var/mob/living/simple_animal/revenant/user = usr)
- if(user.inhibited)
- user << "Something is blocking the use of [src]!"
+ if(!user.castcheck(-5))
charge_counter = charge_max
return
- if(locked && essence_check(5, 1))
+ if(locked)
usr << "You have unlocked Transmit!"
locked = 0
charge_counter = charge_max
@@ -99,15 +94,6 @@
range = 7
include_user = 0
return
- if(locked)
- charge_counter = charge_max
- return
- if(!user.wallcheck())
- charge_counter = charge_max
- return
- if(!essence_check(5))
- charge_counter = charge_max
- return
for(var/mob/living/M in targets)
spawn(0)
var/msg = stripped_input(usr, "What do you wish to tell [M]?", null, "")
@@ -129,25 +115,14 @@
var/locked = 1
/obj/effect/proc_holder/spell/aoe_turf/revenant_light/cast(list/targets, var/mob/living/simple_animal/revenant/user = usr)
- if(user.inhibited)
- user << "Something is blocking the use of [src]!"
- charge_counter = charge_max
- return
- if(locked && essence_check(25, 1))
- user << "You have unlocked Overload Light!"
- name = "Overload Light (25E)"
- panel = "Revenant Abilities"
- locked = 0
- range = 5
+ if(!user.castcheck(-25))
charge_counter = charge_max
return
if(locked)
- charge_counter = charge_max
- return
- if(!user.wallcheck())
- charge_counter = charge_max
- return
- if(!essence_check(25))
+ user << "You have unlocked Overload Light!"
+ panel = "Revenant Abilities"
+ locked = 0
+ range = 5
charge_counter = charge_max
return
for(var/turf/T in targets)
@@ -165,3 +140,44 @@
M.electrocute_act(25, "[L.name]")
playsound(M, 'sound/machines/defib_zap.ogg', 50, 1, -1)
user.reveal(50, 1)
+
+
+//Defile: Corrupts nearby stuff, unblesses floor tiles.
+/obj/effect/proc_holder/spell/aoe_turf/revenantDefile
+ name = "Defile (30E)"
+ desc = "Twists and corrupts certain nearby objects."
+ panel = "Revenant Abilities (Locked)"
+ charge_max = 300
+ clothes_req = 0
+ range = 1
+ var/locked = 1
+
+/obj/effect/proc_holder/spell/aoe_turf/revenantDefile/cast(list/targets, var/mob/living/simple_animal/revenant/user = usr)
+ if(!user.castcheck(-30))
+ charge_counter = charge_max
+ return
+ if(locked)
+ user << "You have unlocked Defile!"
+ panel = "Revenant Abilities"
+ locked = 0
+ range = 4
+ charge_counter = charge_max
+ return
+ for(var/turf/T in targets)
+ spawn(0)
+ if(T.flags & NOJAUNT)
+ T.flags -= NOJAUNT
+ for(var/obj/machinery/bot/bot in T.contents)
+ bot.emag_act()
+ bot.visible_message("[bot] [pick("shudders", "buzzes", "clunks")] [pick("oddly", "strangely", "loudly")]!")
+ for(var/mob/living/carbon/human/human in T.contents)
+ human << "You suddenly feel tired."
+ human.adjustStaminaLoss(25)
+ for(var/mob/living/silicon/robot/robot in T.contents)
+ robot.visible_message("[robot] lets out an alarm!", \
+ "01001111 01010110 01000101 01010010 01001100 01001111 01000001 01000100")
+ robot << 'sound/misc/interference.ogg'
+ playsound(robot, 'sound/machines/warning-buzzer.ogg', 50, 1)
+ for(var/obj/structure/window/window in T.contents)
+ window.hit(rand(10,50))
+ user.reveal(30, 1)
diff --git a/code/modules/mob/living/simple_animal/revenant/revenant_spawn_event.dm b/code/modules/mob/living/simple_animal/revenant/revenant_spawn_event.dm
index b851a1582b4..6959994da9d 100644
--- a/code/modules/mob/living/simple_animal/revenant/revenant_spawn_event.dm
+++ b/code/modules/mob/living/simple_animal/revenant/revenant_spawn_event.dm
@@ -1,3 +1,5 @@
+#define REVENANT_SPAWN_THRESHOLD 20
+
/datum/round_event_control/revenant
name = "Spawn Revenant"
typepath = /datum/round_event/revenant
@@ -6,13 +8,17 @@
earliest_start = 0 //Meant to mix things up early-game.
-
/datum/round_event/revenant
var/key_of_revenant
-
/datum/round_event/revenant/proc/get_revenant(var/end_if_fail = 0)
+ var/deadMobs = 0
+ for(var/mob/M in dead_mob_list)
+ deadMobs++
+ if(deadMobs < REVENANT_SPAWN_THRESHOLD)
+ message_admins("Random event attempted to spawn a revenant, but there were only [deadMobs]/[REVENANT_SPAWN_THRESHOLD] dead mobs.")
+ return
key_of_revenant = null
if(!key_of_revenant)
var/list/candidates = get_candidates(BE_REVENANT)
@@ -41,23 +47,21 @@
player_mind.assigned_role = "revenant"
player_mind.special_role = "Revenant"
ticker.mode.traitors |= player_mind
- message_admins("[key_of_revenant] has been made into a Revenant by an event.")
- log_game("[key_of_revenant] was spawned as a Revenant by an event.")
+ message_admins("[key_of_revenant] has been made into a revenant by an event.")
+ log_game("[key_of_revenant] was spawned as a revenant by an event.")
return 1
-
/datum/round_event/revenant/start()
get_revenant()
-
/datum/round_event/revenant/proc/find_revenant()
- message_admins("Attempted to spawn a Revenant but there was no players available. Will try again momentarily, bear with me...")
+ message_admins("An event failed to spawn a revenant. Retrying momentarily...")
spawn(50)
if(get_revenant(1))
- message_admins("Hooray! Situation has been resolved, [key_of_revenant] has been spawned as a Revenant.")
- log_game("[key_of_revenant] was spawned as a Revenant by an event.")
+ message_admins("[key_of_revenant] has been spawned as a revenant.")
+ log_game("[key_of_revenant] was spawned as a revenant by an event.")
return 0
- message_admins("Unfortunately, no candidates were available for becoming a Revenant. Shutting down. :(")
+ message_admins("No candidates were available for becoming a revenant.")
return kill()
diff --git a/code/modules/mob/mob_movement.dm b/code/modules/mob/mob_movement.dm
index f2e81516823..085626cc4d8 100644
--- a/code/modules/mob/mob_movement.dm
+++ b/code/modules/mob/mob_movement.dm
@@ -297,6 +297,16 @@
anim(mobloc,mob,'icons/mob/mob.dmi',,"shadow",,L.dir)
L.loc = get_step(L, direct)
L.dir = direct
+ if(3) //Incorporeal move, but blocked by holy-watered tiles
+ var/turf/simulated/floor/stepTurf = get_step(L, direct)
+ if(stepTurf.flags & NODROP)
+ L << "Holy energies block your path."
+ L.notransform = 1
+ spawn(2)
+ L.notransform = 0
+ else
+ L.loc = get_step(L, direct)
+ L.dir = direct
return 1