diff --git a/code/_onclick/item_attack.dm b/code/_onclick/item_attack.dm index 62a575b11d1..68b4f2f104d 100644 --- a/code/_onclick/item_attack.dm +++ b/code/_onclick/item_attack.dm @@ -44,12 +44,12 @@ /mob/living/simple_animal/attacked_by(var/obj/item/I, var/mob/living/user) if(!I.force) user.visible_message("[user] gently taps [src] with [I].",\ - "This weapon is ineffective, it does no damage.") + "This weapon is ineffective, it does no damage!") else if(I.force >= force_threshold && I.damtype != STAMINA) ..() else - visible_message("[I] bounces harmlessly off of [src].",\ - "[I] bounces harmlessly off of [src].") + visible_message("[I] bounces harmlessly off of [src].",\ + "[I] bounces harmlessly off of [src]!") diff --git a/code/game/dna.dm b/code/game/dna.dm index 57c02ef539b..58f5ac12a95 100644 --- a/code/game/dna.dm +++ b/code/game/dna.dm @@ -411,7 +411,7 @@ return locked = 0 - visible_message("[user] successfully broke out of [src]!") + visible_message("[user] successfully broke out of [src]!") user << "You successfully break out of [src]!" open_machine() diff --git a/code/game/gamemodes/abduction/abduction_surgery.dm b/code/game/gamemodes/abduction/abduction_surgery.dm index 62308897062..f6a6f32a66e 100644 --- a/code/game/gamemodes/abduction/abduction_surgery.dm +++ b/code/game/gamemodes/abduction/abduction_surgery.dm @@ -17,16 +17,16 @@ if(I.type in organ_types) IC = I break - user.visible_message("[user] starts to remove [target]'s organs.") + user.visible_message("[user] starts to remove [target]'s organs.", "You start to remove [target]'s organs...") /datum/surgery_step/extract_organ/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) if(IC) - user.visible_message("[user] pulls [IC] out of [target]'s [target_zone]!") + user.visible_message("[user] pulls [IC] out of [target]'s [target_zone]!", "You pull [IC] out of [target]'s [target_zone].") user.put_in_hands(IC) target.internal_organs -= IC return 1 else - user.visible_message("[user] doesn't find anything in [target]'s [target_zone].") + user << "You don't find anything in [target]'s [target_zone]!" return 0 /datum/surgery_step/gland_insert @@ -34,10 +34,10 @@ time = 32 /datum/surgery_step/gland_insert/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] starts to insert [tool] into [target].") + user.visible_message("[user] starts to insert [tool] into [target].", "You start to insert [tool] into [target]...") /datum/surgery_step/gland_insert/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] inserts [tool] into [target].") + user.visible_message("[user] inserts [tool] into [target].", "You insert [tool] into [target].") user.drop_item() var/obj/item/gland/gland = tool gland.Inject(target) diff --git a/code/game/machinery/computer/buildandrepair.dm b/code/game/machinery/computer/buildandrepair.dm index f21a4b99e79..c9a01b96900 100644 --- a/code/game/machinery/computer/buildandrepair.dm +++ b/code/game/machinery/computer/buildandrepair.dm @@ -315,7 +315,7 @@ user << "The welding tool must be on to complete this task!" return playsound(src.loc, 'sound/items/Welder.ogg', 50, 1) - user << "You start deconstructing the frame." + user << "You start deconstructing the frame..." if(do_after(user, 20)) if(!src || !WT.isOn()) return user << "You deconstruct the frame." @@ -325,7 +325,7 @@ if(1) if(istype(P, /obj/item/weapon/wrench)) playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) - user << "You start to unfasten the frame." + user << "You start to unfasten the frame..." if(do_after(user, 20)) user << "You unfasten the frame." anchored = 0 @@ -365,11 +365,11 @@ var/obj/item/stack/cable_coil/C = P if(C.get_amount() >= 5) playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1) - user << "You start adding cables to the frame." + user << "You start adding cables to the frame..." if(do_after(user, 20)) if(C.get_amount() >= 5 && state == 2) C.use(5) - user << "You add cables to the frame..." + user << "You add cables to the frame." state = 3 icon_state = "3" else diff --git a/code/game/machinery/deployable.dm b/code/game/machinery/deployable.dm index 29225878e42..471818ca3c4 100644 --- a/code/game/machinery/deployable.dm +++ b/code/game/machinery/deployable.dm @@ -67,11 +67,11 @@ for reference: user.changeNext_move(CLICK_CD_MELEE) if (istype(W, /obj/item/stack/sheet/mineral/wood)) if (src.health < src.maxhealth) - visible_message("[user] begins to repair \the [src]!") + visible_message("[user] begins to repair \the [src]!", "You begin to repair \the [src]...") if(do_after(user,20)) src.health = src.maxhealth W:use(1) - visible_message("[user] repairs \the [src]!") + visible_message("[user] repairs \the [src]!", "You repair \the [src].") return else return @@ -84,7 +84,7 @@ for reference: src.health -= W.force * 0.75 else if (src.health <= 0) - visible_message("The barricade is smashed apart!") + visible_message("The barricade is smashed apart!") new /obj/item/stack/sheet/mineral/wood(get_turf(src)) new /obj/item/stack/sheet/mineral/wood(get_turf(src)) new /obj/item/stack/sheet/mineral/wood(get_turf(src)) @@ -94,13 +94,13 @@ for reference: /obj/structure/barricade/wooden/ex_act(severity, target) switch(severity) if(1.0) - visible_message("The barricade is blown apart!") + visible_message("The barricade is blown apart!") qdel(src) return if(2.0) src.health -= 25 if (src.health <= 0) - visible_message("The barricade is blown apart!") + visible_message("The barricade is blown apart!") new /obj/item/stack/sheet/mineral/wood(get_turf(src)) new /obj/item/stack/sheet/mineral/wood(get_turf(src)) new /obj/item/stack/sheet/mineral/wood(get_turf(src)) @@ -110,7 +110,7 @@ for reference: /obj/structure/barricade/wooden/blob_act() src.health -= 25 if (src.health <= 0) - visible_message("The blob eats through the barricade!") + visible_message("The blob eats through the barricade!") qdel(src) return diff --git a/code/game/machinery/portable_turret.dm b/code/game/machinery/portable_turret.dm index 999bf32d41b..714d70e0907 100644 --- a/code/game/machinery/portable_turret.dm +++ b/code/game/machinery/portable_turret.dm @@ -707,6 +707,7 @@ return playsound(loc, pick('sound/items/Welder.ogg', 'sound/items/Welder2.ogg'), 50, 1) + user << "You start to remove the turret's interior metal armor..." if(do_after(user, 20)) if(!src || !WT.remove_fuel(5, user)) return build_step = 1 @@ -782,6 +783,7 @@ user << "You need more fuel to complete this task!" playsound(loc, pick('sound/items/Welder.ogg', 'sound/items/Welder2.ogg'), 50, 1) + user << "You begin to weld the turret's armor down..." if(do_after(user, 30)) if(!src || !WT.remove_fuel(5, user)) return diff --git a/code/game/machinery/suit_storage_unit.dm b/code/game/machinery/suit_storage_unit.dm index ba94519f738..cc5c8e96fb8 100644 --- a/code/game/machinery/suit_storage_unit.dm +++ b/code/game/machinery/suit_storage_unit.dm @@ -455,7 +455,7 @@ else isopen = 1 islocked = 0 - visible_message("[user] successfully broke out of [src]!") + visible_message("[user] successfully broke out of [src]!") else return diff --git a/code/game/mecha/equipment/tools/tools.dm b/code/game/mecha/equipment/tools/tools.dm index e22bc5ba706..fb3c28a3d27 100644 --- a/code/game/mecha/equipment/tools/tools.dm +++ b/code/game/mecha/equipment/tools/tools.dm @@ -93,8 +93,8 @@ return set_ready_state(0) chassis.use_power(energy_drain) - target.visible_message("[chassis] starts to drill [target]", \ - "[chassis] starts to drill [target]", \ + target.visible_message("[chassis] starts to drill [target].", \ + "[chassis] starts to drill [target]...", \ "You hear drilling.") var/T = chassis.loc var/C = target.loc //why are these backwards? we may never know -Pete diff --git a/code/game/mecha/mecha.dm b/code/game/mecha/mecha.dm index 0c69c112d3d..42d25b93a92 100644 --- a/code/game/mecha/mecha.dm +++ b/code/game/mecha/mecha.dm @@ -1527,7 +1527,7 @@ var/year_integer = text2num(year) // = 2013??? src.dna = null if(href_list["repair_int_control_lost"]) if(usr != src.occupant) return - src.occupant_message("Recalibrating coordination system.") + src.occupant_message("Recalibrating coordination system...") src.log_message("Recalibration of coordination system started.") var/T = src.loc if(do_after(100)) @@ -1536,7 +1536,7 @@ var/year_integer = text2num(year) // = 2013??? src.occupant_message("Recalibration successful.") src.log_message("Recalibration of coordination system finished with 0 errors.") else - src.occupant_message("Recalibration failed.") + src.occupant_message("Recalibration failed!") src.log_message("Recalibration of coordination system failed with 1 error.",1) //debug diff --git a/code/game/objects/effects/spiders.dm b/code/game/objects/effects/spiders.dm index daf2e5da390..b680e468d13 100644 --- a/code/game/objects/effects/spiders.dm +++ b/code/game/objects/effects/spiders.dm @@ -233,7 +233,7 @@ var/breakout_time = 2 user.changeNext_move(CLICK_CD_BREAKOUT) user.last_special = world.time + CLICK_CD_BREAKOUT - user << "You struggle against the tight bonds! (This will take about [breakout_time] minutes.)" + user << "You struggle against the tight bonds... (This will take about [breakout_time] minutes.)" visible_message("You see something struggling and writhing in \the [src]!") if(do_after(user,(breakout_time*60*10))) if(!user || user.stat != CONSCIOUS || user.loc != src) @@ -243,7 +243,7 @@ /obj/effect/spider/cocoon/Destroy() - src.visible_message("\The [src] splits open.") + src.visible_message("\The [src] splits open.") for(var/atom/movable/A in contents) A.loc = src.loc ..