diff --git a/code/game/objects/structures/railings.dm b/code/game/objects/structures/railings.dm index b684508801c..541db634980 100644 --- a/code/game/objects/structures/railings.dm +++ b/code/game/objects/structures/railings.dm @@ -5,6 +5,9 @@ icon_state = "railing" density = TRUE anchored = TRUE + /// armor more or less consistent with grille. max_integrity about one time and a half that of a grille. + armor = list(MELEE = 50, BULLET = 70, LASER = 70, ENERGY = 100, BOMB = 10, BIO = 100, RAD = 100, FIRE = 0, ACID = 0) + max_integrity = 75 var/climbable = TRUE ///Initial direction of the railing.