Unconscious and Knockdown are now status effects (#28696)

* Unconscious and Knockdown are now status effects

* Fixes #28628

* fixes borgs

* the terrifying second argument

* Much better
This commit is contained in:
Joan Lung
2017-06-23 12:00:49 -04:00
committed by Jordan Brown
parent 06f2b4f45e
commit deae811756
58 changed files with 376 additions and 325 deletions
@@ -77,7 +77,7 @@
var/cooldown = 0
var/on = 1
/obj/item/weapon/melee/classic_baton/attack(mob/target, mob/living/user)
/obj/item/weapon/melee/classic_baton/attack(mob/living/target, mob/living/user)
if(!on)
return ..()