From ddca7c3ad8e72b619ff0ecde5ae5c92be99eb7f6 Mon Sep 17 00:00:00 2001 From: MrMelbert <51863163+MrMelbert@users.noreply.github.com> Date: Sat, 30 May 2026 23:28:06 -0500 Subject: [PATCH] Fix mutators printed from genetics (#96291) ## About The Pull Request Fell for it again award, these are lazylists fixes #96290 ## Changelog :cl: Melbert fix: Fix mutators printed from genetics /:cl: --- code/game/machinery/computer/dna_console.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/machinery/computer/dna_console.dm b/code/game/machinery/computer/dna_console.dm index 45ebe295cfb..86cb2acec3d 100644 --- a/code/game/machinery/computer/dna_console.dm +++ b/code/game/machinery/computer/dna_console.dm @@ -829,7 +829,7 @@ // Create a new DNA Injector and add the appropriate mutations to it var/obj/item/dnainjector/activator/injector = new /obj/item/dnainjector/activator(loc) - injector.add_mutations += mutation.make_copy() + LAZYADD(injector.add_mutations, mutation.make_copy()) var/is_activator = text2num(params["is_activator"]) @@ -1505,7 +1505,7 @@ // new injector var/total_stability = 0 for(var/datum/mutation/mutation as anything in injector_selection[inj_name]) - injector.add_mutations += mutation.make_copy() + LAZYADD(injector.add_mutations, mutation.make_copy()) total_stability += mutation.instability // Force apply any mutations, this is functionality similar to mutators