() diff --git a/code/game/objects/items/stacks/stack.dm b/code/game/objects/items/stacks/stack.dm index 4d00da3e8f5..f758904770d 100644 --- a/code/game/objects/items/stacks/stack.dm +++ b/code/game/objects/items/stacks/stack.dm @@ -122,7 +122,7 @@ if(!building_checks(R, multiplier)) return if (R.time) - usr << "You start building [R.title]..." + usr.visible_message("[usr] starts building [R.title].", "You start building [R.title]...") if (!do_after(usr, R.time)) return if(!building_checks(R, multiplier)) diff --git a/code/game/objects/items/weapons/RCD.dm b/code/game/objects/items/weapons/RCD.dm index e76181e672a..b04cbfa5467 100644 --- a/code/game/objects/items/weapons/RCD.dm +++ b/code/game/objects/items/weapons/RCD.dm @@ -110,7 +110,7 @@ RCD if(istype(W, /obj/item/weapon/rcd_ammo)) var/obj/item/weapon/rcd_ammo/R = W if((matter + R.ammoamt) > max_matter) - user << "The RCD cant hold any more matter-units." + user << "The RCD can't hold any more matter-units!" return user.drop_item() qdel(W) @@ -127,19 +127,19 @@ RCD switch(mode) if(1) mode = 2 - user << "Changed mode to 'Airlock'" + user << "You change RCD's mode to 'Airlock'." if(prob(20)) src.spark_system.start() return if(2) mode = 3 - user << "Changed mode to 'Deconstruct'" + user << "You change RCD's mode to 'Deconstruct'." if(prob(20)) src.spark_system.start() return if(3) mode = 1 - user << "Changed mode to 'Floor & Walls'" + user << "You change RCD's mode to 'Floor & Walls'." if(prob(20)) src.spark_system.start() return @@ -161,7 +161,7 @@ RCD if(1) if(istype(A, /turf/space)) if(useResource(1, user)) - user << "Building Floor..." + user << "You start building floor..." activate() A:ChangeTurf(/turf/simulated/floor/plating) return 1 @@ -169,7 +169,7 @@ RCD if(istype(A, /turf/simulated/floor)) if(checkResource(3, user)) - user << "Building Wall ..." + user << "You start building wall..." playsound(src.loc, 'sound/machines/click.ogg', 50, 1) if(do_after(user, 20)) if(!useResource(3, user)) return 0 @@ -188,7 +188,7 @@ RCD break if(door_check) - user << "Building Airlock..." + user << "You start building airlock..." playsound(src.loc, 'sound/machines/click.ogg', 50, 1) if(do_after(user, 50)) if(!useResource(10, user)) return 0 @@ -202,7 +202,7 @@ RCD return 1 return 0 else - user << "There is another door here!" + user << "There is another door here!" return 0 return 0 @@ -211,7 +211,7 @@ RCD if(istype(A, /turf/simulated/wall/r_wall) && !canRwall) return 0 if(checkResource(5, user)) - user << "Deconstructing Wall..." + user << "You start deconstructing wall..." playsound(src.loc, 'sound/machines/click.ogg', 50, 1) if(do_after(user, 40)) if(!useResource(5, user)) return 0 @@ -222,7 +222,7 @@ RCD if(istype(A, /turf/simulated/floor)) if(checkResource(5, user)) - user << "Deconstructing Floor..." + user << "You start deconstructing floor..." playsound(src.loc, 'sound/machines/click.ogg', 50, 1) if(do_after(user, 50)) if(!useResource(5, user)) return 0 @@ -233,7 +233,7 @@ RCD if(istype(A, /obj/machinery/door/airlock)) if(checkResource(20, user)) - user << "Deconstructing Airlock..." + user << "You start deconstructing airlock..." playsound(src.loc, 'sound/machines/click.ogg', 50, 1) if(do_after(user, 50)) if(!useResource(20, user)) return 0 diff --git a/code/game/objects/items/weapons/RPD.dm b/code/game/objects/items/weapons/RPD.dm index 2928fcd9ce2..360e473ab26 100644 --- a/code/game/objects/items/weapons/RPD.dm +++ b/code/game/objects/items/weapons/RPD.dm @@ -536,7 +536,7 @@ var/global/list/RPD_recipes=list( if(EATING_MODE) // Eating pipes // Must click on an actual pipe or meter. if(istype(A,/obj/item/pipe) || istype(A,/obj/item/pipe_meter) || istype(A,/obj/structure/disposalconstruct)) - user << "Destroying Pipe..." + user << "You start destroying pipe..." playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1) if(do_after(user, 5)) activate() @@ -551,7 +551,7 @@ var/global/list/RPD_recipes=list( if(!(istype(A, /turf))) user << "The [src]'s error light flickers!" return 0 - user << "Building Pipes..." + user << "You start building pipes..." playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1) if(do_after(user, 20)) activate() @@ -566,7 +566,7 @@ var/global/list/RPD_recipes=list( if(!(istype(A, /turf))) user << "The [src]'s error light flickers!" return 0 - user << "Building Meter..." + user << "You start building meter..." playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1) if(do_after(user, 20)) activate() @@ -578,7 +578,7 @@ var/global/list/RPD_recipes=list( if(!(istype(A, /turf))) user << "The [src]'s error light flickers!" return 0 - user << "Building Pipes..." + user << "You start building pipes..." playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1) if(do_after(user, 20)) var/obj/structure/disposalconstruct/C = new (A, queued_p_type ,queued_p_dir) diff --git a/code/game/objects/items/weapons/defib.dm b/code/game/objects/items/weapons/defib.dm index 2912b4bc7ce..a44dc2c14e0 100644 --- a/code/game/objects/items/weapons/defib.dm +++ b/code/game/objects/items/weapons/defib.dm @@ -375,7 +375,7 @@ for(var/obj/item/carried_item in H.contents) if(istype(carried_item, /obj/item/clothing/suit/space)) if(!defib.combat) - user.visible_message("[defib] buzzes: Patient's chest is obscured. Operation aborted.") + user.visible_message("[defib] buzzes: Patient's chest is obscured. Operation aborted.") playsound(get_turf(src), 'sound/machines/defib_failed.ogg', 50, 0) busy = 0 update_icon() @@ -429,10 +429,10 @@ cooldown = 1 defib.cooldowncheck(user) else - user.visible_message("[defib] buzzes: Patient is not in a valid state. Operation aborted.") + user.visible_message("[defib] buzzes: Patient is not in a valid state. Operation aborted.") playsound(get_turf(src), 'sound/machines/defib_failed.ogg', 50, 0) busy = 0 update_icon() else - user << "You need to target your patient's chest with [src]." + user << "You need to target your patient's chest with [src]!" return \ No newline at end of file diff --git a/code/game/objects/items/weapons/explosives.dm b/code/game/objects/items/weapons/explosives.dm index d1ad1fb981d..8f992ab49d1 100644 --- a/code/game/objects/items/weapons/explosives.dm +++ b/code/game/objects/items/weapons/explosives.dm @@ -66,7 +66,7 @@ if(loc == target) return - user << "Planting explosives..." + user << "You start planting the bomb..." if(do_after(user, 50) && in_range(user, target)) user.drop_item() @@ -75,7 +75,7 @@ if (ismob(target)) add_logs(user, target, "planted [name] on") - user.visible_message("[user.name] finished planting an explosive on [target.name]!") + user.visible_message("[user.name] finished planting an explosive on [target.name].", "You finish planting an explosive on [target.name].") message_admins("[key_name(user, user.client)](?) planted [src.name] on [key_name(target)](?) with [timer] second fuse",0,1) log_game("[key_name(user)] planted [src.name] on [key_name(target)] with [timer] second fuse") @@ -84,7 +84,7 @@ log_game("[key_name(user)] planted [src.name] on [target.name] at ([target.x],[target.y],[target.z]) with [timer] second fuse") target.overlays += image_overlay - user << "Bomb has been planted. Timer counting down from [timer]." + user << "You plant the bomb. Timer counting down from [timer]." spawn(timer*10) if(target && !target.gc_destroyed) explode(get_turf(target)) diff --git a/code/game/objects/items/weapons/implants/implanter.dm b/code/game/objects/items/weapons/implants/implanter.dm index e8ebdd6d7dc..b3023ea69ef 100644 --- a/code/game/objects/items/weapons/implants/implanter.dm +++ b/code/game/objects/items/weapons/implants/implanter.dm @@ -25,9 +25,9 @@ var/turf/T = get_turf(M) if(T && (M == user || do_after(user, 50))) if(user && M && (get_turf(M) == T) && src && imp) - M.visible_message("[user] has implanted [M].") + M.visible_message("[user] has implanted [M].", "[user] implants you with the implant.") add_logs(user, M, "implanted", object="[name]") - user << "You implanted the implant into [M]." + user << "You implant the implant into [M]." if(imp.implanted(M)) imp.loc = M imp.imp_in = M diff --git a/code/game/objects/items/weapons/mop.dm b/code/game/objects/items/weapons/mop.dm index 22ee1031980..5b719a3f190 100644 --- a/code/game/objects/items/weapons/mop.dm +++ b/code/game/objects/items/weapons/mop.dm @@ -36,7 +36,7 @@ obj/item/weapon/mop/proc/clean(turf/simulated/A) if(!proximity) return if(reagents.total_volume < 1) - user << "Your mop is dry!" + user << "Your mop is dry!" return var/turf/simulated/turf = A @@ -45,11 +45,11 @@ obj/item/weapon/mop/proc/clean(turf/simulated/A) A = null if(istype(turf)) - user.visible_message("[user] begins to clean \the [turf] with [src].") + user.visible_message("[user] begins to clean \the [turf] with [src].", "You begin to clean \the [turf] with [src]...") if(do_after(user, mopspeed)) clean(turf) - user << "You have