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Adds notice-span to visible_messages with no spans (#46044)
About The Pull Request Adds 'notice' span class to all visible_messages which had no span class, making all those black messages blue. Why It's Good For The Game This should help differentiate action-messages from talking-messages in the chat. More actions will be blue, thus black talking-messages should pop out more.
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@@ -300,7 +300,7 @@
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silent = FALSE // otherwise make sure they are dropped
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if(!silent)
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visible_message("[O] fades away!")
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visible_message("<span class='notice'>[O] fades away!</span>")
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qdel(O)
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#undef HOLODECK_CD
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@@ -106,7 +106,7 @@
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/obj/structure/holohoop/attackby(obj/item/W as obj, mob/user as mob, params)
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if(get_dist(src,user)<2)
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if(user.transferItemToLoc(W, drop_location()))
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visible_message("<span class='warning'> [user] dunks [W] into \the [src]!</span>")
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visible_message("<span class='warning'>[user] dunks [W] into \the [src]!</span>")
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/obj/structure/holohoop/attack_hand(mob/user)
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. = ..()
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