From de4c7faa7771a92f0fe01b47b268da0ab25cff64 Mon Sep 17 00:00:00 2001 From: Ghom <42542238+Ghommie@users.noreply.github.com> Date: Sun, 11 Jul 2021 02:41:27 +0200 Subject: [PATCH] Less absurd sturdiness for railings, more in line with grilles now. (#60111) --- code/game/objects/structures/railings.dm | 3 +++ 1 file changed, 3 insertions(+) diff --git a/code/game/objects/structures/railings.dm b/code/game/objects/structures/railings.dm index b684508801c..541db634980 100644 --- a/code/game/objects/structures/railings.dm +++ b/code/game/objects/structures/railings.dm @@ -5,6 +5,9 @@ icon_state = "railing" density = TRUE anchored = TRUE + /// armor more or less consistent with grille. max_integrity about one time and a half that of a grille. + armor = list(MELEE = 50, BULLET = 70, LASER = 70, ENERGY = 100, BOMB = 10, BIO = 100, RAD = 100, FIRE = 0, ACID = 0) + max_integrity = 75 var/climbable = TRUE ///Initial direction of the railing.