finished mopping!" + user << "You finish mopping./span>" /obj/effect/attackby(obj/item/I, mob/user, params) diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm index 83508dc4ccc..bf2f725f6c2 100644 --- a/code/game/objects/structures/crates_lockers/closets.dm +++ b/code/game/objects/structures/crates_lockers/closets.dm @@ -233,7 +233,7 @@ welded = !welded user << "You [welded ? "weld [src] shut":"unweld [src]"]." update_icon() - user.visible_message("[user.name] has [welded ? "welded [src] shut":"unwelded [src]"].") + user.visible_message("[user.name] has [welded ? "welded [src] shut":"unwelded [src]"].", "You [welded ? "weld [src] shut":"unweld [src]"].") return if(secure && broken) user << "The locker appears to be broken." @@ -337,8 +337,7 @@ welded = 0 //applies to all lockers lockers locked = 0 //applies to critter crates and secure lockers only broken = 1 //applies to secure lockers only - visible_message("[user] successfully broke out of [src]!") - user << "You successfully break out of [src]!" + user.visible_message("[user] successfully broke out of [src]!", "You successfully break out of [src]!") if(istype( src.loc, /obj/structure/bigDelivery)) var/obj/structure/bigDelivery/D = src.loc qdel(D) diff --git a/code/game/objects/structures/janicart.dm b/code/game/objects/structures/janicart.dm index 77f41cddb2d..7a677e8fa42 100644 --- a/code/game/objects/structures/janicart.dm +++ b/code/game/objects/structures/janicart.dm @@ -78,7 +78,7 @@ else if(mybag) mybag.attackby(I, user) else if(istype(I, /obj/item/weapon/crowbar)) - user.visible_message("[user] begins to empty the contents of [src].") + user.visible_message("[user] begins to empty the contents of [src].", "You begin to empty the contents of [src]...") if(do_after(user, 30)) usr << "You empty the contents of [src]'s bucket onto the floor." reagents.reaction(src.loc) diff --git a/code/game/objects/structures/ladders.dm b/code/game/objects/structures/ladders.dm index dfcb2f58270..98e64467ee0 100644 --- a/code/game/objects/structures/ladders.dm +++ b/code/game/objects/structures/ladders.dm @@ -40,27 +40,27 @@ if(up && down) switch( alert("Go up or down the ladder?", "Ladder", "Up", "Down", "Cancel") ) if("Up") - user.visible_message("[user] climbs up \the [src]!", \ - "You climb up \the [src]!") + user.visible_message("[user] climbs up \the [src].", \ + "You climb up \the [src].") user.loc = get_turf(up) up.add_fingerprint(user) if("Down") - user.visible_message("[user] climbs down \the [src]!", \ - "You climb down \the [src]!") + user.visible_message("[user] climbs down \the [src].", \ + "You climb down \the [src].") user.loc = get_turf(down) down.add_fingerprint(user) if("Cancel") return else if(up) - user.visible_message("[user] climbs up \the [src]!", \ - "You climb up \the [src]!") + user.visible_message("[user] climbs up \the [src].", \ + "You climb up \the [src].") user.loc = get_turf(up) up.add_fingerprint(user) else if(down) - user.visible_message("[user] climbs down \the [src]!", \ - "You climb down \the [src]!") + user.visible_message("[user] climbs down \the [src].", \ + "You climb down \the [src].") user.loc = get_turf(down) down.add_fingerprint(user) diff --git a/code/game/objects/structures/lamarr_cage.dm b/code/game/objects/structures/lamarr_cage.dm index 3a191773127..7178f8c35ac 100644 --- a/code/game/objects/structures/lamarr_cage.dm +++ b/code/game/objects/structures/lamarr_cage.dm @@ -75,8 +75,8 @@ if (src.destroyed) return else - user.visible_message("[user] kicks the lab cage.", \ - "You kick the lab cage.") + user.visible_message("[user] kicks the lab cage.", \ + "You kick the lab cage.") src.health -= 2 healthcheck() return diff --git a/code/game/objects/structures/mirror.dm b/code/game/objects/structures/mirror.dm index 050f225a6b4..3776b5306e2 100644 --- a/code/game/objects/structures/mirror.dm +++ b/code/game/objects/structures/mirror.dm @@ -65,7 +65,7 @@ return if(prob(I.force * 2)) - visible_message("[user] smashes [src] with [I]!") + visible_message("[user] smashes [src] with [I].") shatter() else visible_message("[user] hits [src] with [I]!") diff --git a/code/game/objects/structures/morgue.dm b/code/game/objects/structures/morgue.dm index de189740406..526e9e3f028 100644 --- a/code/game/objects/structures/morgue.dm +++ b/code/game/objects/structures/morgue.dm @@ -243,7 +243,7 @@ Crematorium Switch connected.close() add_fingerprint(user) else - user << "That's not connected to anything." + user << "That's not connected to anything!" /obj/structure/tray/MouseDrop_T(atom/movable/O as mob|obj, mob/user as mob) if(!istype(O, /atom/movable) || O.anchored || !Adjacent(user) || !user.Adjacent(O) || O.loc == user) @@ -259,7 +259,7 @@ Crematorium Switch return O.loc = src.loc if (user != O) - visible_message("[user] stuffs [O] into [src]!") + visible_message("[user] stuffs [O] into [src].") return /* diff --git a/code/game/objects/structures/statues.dm b/code/game/objects/structures/statues.dm index 3efe4925963..86ec583212d 100644 --- a/code/game/objects/structures/statues.dm +++ b/code/game/objects/structures/statues.dm @@ -22,60 +22,60 @@ if(istype(W, /obj/item/weapon/wrench)) if(anchored) playsound(src.loc, 'sound/items/Ratchet.ogg', 100, 1) - user.visible_message("[user] is loosening the [name]'s bolts...", \ + user.visible_message("[user] is loosening the [name]'s bolts.", \ "You are loosening the [name]'s bolts...") if(do_after(user,40)) if(!src.loc || !anchored) return - user.visible_message("[user] loosened the [name]'s bolts!", \ - "You loosened the [name]'s bolts!") + user.visible_message("[user] loosened the [name]'s bolts!", \ + "You loosen the [name]'s bolts!") anchored = 0 else if (!istype(src.loc, /turf/simulated/floor)) - user.visible_message("A floor must be present to secure the [name]!") + user.visible_message("A floor must be present to secure the [name]!") return playsound(src.loc, 'sound/items/Ratchet.ogg', 100, 1) - user.visible_message("[user] is securing the [name]'s bolts...", \ + user.visible_message("[user] is securing the [name]'s bolts...", \ "You are securing the [name]'s bolts...") if(do_after(user, 40)) if(!src.loc || anchored) return - user.visible_message("[user] has secured the [name]'s bolts!", \ - "You have secured the [name]'s bolts!") + user.visible_message("[user] has secured the [name]'s bolts.", \ + "You have secured the [name]'s bolts.") anchored = 1 else if(istype(W, /obj/item/weapon/gun/energy/plasmacutter)) - user.visible_message("[user] is slicing apart the [name]...", \ + user.visible_message("[user] is slicing apart the [name]...", \ "You are slicing apart the [name]...") if(do_after(user,30)) if(!src.loc) return - user.visible_message("[user] slices apart the [name]!", \ - "You slice apart the [name]!") + user.visible_message("[user] slices apart the [name].", \ + "You slice apart the [name].") Dismantle(1) else if(istype(W, /obj/item/weapon/pickaxe/drill/jackhammer)) var/obj/item/weapon/pickaxe/drill/jackhammer/D = W if(!D.bcell.use(D.drillcost)) - user << "Your [D.name] doesn't have enough power to break through the [name]." + user << "Your [D.name] doesn't have enough power to break through the [name]!" return D.update_icon() if(!src.loc) return - user.visible_message("[user] destroys the [name]!", \ - "You destroy the [name]!") + user.visible_message("[user] destroys the [name]!", \ + "You destroy the [name].") D.playDigSound() qdel(src) else if(istype(W, /obj/item/weapon/weldingtool) && !anchored) playsound(loc, 'sound/items/Welder.ogg', 40, 1) - user.visible_message("[user] is slicing apart the [name]...", \ + user.visible_message("[user] is slicing apart the [name].", \ "You are slicing apart the [name]...") if(do_after(user, 40)) if(!src.loc) return playsound(loc, 'sound/items/Welder2.ogg', 50, 1) - user.visible_message("[user] slices apart the [name]!", \ + user.visible_message("[user] slices apart the [name].", \ "You slice apart the [name]!") Dismantle(1) @@ -87,7 +87,7 @@ /obj/structure/statue/attack_hand(mob/living/user as mob) user.changeNext_move(CLICK_CD_MELEE) add_fingerprint(user) - user.visible_message("[user] rubs some dust off from the [name]'s surface.", \ + user.visible_message("[user] rubs some dust off from the [name]'s surface.", \ "You rub some dust off from the [name]'s surface.") /obj/structure/statue/CanAtmosPass() diff --git a/code/game/objects/structures/stool_bed_chair_nest/bed.dm b/code/game/objects/structures/stool_bed_chair_nest/bed.dm index 950e27b42eb..af9c059a8f7 100644 --- a/code/game/objects/structures/stool_bed_chair_nest/bed.dm +++ b/code/game/objects/structures/stool_bed_chair_nest/bed.dm @@ -92,7 +92,7 @@ return if(buckled_mob) return 0 - visible_message("[usr] collapses \the [src.name].") + usr.visible_message("[usr] collapses \the [src.name].", "You collapse \the [src.name].") new/obj/item/roller(get_turf(src)) qdel(src) return @@ -114,7 +114,7 @@ if(loaded) var/obj/structure/stool/bed/roller/R = loaded R.loc = user.loc - user.visible_message("[user] deploys [loaded].") + user.visible_message("[user] deploys [loaded].", "You deploy [loaded].") loaded = null else user << "The dock is empty!" @@ -124,7 +124,7 @@ if(!proximity) return if(loaded) - user << "You already have a roller bed docked!" + user << "You already have a roller bed docked!" return var/obj/structure/stool/bed/roller/R = target @@ -133,6 +133,6 @@ loaded = target target.loc = src - user.visible_message("[user] collects [loaded].") + user.visible_message("[user] collects [loaded].", "You collect [loaded].") ..