From df25be67243f2f6b0f4a1396de4eeb493fa19264 Mon Sep 17 00:00:00 2001 From: Roxy <94389951+SapphoQueer@users.noreply.github.com> Date: Tue, 16 Sep 2025 13:17:15 +0200 Subject: [PATCH] Makes ash accretion module inseperable from mining modsuits once more (#4679) ## About The Pull Request title, can't crowbar it out of the mining mod anymore. ## Why It's Good For The Game The ash accretion module gives a major speedboost + armor buff on lavaland... but also on the surface of maps like icebox and moonstation. Being able to get a methspeed syndicatemod with 80-90% melee resist as long as you're outside in the process. As it turns out, this may not be fun to fight against, or intended for that matter. ## Proof Of Testing 1 line change
Screenshots/Videos
## Changelog :cl: balance: Makes the ash accretion module unable to be removed from mining modsuits. /:cl: --- code/modules/mod/modules/modules_supply.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mod/modules/modules_supply.dm b/code/modules/mod/modules/modules_supply.dm index a87c3f39cc0..4ba54760aca 100644 --- a/code/modules/mod/modules/modules_supply.dm +++ b/code/modules/mod/modules/modules_supply.dm @@ -369,7 +369,7 @@ desc = "A module that collects ash from the terrain, covering the suit in a protective layer, this layer is \ lost when moving across standard terrain." icon_state = "ash_accretion" - removable = TRUE // BUBBER EDIT CHANGE - ORIGINAL: removable = FALSE + removable = FALSE incompatible_modules = list(/obj/item/mod/module/ash_accretion) overlay_state_inactive = "module_ash" use_mod_colors = TRUE