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Replaced /proc/is_sharp() with /obj/item/proc/is_sharp().
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@@ -136,6 +136,7 @@
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materials = list(MAT_METAL=50)
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origin_tech = "materials=1;engineering=1"
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attack_verb = list("bashed", "bludgeoned", "thrashed", "whacked")
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sharpness = IS_SHARP
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/obj/item/weapon/shovel/spade
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name = "spade"
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