() diff --git a/code/game/objects/structures/tables_racks.dm b/code/game/objects/structures/tables_racks.dm index 669a328a3d1..d7d6b0ddc24 100644 --- a/code/game/objects/structures/tables_racks.dm +++ b/code/game/objects/structures/tables_racks.dm @@ -307,7 +307,7 @@ for(var/obj/item/C in oldContents) C.loc = src.loc - user.visible_message("[user] empties [I] on [src].") + user.visible_message("[user] empties [I] on [src].") return // If the tray IS empty, continue on (tray will be placed on the table like other items) @@ -568,20 +568,20 @@ user.do_attack_animation(src) playsound(loc, 'sound/items/dodgeball.ogg', 80, 1) user.visible_message("[user] kicks [src].", \ - "You kick [src].") + "You kick [src].") health -= rand(1,2) healthcheck() /obj/structure/rack/attack_alien(mob/living/user) user.do_attack_animation(src) - visible_message("[user] slices [src] apart!") + visible_message("[user] slices [src] apart.") rack_destroy() /obj/structure/rack/attack_animal(mob/living/simple_animal/user) if(user.environment_smash) user.do_attack_animation(src) - visible_message("[user] smashes [src] apart!") + visible_message("[user] smashes [src] apart.") rack_destroy() /obj/structure/rack/attack_tk() // no telehulk sorry return @@ -615,7 +615,7 @@ return /obj/item/weapon/rack_parts/attack_self(mob/user as mob) - user << "Constructing rack..." + user << "You start constructing rack..." if (do_after(user, 50)) var/obj/structure/rack/R = new /obj/structure/rack( user.loc ) R.add_fingerprint(user) diff --git a/code/game/objects/structures/transit_tubes/station.dm b/code/game/objects/structures/transit_tubes/station.dm index 949f192ecc7..cbc1fbb529a 100644 --- a/code/game/objects/structures/transit_tubes/station.dm +++ b/code/game/objects/structures/transit_tubes/station.dm @@ -54,7 +54,7 @@ T.add_fingerprint(user) T.loc = src.loc T.dir = turn(src.dir, -90) - user.visible_message("[user] inserts the [R].", "You insert the [R].") + user.visible_message("[user] inserts the [R].", "You insert the [R].") qdel(R) @@ -67,7 +67,7 @@ else if(icon_state == "open") if(pod.contents.len && user.loc != pod) - user.visible_message("[user] starts emptying [pod]'s contents onto the floor!") + user.visible_message("[user] starts emptying [pod]'s contents onto the floor.", "You start emptying [pod]'s contents onto the floor...") if(do_after(user, 10)) //So it doesn't default to close_animation() on fail if(pod.loc == loc) for(var/atom/movable/AM in pod) @@ -96,9 +96,9 @@ if(istype(W, /obj/item/weapon/crowbar)) for(var/obj/structure/transit_tube_pod/pod in loc) if(pod.contents) - user << "Empty the pod first." + user << "Empty the pod first!" return - user.visible_message("[user] removes the [pod].", "You remove the [pod].") + user.visible_message("[user] removes the [pod].", "You remove the [pod].") var/obj/structure/c_transit_tube_pod/R = new/obj/structure/c_transit_tube_pod(src.loc) pod.transfer_fingerprints_to(R) R.add_fingerprint(user) diff --git a/code/game/objects/structures/transit_tubes/transit_tube.dm b/code/game/objects/structures/transit_tubes/transit_tube.dm index 76ef8050415..3db04c5088a 100644 --- a/code/game/objects/structures/transit_tubes/transit_tube.dm +++ b/code/game/objects/structures/transit_tubes/transit_tube.dm @@ -44,7 +44,7 @@ obj/structure/transit_tube/ex_act(severity, target) for(var/obj/structure/transit_tube_pod/pod in src.loc) user << "Remove the pod first!" return - user.visible_message("[user] starts to deattach \the [src]!", "You start deattaching the [name]...") + user.visible_message("[user] starts to deattach \the [src].", "You start to deattach the [name]...") playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) if(do_after(user, 35)) user << "You deattach the [name]." diff --git a/code/game/objects/structures/transit_tubes/transit_tube_pod.dm b/code/game/objects/structures/transit_tubes/transit_tube_pod.dm index c65b611887c..b686464321e 100644 --- a/code/game/objects/structures/transit_tubes/transit_tube_pod.dm +++ b/code/game/objects/structures/transit_tubes/transit_tube_pod.dm @@ -31,7 +31,7 @@ for(var/obj/structure/transit_tube/station/T in loc) return if(src.contents.len) - user.visible_message("[user] empties \the [src].", "You empty \the [src].") + user.visible_message("[user] empties \the [src].", "You empty \the [src].") src.empty() return else diff --git a/code/game/objects/structures/watercloset.dm b/code/game/objects/structures/watercloset.dm index be4ca40bbd3..69e34eab25a 100644 --- a/code/game/objects/structures/watercloset.dm +++ b/code/game/objects/structures/watercloset.dm @@ -51,7 +51,7 @@ user << "You start to [cistern ? "replace the lid on the cistern" : "lift the lid off the cistern"]..." playsound(loc, 'sound/effects/stonedoor_openclose.ogg', 50, 1) if(do_after(user, 30)) - user.visible_message("[user] [cistern ? "replaces the lid on the cistern" : "lifts the lid off the cistern"]!", "You [cistern ? "replace the lid on the cistern" : "lift the lid off the cistern"]!", "You hear grinding porcelain.") + user.visible_message("[user] [cistern ? "replaces the lid on the cistern" : "lifts the lid off the cistern"]!", "You [cistern ? "replace the lid on the cistern" : "lift the lid off the cistern"]!", "You hear grinding porcelain.") cistern = !cistern update_icon() return @@ -65,7 +65,7 @@ var/mob/living/GM = G.affecting if(G.state >= GRAB_AGGRESSIVE) if(GM.loc != get_turf(src)) - user << "[GM] needs to be on [src]." + user << "[GM] needs to be on [src]!" return if(!swirlie) if(open) @@ -372,12 +372,12 @@ if(!Adjacent(user)) return //Person has moved away from the sink user.clean_blood() - user.visible_message("[user] washes their hands in [src].") + user.visible_message("[user] washes their hands in [src].", "You wash your hands in [src].") /obj/structure/sink/attackby(obj/item/O, mob/user, params) if(busy) - user << "Someone's already washing here." + user << "Someone's already washing here!" return if(istype(O, /obj/item/weapon/reagent_containers)) @@ -422,7 +422,7 @@ O.clean_blood() user.visible_message( \ - "[user] washes [I] using [src].", \ + "[user] washes [I] using [src].", \ "You wash [I] using [src].") diff --git a/code/game/objects/structures/windoor_assembly.dm b/code/game/objects/structures/windoor_assembly.dm index dc4eb3c1d9c..1c173316ec3 100644 --- a/code/game/objects/structures/windoor_assembly.dm +++ b/code/game/objects/structures/windoor_assembly.dm @@ -76,7 +76,7 @@ obj/structure/windoor_assembly/Destroy() if(istype(W, /obj/item/weapon/weldingtool) && !anchored ) var/obj/item/weapon/weldingtool/WT = W if (WT.remove_fuel(0,user)) - user.visible_message("[user] dissassembles the windoor assembly.", "You start to disassemble the windoor assembly...") + user.visible_message("[user] disassembles the windoor assembly.", "You start to disassemble the windoor assembly...") playsound(src.loc, 'sound/items/Welder2.ogg', 50, 1) if(do_after(user, 40)) @@ -98,7 +98,7 @@ obj/structure/windoor_assembly/Destroy() user << "There is already a windoor in that location!" return playsound(src.loc, 'sound/items/Ratchet.ogg', 100, 1) - user.visible_message("[user] secures the windoor assembly to the floor.", "You start to secure the windoor assembly to the floor...") + user.visible_message("[user] secures the windoor assembly to the floor.", "You start to secure the windoor assembly to the floor...") if(do_after(user, 40)) if(!src || src.anchored) @@ -117,7 +117,7 @@ obj/structure/windoor_assembly/Destroy() //Unwrenching an unsecure assembly un-anchors it. Step 4 undone else if(istype(W, /obj/item/weapon/wrench) && anchored) playsound(src.loc, 'sound/items/Ratchet.ogg', 100, 1) - user.visible_message("[user] unsecures the windoor assembly to the floor.", "You start to unsecure the windoor assembly to the floor...") + user.visible_message("[user] unsecures the windoor assembly to the floor.", "You start to unsecure the windoor assembly to the floor...") if(do_after(user, 40)) if(!src || !src.anchored) @@ -151,7 +151,7 @@ obj/structure/windoor_assembly/Destroy() //Adding cable to the assembly. Step 5 complete. else if(istype(W, /obj/item/stack/cable_coil) && anchored) - user.visible_message("[user] wires the windoor assembly.", "You start to wire the windoor assembly...") + user.visible_message("[user] wires the windoor assembly.", "You start to wire the windoor assembly...") if(do_after(user, 40)) if(!src || !src.anchored || src.state != "01") @@ -172,7 +172,7 @@ obj/structure/windoor_assembly/Destroy() //Removing wire from the assembly. Step 5 undone. if(istype(W, /obj/item/weapon/wirecutters)) playsound(src.loc, 'sound/items/Wirecutter.ogg', 100, 1) - user.visible_message("[user] cuts the wires from the airlock assembly.", "You start to cut the wires from airlock assembly...") + user.visible_message("[user] cuts the wires from the airlock assembly.", "You