From df2a59b54be86af764aadfe9a6fc2716b606713f Mon Sep 17 00:00:00 2001 From: ShizCalev Date: Tue, 9 Aug 2022 18:46:24 -0400 Subject: [PATCH] Finishes morgue cadaver config comments (#69098) Fixes morgue cadaver config comments (forgot to finish them) --- config/game_options.txt | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) diff --git a/config/game_options.txt b/config/game_options.txt index 5e9d1f69705..e6eb12680d5 100644 --- a/config/game_options.txt +++ b/config/game_options.txt @@ -388,15 +388,19 @@ ROUNDSTART_RACES ethereal #ROUNDSTART_NO_HARD_CHECK felinid ## Disable roundstart species morgue cadavers? -## (This is recommended enabled for the chance for nonhuman species to have possible replacement organs) +## Cadavers in the morgue at the start of the round will be randomly picked from all enabled ROUNDSTART_RACES +## Recommended to leave this commented out so nonhuman species will have viable replacement bodies / organs when they die. # MORGUE_CADAVER_DISABLE_NONHUMANS ## Morgue Cadaver Species Probability -## Probability for +## The probability for nonhuman cadavers to spawn in the morgue. +## Only used if MORGUE_CADAVER_DISABLE_NONHUMANS is commented out +## If left undefined, defaults to 50%. MORGUE_CADAVER_OTHER_SPECIES_PROBABILITY 50 -## A single specific Species ID to supplement humans. Only used if USE_ALL_ROUNDSTART_RACES_FOR_CADAVERS is off. +## A single specific Species ID to supplement human morgue cadavers. ## Set MORGUE_CADAVER_OTHER_SPECIES_PROBABILITY to determine the chances between being a human and this specific species. +## Only used if MORGUE_CADAVER_DISABLE_NONHUMANS is commented out ## Prob = 100 means all corpses will be this race. #MORGUE_CADAVER_OVERRIDE_SPECIES lizard