diff --git a/code/modules/holodeck/holo_effect.dm b/code/modules/holodeck/holo_effect.dm index da2486faa92..8923def4221 100644 --- a/code/modules/holodeck/holo_effect.dm +++ b/code/modules/holodeck/holo_effect.dm @@ -74,6 +74,7 @@ if(islist(mobtype)) mobtype = pick(mobtype) mob = new mobtype(loc) + mob.flags_1 |= HOLOGRAM_1 // these vars are not really standardized but all would theoretically create stuff on death for(var/v in list("butcher_results","corpse","weapon1","weapon2","blood_volume") & mob.vars)