start to cut the wires from airlock assembly...") if(do_after(user, 40)) if(!src || src.state != "02") @@ -189,7 +189,7 @@ obj/structure/windoor_assembly/Destroy() //Adding airlock electronics for access. Step 6 complete. else if(istype(W, /obj/item/weapon/airlock_electronics)) playsound(src.loc, 'sound/items/Screwdriver.ogg', 100, 1) - user.visible_message("[user] installs the electronics into the airlock assembly.", "You start to install electronics into the airlock assembly...") + user.visible_message("[user] installs the electronics into the airlock assembly.", "You start to install electronics into the airlock assembly...") user.drop_item() W.loc = src @@ -209,7 +209,7 @@ obj/structure/windoor_assembly/Destroy() return playsound(src.loc, 'sound/items/Screwdriver.ogg', 100, 1) - user.visible_message("[user] removes the electronics from the airlock assembly.", "You start to uninstall electronics from the airlock assembly...") + user.visible_message("[user] removes the electronics from the airlock assembly.", "You start to uninstall electronics from the airlock assembly...") if(do_after(user, 40)) if(!src || !electronics) @@ -239,7 +239,7 @@ obj/structure/windoor_assembly/Destroy() return usr << browse(null, "window=windoor_access") playsound(src.loc, 'sound/items/Crowbar.ogg', 100, 1) - user.visible_message("[user] pries the windoor into the frame.", "You start prying the windoor into the frame...") + user.visible_message("[user] pries the windoor into the frame.", "You start prying the windoor into the frame...") if(do_after(user, 40)) diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index 08dad9453ce..f773adc6714 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -136,7 +136,7 @@ if(!can_be_reached(user)) return user.changeNext_move(CLICK_CD_MELEE) - user.visible_message("[user] knocks on [src].") + user.visible_message("[user] knocks on [src].") add_fingerprint(user) playsound(loc, 'sound/effects/Glassknock.ogg', 50, 1) diff --git a/code/modules/clothing/head/helmet.dm b/code/modules/clothing/head/helmet.dm index 8edd7ce05fb..cc4c13cfa43 100644 --- a/code/modules/clothing/head/helmet.dm +++ b/code/modules/clothing/head/helmet.dm @@ -235,14 +235,14 @@ obj/item/clothing/head/helmet/bluetaghelm helmetCam.c_tag = "Helmet-Mounted Camera (No User)([rand(1,999)])" helmetCam.network = list("SS13") update_icon() - user.visible_message("[user] attaches [A] to [src]","You attach [A] to [src]") + user.visible_message("[user] attaches [A] to [src].","You attach [A] to [src].") return if(istype(A, /obj/item/weapon/crowbar)) if(!helmetCam) ..() return - user.visible_message("[user] removes [helmetCam] from [src]","You remove [helmetCam] from [src]") + user.visible_message("[user] removes [helmetCam] from [src].","You remove [helmetCam] from [src].") helmetCam.assembly.loc = get_turf(src) helmetCam.assembly = null qdel(helmetCam) diff --git a/code/modules/clothing/under/ties.dm b/code/modules/clothing/under/ties.dm index 6c4d586d740..1dda5f2ebd2 100644 --- a/code/modules/clothing/under/ties.dm +++ b/code/modules/clothing/under/ties.dm @@ -100,10 +100,10 @@ if(user == M) user << "You attach [src] to [U]." else - user.visible_message("[user] pins \the [src] on [M]'s chest.", \ + user.visible_message("[user] pins \the [src] on [M]'s chest.", \ "You pin \the [src] on [M]'s chest.") - else user << "Medals can only be pinned on jumpsuits." + else user << "Medals can only be pinned on jumpsuits!" else ..() /obj/item/clothing/tie/medal/conduct diff --git a/code/modules/food&drinks/drinks/drinks.dm b/code/modules/food&drinks/drinks/drinks.dm index 6888a4a9a04..6986e52d26a 100644 --- a/code/modules/food&drinks/drinks/drinks.dm +++ b/code/modules/food&drinks/drinks/drinks.dm @@ -224,7 +224,7 @@ /obj/item/weapon/reagent_containers/food/drinks/soda_cans/attack(mob/M, mob/user) if(M == user && !src.reagents.total_volume && user.a_intent == "harm" && user.zone_sel.selecting == "head") - user.visible_message("[user] crushes the can of [src] on \his forehead!", "You crush the can of [src] on your forehead!") + user.visible_message("[user] crushes the can of [src] on \his forehead!", "You crush the can of [src] on your forehead.") playsound(user.loc,'sound/weapons/pierce.ogg', rand(10,50), 1) var/obj/item/trash/can/crushed_can = new /obj/item/trash/can(user.loc) crushed_can.icon_state = icon_state diff --git a/code/modules/food&drinks/food/snacks.dm b/code/modules/food&drinks/food/snacks.dm index f140a341367..f34b33fb441 100644 --- a/code/modules/food&drinks/food/snacks.dm +++ b/code/modules/food&drinks/food/snacks.dm @@ -86,8 +86,8 @@ M.visible_message("[user] attempts to feed [M] [src].", \ "[user] attempts to feed [M] [src].") else - M.visible_message("[user] cannot force anymore of [src] down [M]'s throat!", \ - "[user] cannot force anymore of [src] down [M]'s throat!") + M.visible_message("[user] cannot force anymore of [src] down [M]'s throat!", \ + "[user] cannot force anymore of [src] down [M]'s throat!") return 0 if(!do_mob(user, M)) @@ -97,7 +97,7 @@ "[user] feeds [M] to eat [src].") else - user << "[M] doesn't seem to have a mouth!" + user << "[M] doesn't seem to have a mouth!" return if(reagents) //Handle ingestion of the reagent. @@ -181,12 +181,12 @@ var/slices_lost = 0 if (accuracy > 1) user.visible_message( \ - "[user] slices [src].", \ + "[user] slices [src].", \ "You slice [src]." \ ) else user.visible_message( \ - "[user] inaccurately slices [src] with [W]!", \ + "[user] inaccurately slices [src] with [W]!", \ "You inaccurately slice [src] with your [W]!" \ ) slices_lost = rand(1,min(1,round(slices_num/2))) diff --git a/code/modules/food&drinks/food/snacks_egg.dm b/code/modules/food&drinks/food/snacks_egg.dm index 23c80a6bf4b..608064ed01b 100644 --- a/code/modules/food&drinks/food/snacks_egg.dm +++ b/code/modules/food&drinks/food/snacks_egg.dm @@ -100,12 +100,12 @@ /obj/item/weapon/reagent_containers/food/snacks/omelette/attackby(obj/item/weapon/W, mob/user, params) if(istype(W,/obj/item/weapon/kitchen/utensil/fork)) if(W.icon_state == "forkloaded") - user << "You already have omelette on your fork." + user << "You already have omelette on your fork!" return W.icon_state = "forkloaded" user.visible_message( \ - "[user] takes a piece of omelette with their fork!", \ - "You take a piece of omelette with your fork!" \ + "[user] takes a piece of omelette with their fork!", \ + "You take a piece of omelette with your fork." \ ) reagents.remove_reagent("nutriment", 1) if(reagents.total_volume <= 0) diff --git a/code/modules/food&drinks/kitchen machinery/microwave.dm b/code/modules/food&drinks/kitchen machinery/microwave.dm index 71e6f1a60a5..4db5f5ea817 100644 --- a/code/modules/food&drinks/kitchen machinery/microwave.dm +++ b/code/modules/food&drinks/kitchen machinery/microwave.dm @@ -59,23 +59,23 @@ if(src.broken > 0) if(src.broken == 2 && istype(O, /obj/item/weapon/wirecutters)) // If it's broken and they're using a screwdriver user.visible_message( \ - "[user] starts to fix part of the microwave.", \ + "[user] starts to fix part of the microwave.", \ "You start to fix part of the microwave..." \ ) if (do_after(user,20)) user.visible_message( \ - "[user] fixes part of the microwave.", \ + "[user] fixes part of the microwave.", \ "You fix part of the microwave." \ ) src.broken = 1 // Fix it a bit else if(src.broken == 1 && istype(O, /obj/item/weapon/weldingtool)) // If it's broken and they're doing the wrench user.visible_message( \ - "[user] starts to fix part of the microwave.", \ + "[user] starts to fix part of the microwave.", \ "You start to fix part of the microwave..." \ ) if (do_after(user,20)) user.visible_message( \ - "[user] fixes the microwave.", \ + "[user] fixes the microwave.", \ "You fix the microwave." \ ) src.icon_state = "mw" @@ -84,7 +84,7 @@ src.flags = OPENCONTAINER return 0 //to use some fuel else - user << "It's broken!" + user << "It's broken!" return 1 else if(istype(O, /obj/item/weapon/reagent_containers/spray/)) var/obj/item/weapon/reagent_containers/spray/clean_spray = O @@ -92,7 +92,7 @@ clean_spray.reagents.remove_reagent("cleaner",clean_spray.amount_per_transfer_from_this,1) playsound(loc, 'sound/effects/spray3.ogg', 50, 1, -6) user.visible_message( \ - "[user] has cleaned the microwave.", \ + "[user] has cleaned the microwave.", \ "You clean the microwave." \ ) src.dirty = 0 // It's clean! @@ -108,12 +108,12 @@ else if(istype(O, /obj/item/weapon/soap/)) // If they're trying to clean it then let them var/obj/item/weapon/soap/P = O user.visible_message( \ - "[user] starts to clean the microwave.", \ + "[user] starts to clean the microwave.S", \ "You start to clean the microwave..." \ ) if (do_after(user, P.cleanspeed)) user.visible_message( \ - "[user] has cleaned the microwave.", \ + "[user] has cleaned the microwave.", \ "You clean the microwave." \ ) src.dirty = 0 // It's clean! @@ -150,7 +150,7 @@ return 0 O.loc = src user.visible_message( \ - "[user] has added \the [O] to \the [src].", \ + "[user] has added \the [O] to \the [src].", \ "You add \the [O] to \the [src].") else diff --git a/code/modules/food&drinks/kitchen machinery/smartfridge.dm b/code/modules/food&drinks/kitchen