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Resprites Catwalk Tiles to match TG's floortiles (#84819)
## About The Pull Request Forgive me Maintainers, for I have sinned. Months ago, a year ago, maybe longer, I PR'd some new and improved sprites for the Catwalk Tiles here to TG. And when I did, I did not use the right tile palettes for reference. I have come to atone.      Additionally, I removed a duplicate white catwalk tile (flat_white - the one left is iron_white) and changed the `none`/error icon in the file to double as both an error marker, and a template of the catwalk mesh for future catwalk tile sprites. ## Why It's Good For The Game Consistent matching tile sprites are much, much nicer to look at. ## Changelog 🆑 image: re-sprited Catwalk Floor Tiles to fit with TG floor tiles /🆑
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@@ -1265,7 +1265,6 @@
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/obj/item/stack/tile/catwalk_tile/iron,
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/obj/item/stack/tile/catwalk_tile/iron_white,
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/obj/item/stack/tile/catwalk_tile/iron_dark,
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/obj/item/stack/tile/catwalk_tile/flat_white,
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/obj/item/stack/tile/catwalk_tile/titanium,
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/obj/item/stack/tile/catwalk_tile/iron_smooth //this is the original greenish one
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)
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@@ -1291,12 +1290,6 @@
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icon_state = "darkiron_catwalk"
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turf_type = /turf/open/floor/catwalk_floor/iron_dark
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/obj/item/stack/tile/catwalk_tile/flat_white
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name = "flat white catwalk floor"
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singular_name = "flat white catwalk floor tile"
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icon_state = "flatwhite_catwalk"
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turf_type = /turf/open/floor/catwalk_floor/flat_white
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/obj/item/stack/tile/catwalk_tile/titanium
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name = "titanium catwalk floor"
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singular_name = "titanium catwalk floor tile"
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