Adds alot of initialize() in lots of files

This commit is contained in:
FrozenGuy5
2017-11-11 20:58:15 +00:00
parent 159b37e150
commit de0d93467e
33 changed files with 123 additions and 123 deletions
+6 -6
View File
@@ -25,13 +25,13 @@
armour_penetration = 50
var/active = 0
/obj/item/holo/esword/green/New()
..()
/obj/item/holo/esword/green/Initialize()
. = ..()
item_color = "green"
/obj/item/holo/esword/red/New()
..()
/obj/item/holo/esword/red/Initialize()
. = ..()
item_color = "red"
/obj/item/holo/esword/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
@@ -42,9 +42,9 @@
/obj/item/holo/esword/attack(target as mob, mob/user as mob)
..()
/obj/item/holo/esword/New()
/obj/item/holo/esword/Initialize()
item_color = pick("red","blue","green","purple")
..()
. = ..()
/obj/item/holo/esword/attack_self(mob/living/user as mob)
active = !active