machinery/smartfridge.dm index 6e42d462126..35c84a26620 100644 --- a/code/modules/food&drinks/kitchen machinery/smartfridge.dm +++ b/code/modules/food&drinks/kitchen machinery/smartfridge.dm @@ -42,12 +42,12 @@ return 0 if(contents.len >= max_n_of_items) - user << "\The [src] is full." + user << "\The [src] is full!" return 0 if(accept_check(O)) load(O) - user.visible_message("[user] has added \the [O] to \the [src].", "You add \the [O] to \the [src].") + user.visible_message("[user] has added \the [O] to \the [src].", "You add \the [O] to \the [src].") updateUsrDialog() return 1 @@ -62,7 +62,7 @@ load(G) loaded++ else - user << "\The [src] smartly refuses [O]." + user << "\The [src] smartly refuses [O]." updateUsrDialog() return 0 @@ -70,15 +70,15 @@ // this code follows storage items and trays only. if(loaded) if(contents.len >= max_n_of_items) - user.visible_message("[user] loads \the [src] with \the [O].", \ + user.visible_message("[user] loads \the [src] with \the [O].", \ "You fill \the [src] with \the [O].") else - user.visible_message("[user] loads \the [src] with \the [O].", \ + user.visible_message("[user] loads \the [src] with \the [O].", \ "You load \the [src] with \the [O].") if(O.contents.len > 0) - user << "Some items are refused." + user << "Some items are refused." else - user << "There is nothing in [O] to put in [src]." + user << "There is nothing in [O] to put in [src]!" return 0 updateUsrDialog() diff --git a/code/modules/hydroponics/hydroponics.dm b/code/modules/hydroponics/hydroponics.dm index 2477234819d..361fe6843b0 100644 --- a/code/modules/hydroponics/hydroponics.dm +++ b/code/modules/hydroponics/hydroponics.dm @@ -692,11 +692,11 @@ obj/machinery/hydroponics/attackby(var/obj/item/O as obj, var/mob/user as mob, p else if(istype(O, /obj/item/weapon/minihoe)) if(weedlevel > 0) - user.visible_message("[user] uproots the weeds.", "You remove the weeds from [src].") + user.visible_message("[user] uproots the weeds.", "You remove the weeds from [src].") weedlevel = 0 update_icon() else - user << "This plot is completely devoid of weeds. It doesn't need uprooting." + user << "This plot is completely devoid of weeds! It doesn't need uprooting." else if(istype(O, /obj/item/weapon/storage/bag/plants)) attack_hand(user) @@ -708,28 +708,28 @@ obj/machinery/hydroponics/attackby(var/obj/item/O as obj, var/mob/user as mob, p else if(istype(O, /obj/item/weapon/wrench) && unwrenchable) if(anchored == 2) - user << "Unscrew the hoses first!" + user << "Unscrew the hoses first!" return if(!anchored && !isinspace()) - user.visible_message("[user] begins to wrench [src] into place.", \ + user.visible_message("[user] begins to wrench [src] into place.", \ "You begin to wrench [src] in place...") playsound(loc, 'sound/items/Ratchet.ogg', 50, 1) if (do_after(user, 20)) if(anchored) return anchored = 1 - user.visible_message("[user] wrenches [src] into place.", \ + user.visible_message("[user] wrenches [src] into place.", \ "You wrench [src] in place.") else if(anchored) - user.visible_message("[user] begins to unwrench [src].", \ + user.visible_message("[user] begins to unwrench [src].", \ "You begin to unwrench [src]...") playsound(loc, 'sound/items/Ratchet.ogg', 50, 1) if (do_after(user, 20)) if(!anchored) return anchored = 0 - user.visible_message("[user] unwrenches [src].", \ + user.visible_message("[user] unwrenches [src].", \ "You unwrench [src].") else if(istype(O, /obj/item/weapon/screwdriver) && unwrenchable) //THIS NEED TO BE DONE DIFFERENTLY, SOMEONE REFACTOR THE TRAY CODE ALREADY diff --git a/code/modules/projectiles/guns/projectile/revolver.dm b/code/modules/projectiles/guns/projectile/revolver.dm index 3be38af11ed..471b5401196 100644 --- a/code/modules/projectiles/guns/projectile/revolver.dm +++ b/code/modules/projectiles/guns/projectile/revolver.dm @@ -147,9 +147,9 @@ /obj/item/weapon/gun/projectile/revolver/russian/attackby(var/obj/item/A as obj, mob/user as mob, params) var/num_loaded = ..() if(num_loaded) - user.visible_message("[user] loads a single bullet into the revolver and spins the chamber.", "You load a single bullet into the chamber and spin it.") + user.visible_message("[user] loads a single bullet into the revolver and spins the chamber.", "You load a single bullet into the chamber and spin it.") else - user.visible_message("[user] spins the chamber of the revolver.", "You spin the revolver's chamber.") + user.visible_message("[user] spins the chamber of the revolver.", "You spin the revolver's chamber.") if(get_ammo() > 0) Spin() update_icon() @@ -158,7 +158,7 @@ /obj/item/weapon/gun/projectile/revolver/russian/attack_self(mob/user as mob) if(!spun && can_shoot()) - user.visible_message("[user] spins the chamber of the revolver.", "You spin the revolver's chamber.") + user.visible_message("[user] spins the chamber of the revolver.", "You spin the revolver's chamber.") Spin() else var/num_unloaded = 0 @@ -170,7 +170,7 @@ CB.update_icon() num_unloaded++ if (num_unloaded) - user << "You unload [num_unloaded] shell\s from [src]!" + user << "You unload [num_unloaded] shell\s from [src]." else user << "[src] is empty." diff --git a/code/modules/reagents/reagent_containers/syringes.dm b/code/modules/reagents/reagent_containers/syringes.dm index 49ee7a356d4..3e391dff091 100644 --- a/code/modules/reagents/reagent_containers/syringes.dm +++ b/code/modules/reagents/reagent_containers/syringes.dm @@ -106,7 +106,7 @@ src.reagents.update_total() src.on_reagent_change() src.reagents.handle_reactions() - user.visible_message("[user] takes a blood sample from [target].") + user.visible_message("[user] takes a blood sample from [target].") else //if not mob if(!target.reagents.total_volume) diff --git a/code/modules/reagents/reagent_dispenser.dm b/code/modules/reagents/reagent_dispenser.dm index 5c2928a6556..ab72b62f722 100644 --- a/code/modules/reagents/reagent_dispenser.dm +++ b/code/modules/reagents/reagent_dispenser.dm @@ -149,11 +149,11 @@ if((!istype(user)) || (user.stat)) return if(cups <= 0) - user << "What? No cups?" + user << "No cups left!" return cups-- user.put_in_hands(new /obj/item/weapon/reagent_containers/food/drinks/sillycup) - user.visible_message("[user] gets a cup from [src].","You get a cup from [src].") + user.visible_message("[user] gets a cup from [src].","You get a cup from [src].") /obj/structure/reagent_dispensers/water_cooler/attackby(var/obj/item/I, var/mob/user, params) if(istype(I, /obj/item/weapon/paper)) diff --git a/code/modules/recycling/disposal.dm b/code/modules/recycling/disposal.dm index 78133825971..04b09332466 100644 --- a/code/modules/recycling/disposal.dm +++ b/code/modules/recycling/disposal.dm @@ -134,7 +134,7 @@ user.drop_item() I.loc = src - user.visible_message("[user.name] places \the [I] into \the [src].", \ + user.visible_message("[user.name] places \the [I] into \the [src].", \ "You place \the [I] into \the [src].") update() diff --git a/code/modules/recycling/sortingmachinery.dm b/code/modules/recycling/sortingmachinery.dm index 1900c979236..19d4496b315 100644 --- a/code/modules/recycling/sortingmachinery.dm +++ b/code/modules/recycling/sortingmachinery.dm @@ -38,15 +38,15 @@ else if(istype(W, /obj/item/weapon/pen)) var/str = copytext(sanitize(input(user,"Label text?","Set label","")),1,MAX_NAME_LEN) if(!str || !length(str)) - user << "Invalid text." + user << "Invalid text!" return - user.visible_message("[user] labels [src] as [str].") + user.visible_message("[user] labels [src] as [str].") name = "[name] ([str])" else if(istype(W, /obj/item/stack/wrapping_paper) && !giftwrapped) var/obj/item/stack/wrapping_paper/WP = W if(WP.use(3)) - user.visible_message("[user] wraps the package in festive paper!") + user.visible_message("[user] wraps the package in festive paper!") giftwrapped = 1 if(istype(wrapped, /obj/structure/closet/crate)) icon_state = "giftcrate" @@ -92,9 +92,9 @@ else if(istype(W, /obj/item/weapon/pen)) var/str = copytext(sanitize(input(user,"Label text?","Set label","")),1,MAX_NAME_LEN) if(!str || !length(str)) - user << "Invalid text." + user << "Invalid text!" return - user.visible_message("[user] labels [src] as [str].") + user.visible_message("[user] labels [src] as [str].") name = "[name] ([str])" else if(istype(W, /obj/item/stack/wrapping_paper) && !giftwrapped) @@ -102,7 +102,7 @@ if(WP.use(1)) icon_state = "giftcrate[wrapped.w_class]" giftwrapped = 1 - user.visible_message("[user] wraps the package in festive paper!") + user.visible_message("[user] wraps the package in festive paper!") if(WP.amount <= 0 && !WP.loc) //if we used our last wrapping paper, drop a cardboard tube new /obj/item/weapon/c_tube( get_turf(user) ) else @@ -176,10 +176,10 @@ user << "You need more paper!" return else - user << "The object you are trying to wrap is unsuitable for the sorting machinery." + user << "The object you are trying to wrap is unsuitable for the sorting machinery!" return - user.visible_message("[user] wraps [target].") + user.visible_message("[user] wraps [target].") user.attack_log += text("\[[time_stamp()]\] Has used [name] on [target]") if(amount <= 0 && !src.loc) //if we used our last wrapping paper, drop a cardboard tube diff --git a/code/modules/surgery/appendectomy.dm b/code/modules/surgery/appendectomy.dm index 7ba9ad03ba0..0ba1db2da7c 100644 --- a/code/modules/surgery/appendectomy.dm +++ b/code/modules/surgery/appendectomy.dm @@ -15,17 +15,17 @@ /datum/surgery_step/extract_appendix/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) A = locate() in target.internal_organs if(A) - user.visible_message("[user] begins to extract [target]'s appendix.") + user.visible_message("[user] begins to extract [target]'s appendix.", "You begin to extract [target]'s appendix...") else - user.visible_message("[user] looks for an appendix in [target].") + user.visible_message("[user] looks for an appendix in [target].", "You look for an appendix in [target]...") /datum/surgery_step/extract_appendix/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) if(A) - user.visible_message("[user] successfully removes [target]'s appendix!") + user.visible_message("[user] successfully removes [target]'s appendix!", "You successfully removes [target]'s appendix.") A.loc = get_turf(target) target.internal_organs -= A for(var/datum/disease/appendicitis in target.viruses) appendicitis.cure() else - user.visible_message("[user] can't find an appendix in [target]!") + user << "You can't find an appendix in [target]!" return 1 \ No newline at end of file diff --git a/code/modules/surgery/brain_removal.dm b/code/modules/surgery/brain_removal.dm index 41c3b4ee68c..0d57fb6f9a2 100644 --- a/code/modules/surgery/brain_removal.dm +++ b/code/modules/surgery/brain_removal.dm @@ -14,13 +14,13 @@ /datum/surgery_step/extract_brain/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) B = target.getorgan(/obj/item/organ/brain) if(B) - user.visible_message("[user] begins to extract [target]'s brain.") + user.visible_message("[user] begins to extract [target]'s brain.", "You begin to extract [target]'s brain...") else - user.visible_message("[user] looks for a brain in [target].") + user.visible_message("[user] looks for a brain in [target].", "You look for a brain in [target]...") /datum/surgery_step/extract_brain/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) if(B) - user.visible_message("[user] successfully removes [target]'s brain!") + user.visible_message("[user] successfully removes [target]'s brain!", "You successfully remove [target]'s brain.") B.loc = get_turf(target) B.transfer_identity(target) target.internal_organs -= B @@ -30,7 +30,7 @@ H.apply_damage(25,"brute","head") add_logs(user, target, "debrained", addition="INTENT: [uppertext(user.a_intent)]") else - user.visible_message("[user] can't find a brain in [target]!") + user << "You can't find a brain in [target]!" return 1 diff --git a/code/modules/surgery/cavity_implant.dm b/code/modules/surgery/cavity_implant.dm index 289dadeec2d..4373e3c2a8b 100644 --- a/code/modules/surgery/cavity_implant.dm +++ b/code/modules/surgery/cavity_implant.dm @@ -19,27 +19,27 @@ IC = I break if(tool) - user.visible_message("[user] begins to insert [tool] into [target]'s [target_zone].") + user.visible_message("[user] begins to insert [tool] into [target]'s [target_zone].", "You begin to insert [tool] into [target]'s [target_zone]...") else - user.visible_message("[user] checks for items in [target]'s [target_zone].") + user.visible_message("[user] checks for items in [target]'s [target_zone].", "You check for items in [target]'s [target_zone]...") /datum/surgery_step/handle_cavity/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) if(tool) if(IC || tool.w_class > 3 || NODROP in tool.flags || tool.GetTypeInAllContents(/obj/item/weapon/disk/nuclear) || istype(tool, /obj/item/weapon/disk/nuclear) || istype(tool, /obj/item/organ)) - user.visible_message("[user] can't seem to fit [tool] in [target]'s [target_zone].") + user << "You can't seem to fit [tool] in [target]'s [target_zone]!" return 0 else - user.visible_message("[user] stuffs [tool] into [target]'s [target_zone]!") + user.visible_message("[user] stuffs [tool] into [target]'s [target_zone]!", "You stuff [tool] into [target]'s [target_zone].") user.drop_item() target.internal_organs += tool tool.loc = target return 1 else if(IC) - user.visible_message("[user] pulls [IC] out of [target]'s [target_zone]!") + user.visible_message("[user] pulls [IC] out of [target]'s [target_zone]!", "You pull [IC] out of [target]'s [target_zone].") user.put_in_hands(IC) target.internal_organs -= IC return 1 else - user.visible_message("[user] doesn't find anything in [target]'s [target_zone].") + user << "You don't find anything in [target]'s [target_zone]." return 0 \ No newline at end of file diff --git a/code/modules/surgery/core_removal.dm b/code/modules/surgery/core_removal.dm index 2f8dff6988f..6a38e160560 100644 --- a/code/modules/surgery/core_removal.dm +++ b/code/modules/surgery/core_removal.dm @@ -11,14 +11,13 @@ time = 16 /datum/surgery_step/extract_core/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] begins to extract a core from [target].") + user.visible_message("[user] begins to extract a core from [target].", "You begin to extract a core from [target]...") /datum/surgery_step/extract_core/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) var/mob/living/simple_animal/slime/slime = target if(slime.cores > 0) slime.cores-- - user.visible_message("[user] successfully extracts a core from [target]!") - user << "[slime.cores] core\s remaining." + user.visible_message("[user] successfully extracts a core from [target]!", "You successfully extract a core from [target]. [slime.cores] core\s remaining.") new slime.coretype(slime.loc) @@ -28,5 +27,5 @@ else return 0 else - user.visible_message("There aren't any cores left in [target].") + user << "There aren't any cores left in [target]!" return 1 \ No newline at end of file diff --git a/code/modules/surgery/cybernetic_implants.dm b/code/modules/surgery/cybernetic_implants.dm index 0e4312f7263..3f4dcb5210c 100644 --- a/code/modules/surgery/cybernetic_implants.dm +++ b/code/modules/surgery/cybernetic_implants.dm @@ -2,7 +2,7 @@ #define MAX_CHEST_IMPLANT 3 /datum/surgery_step/cybernetic_implant/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/cybernetic_implant/implant, datum/surgery/surgery) - user.visible_message("[user] begins to implant [target] with [implant].") + user.visible_message("[user] begins to implant [target] with [implant].", "You begin to implant [target] with [implant]...") //[[[[EYES]]]] /datum/surgery/eye_cybernetic_implant/eyes @@ -68,9 +68,9 @@ /datum/surgery_step/cybernetic_implant/proc/insert(mob/user, mob/living/carbon/target, obj/item/cybernetic_implant/implant,target_zone,full) if(full) - user.visible_message("[user] can't seem to implant anything else into the [target]'s [target_zone].") + user << "You can't seem to implant anything else into the [target]'s [target_zone]!" else - user.visible_message("[user] inserts [implant] into the [target]'s [target_zone == "head" ? "brain" : target_zone]!") + user.visible_message("[user] inserts [implant] into the [target]'s [target_zone == "head" ? "brain" : target_zone]!", "You insert [implant] into the [target]'s [target_zone == "head" ? "brain" : target_zone].") implant.owner = target implant.function() user.drop_item() diff --git a/code/modules/surgery/generic_steps.dm b/code/modules/surgery/generic_steps.dm index 7683c9444ff..b31ec1afe24 100644 --- a/code/modules/surgery/generic_steps.dm +++ b/code/modules/surgery/generic_steps.dm @@ -5,7 +5,7 @@ time = 24 /datum/surgery_step/incise/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] begins to make an incision in [target]'s [parse_zone(target_zone)].") + user.visible_message("[user] begins to make an incision in [target]'s [parse_zone(target_zone)].", "You begin to make an incision in [target]'s [parse_zone(target_zone)]...") @@ -15,7 +15,7 @@ time = 48 /datum/surgery_step/clamp_bleeders/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] begins to clamp bleeders in [target]'s [parse_zone(target_zone)].") + user.visible_message("[user] begins to clamp bleeders in [target]'s [parse_zone(target_zone)].", "You begin to clamp bleeders in [target]'s [parse_zone(target_zone)]...") //retract skin @@ -24,7 +24,7 @@ time = 32 /datum/surgery_step/retract_skin/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] begins to retract the skin in [target]'s [parse_zone(target_zone)].") + user.visible_message("[user] begins to retract the skin in [target]'s [parse_zone(target_zone)].", "You begin to retract the skin in [target]'s [parse_zone(target_zone)]...") @@ -34,7 +34,7 @@ time = 32 /datum/surgery_step/close/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] begins to mend the incision in [target]'s [parse_zone(target_zone)].") + user.visible_message("[user] begins to mend the incision in [target]'s [parse_zone(target_zone)].", "You begin to mend the incision in [target]'s [parse_zone(target_zone)]...") /datum/surgery_step/close/tool_check(mob/user, obj/item/tool) @@ -62,7 +62,7 @@ time = 64 /datum/surgery_step/saw/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] begins to saw through the bone in [target]'s [parse_zone(target_zone)].") + user.visible_message("[user] begins to saw through the bone in [target]'s [parse_zone(target_zone)].", "You begin to saw through the bone in [target]'s [parse_zone(target_zone)]...") diff --git a/code/modules/surgery/helpers.dm b/code/modules/surgery/helpers.dm index 0f399f50677..e3ca48899f1 100644 --- a/code/modules/surgery/helpers.dm +++ b/code/modules/surgery/helpers.dm @@ -45,7 +45,7 @@ if(procedure.location == "anywhere") // if location == "anywhere" change location to the surgeon's target, otherwise leave location as is. procedure.location = user.zone_sel.selecting M.surgeries += procedure - user.visible_message("[user] drapes [I] over [M]'s [parse_zone(procedure.location)] to prepare for \an [procedure.name].") + user.visible_message("[user] drapes [I] over [M]'s [parse_zone(procedure.location)] to prepare for \an [procedure.name].", "You drape [I] over [M]'s [parse_zone(procedure.location)] to prepare for \an [procedure.name].") add_logs(user, M, "operated", addition="Operation type: [procedure.name]") return 1 diff --git a/code/modules/surgery/implant_removal.dm b/code/modules/surgery/implant_removal.dm index 97277220159..8e21fae2ff2 100644 --- a/code/modules/surgery/implant_removal.dm +++ b/code/modules/surgery/implant_removal.dm @@ -19,19 +19,19 @@ I = W break if(I) - user.visible_message("[user] begins to extract [I] from [target]'s [target_zone].") + user.visible_message("[user] begins to extract [I] from [target]'s [target_zone].", "You begin to extract [I] from [target]'s [target_zone]...") else - user.visible_message("[user] looks for an implant in [target]'s [target_zone].") + user.visible_message("[user] looks for an implant in [target]'s [target_zone].", "You look for an implant in [target]'s [target_zone]...") /datum/surgery_step/extract_implant/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) if(I) - user.visible_message("[user] successfully removes [I] from [target]'s [target_zone]!") + user.visible_message("[user] successfully removes [I] from [target]'s [target_zone]!", "You successfully remove [I] from [target]'s [target_zone].") if(istype(I, /obj/item/weapon/implant/loyalty)) - target << "You feel a sense of liberation as Nanotrasen's grip on your mind fades away." + target << "You feel a sense of liberation as Nanotrasen's grip on your mind fades away." qdel(I) if(istype(target, /mob/living/carbon/human)) var/mob/living/carbon/human/H = target H.sec_hud_set_implants() else - user.visible_message("[user] can't find anything in [target]'s [target_zone].") + user << "You can't find anything in [target]'s [target_zone]!" return 1 diff --git a/code/modules/surgery/limb augmentation.dm b/code/modules/surgery/limb augmentation.dm index f9a26f9f49a..b520fb5a4e8 100644 --- a/code/modules/surgery/limb augmentation.dm +++ b/code/modules/surgery/limb augmentation.dm @@ -10,7 +10,7 @@ /datum/surgery_step/replace/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] begins to sever the muscles on [target]'s [parse_zone(user.zone_sel.selecting)]!") + user.visible_message("[user] begins to sever the muscles on [target]'s [parse_zone(user.zone_sel.selecting)].", "You begin to sever the muscles on [target]'s [parse_zone(user.zone_sel.selecting)]...") /datum/surgery_step/add_limb @@ -24,9 +24,9 @@ /datum/surgery_step/add_limb/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) L = new_organ if(L) - user.visible_message("[user] begins to augment [target]'s [parse_zone(user.zone_sel.selecting)].") + user.visible_message("[user] begins to augment [target]'s [parse_zone(user.zone_sel.selecting)].", "You begin to augment [target]'s [parse_zone(user.zone_sel.selecting)]...") else - user.visible_message("[user] looks for [target]'s [parse_zone(user.zone_sel.selecting)].") + user.visible_message("[user] looks for [target]'s [parse_zone(user.zone_sel.selecting)].", "You look for [target]'s [parse_zone(user.zone_sel.selecting)]...") @@ -46,7 +46,7 @@ if(L) if(ishuman(target)) var/mob/living/carbon/human/H = target - user.visible_message("[user] successfully augments [target]'s [parse_zone(target_zone)]!") + user.visible_message("[user] successfully augments [target]'s [parse_zone(target_zone)]!", "You successfully augment [target]'s [parse_zone(target_zone)].") L.loc = get_turf(target) H.organs -= L switch(target_zone) @@ -72,5 +72,5 @@ H.update_augments() //Gives them the Cyber limb overlay add_logs(user, target, "augmented", addition="by giving him new [parse_zone(target_zone)] INTENT: [uppertext(user.a_intent)]") else - user.visible_message("[user] [target] has no organic [parse_zone(target_zone)] there!") + user << "[target] has no organic [parse_zone(target_zone)] there!" return 1 diff --git a/code/modules/surgery/lipoplasty.dm b/code/modules/surgery/lipoplasty.dm index 2f3645a5df3..88f2cd2f4d1 100644 --- a/code/modules/surgery/lipoplasty.dm +++ b/code/modules/surgery/lipoplasty.dm @@ -13,10 +13,10 @@ time = 64 /datum/surgery_step/cut_fat/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] begins to cut away [target]'s excess fat!") + user.visible_message("[user] begins to cut away [target]'s excess fat.", "You begin to cut away [target]'s excess fat...") /datum/surgery_step/cut_fat/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] cuts [target]'s excess fat loose!") + user.visible_message("[user] cuts [target]'s excess fat loose!", "You cut [target]'s excess fat loose.") return 1 //remove fat @@ -25,10 +25,10 @@ time = 32 /datum/surgery_step/remove_fat/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] begins to extract [target]'s loose fat!") + user.visible_message("[user] begins to extract [target]'s loose fat!", "You begin to extract [target]'s loose fat...") /datum/surgery_step/remove_fat/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] extracts [target]'s fat!") + user.visible_message("[user] extracts [target]'s fat!", "You extract [target]'s fat.") target.overeatduration = 0 //patient is unfatted var/removednutriment = target.nutrition target.nutrition = NUTRITION_LEVEL_WELL_FED diff --git a/code/modules/surgery/plastic_surgery.dm b/code/modules/surgery/plastic_surgery.dm index aa744928a95..e0a4dc96c76 100644 --- a/code/modules/surgery/plastic_surgery.dm +++ b/code/modules/surgery/plastic_surgery.dm @@ -10,15 +10,15 @@ time = 64 /datum/surgery_step/reshape_face/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] begins to alter [target]'s appearance.") + user.visible_message("[user] begins to alter [target]'s appearance.", "You begin to alter [target]'s appearance...") /datum/surgery_step/reshape_face/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) if(target.status_flags & DISFIGURED) target.status_flags &= ~DISFIGURED - user.visible_message("[user] successfully restores [target]'s appearance!") + user.visible_message("[user] successfully restores [target]'s appearance!", "You successfully restore [target]'s appearance.") else var/oldname = target.real_name target.real_name = random_name(target.gender) var/newname = target.real_name //something about how the code handles names required that I use this instead of target.real_name - user.visible_message("[user] alters [oldname]'s appearance completely, they are now [newname]!") + user.visible_message("[user] alters [oldname]'s appearance completely, they are now [newname]!", "You alter [oldname]'s appearance completely, they are now [newname].") return 1 \ No newline at end of file diff --git a/code/modules/surgery/remove_embedded_object.dm b/code/modules/surgery/remove_embedded_object.dm index 749faa22698..33968dd8968 100644 --- a/code/modules/surgery/remove_embedded_object.dm +++ b/code/modules/surgery/remove_embedded_object.dm @@ -18,9 +18,9 @@ /datum/surgery_step/remove_object/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) L = new_organ if(L) - user.visible_message("[user] looks for objects embedded in [target]'s [parse_zone(user.zone_sel.selecting)].") + user.visible_message("[user] looks for objects embedded in [target]'s [parse_zone(user.zone_sel.selecting)].", "You look for objects embedded in [target]'s [parse_zone(user.zone_sel.selecting)]...") else - user.visible_message("[user] looks for [target]'s [parse_zone(user.zone_sel.selecting)].") + user.visible_message("[user] looks for [target]'s [parse_zone(user.zone_sel.selecting)].", "You look for [target]'s [parse_zone(user.zone_sel.selecting)]...") /datum/surgery_step/remove_object/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) @@ -34,11 +34,11 @@ L.embedded_objects -= I if(objects > 0) - user.visible_message("[user] sucessfully removes [objects] objects from [H]'s [L.getDisplayName()]!") + user.visible_message("[user] sucessfully removes [objects] objects from [H]'s [L.getDisplayName()]!", "You sucessfully remove [objects] objects from [H]'s [L.getDisplayName()].") else - user.visible_message("[user] finds no objects embedded in [H]'s [L.getDisplayName()].") + user << "You find no objects embedded in [H]'s [L.getDisplayName()]!" else - user.visible_message("[user] can't find [target]'s [parse_zone(user.zone_sel.selecting)], let alone any objects embedded in it!") + user << "You can't find [target]'s [parse_zone(user.zone_sel.selecting)], let alone any objects embedded in it!" return 1 \ No newline at end of file