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[MIRROR] Drastic Lag Mitigation Subsystem: SSlag_switch (#6786)
* Drastic Lag Mitigation Subsystem: SSlag_switch (#59717) Requested by oranges and inspired by the upcoming event. A new subsyetem, non-processing (for now), aimed at providing some toggle switches that can be flipped as a last ditch effort to save some CPU cycles by sacrificing some non-critical mechanics. Below you can see each individual toggle. Screenshot of the admin panel: image Surely there are more opportunities for toggles I missed, but adding new ones is not very difficult at all. Why It's Good For The Game Better performance during extreme pop, I hope. Changelog cl code: Introduces the Lag Switch subsystem for when a smoother experience is worth trading a few bells and whistles for. Performance enhancement measures can be togged by admins with the Show Lag Switches admin verb or enabled automatically at a pop amount set via config. config: Added a new config var: number/auto_lag_switch_pop * Drastic Lag Mitigation Subsystem: SSlag_switch * mirrored the changes to the modular file Co-authored-by: Wayland-Smithy <64715958+Wayland-Smithy@users.noreply.github.com> Co-authored-by: Useroth <37159550+Useroth@users.noreply.github.com>
This commit is contained in:
@@ -590,15 +590,12 @@
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set category = "Server"
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set desc="People can't enter"
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set name="Toggle Entering"
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GLOB.enter_allowed = !( GLOB.enter_allowed )
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if (!( GLOB.enter_allowed ))
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to_chat(world, "<B>New players may no longer enter the game.</B>", confidential = TRUE)
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else
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to_chat(world, "<B>New players may now enter the game.</B>", confidential = TRUE)
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log_admin("[key_name(usr)] toggled new player game entering.")
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message_admins(span_adminnotice("[key_name_admin(usr)] toggled new player game entering."))
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world.update_status()
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SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Entering", "[GLOB.enter_allowed ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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if(!SSlag_switch.initialized)
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return
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SSlag_switch.set_measure(DISABLE_NON_OBSJOBS, !SSlag_switch.measures[DISABLE_NON_OBSJOBS])
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log_admin("[key_name(usr)] toggled new player game entering. Lag Switch at index ([DISABLE_NON_OBSJOBS])")
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message_admins("[key_name_admin(usr)] toggled new player game entering [SSlag_switch.measures[DISABLE_NON_OBSJOBS] ? "OFF" : "ON"].")
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SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Entering", "[!SSlag_switch.measures[DISABLE_NON_OBSJOBS] ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/datum/admins/proc/toggleAI()
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set category = "Server"
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@@ -828,6 +825,9 @@
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tgui_alert(usr, "You cannot manage jobs before the job subsystem is initialized!")
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return
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if(SSlag_switch.measures[DISABLE_NON_OBSJOBS])
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dat += "<div class='notice red' style='font-size: 125%'>Lag Switch \"Disable non-observer late joining\" is ON. Only Observers may join!</div>"
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dat += "<table>"
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for(var/j in SSjob.occupations)
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@@ -960,3 +960,31 @@
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"Admin login: [key_name(src)]")
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if(string)
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message_admins("[string]")
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/datum/admins/proc/show_lag_switch_panel()
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set category = "Admin.Game"
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set name = "Show Lag Switches"
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set desc="Display the controls for drastic lag mitigation measures."
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if(!SSlag_switch.initialized)
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to_chat(usr, span_notice("The Lag Switch subsystem has not yet been initialized."))
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return
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if(!check_rights())
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return
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var/list/dat = list("<html><head><meta http-equiv='Content-Type' content='text/html; charset=UTF-8'><title>Lag Switches</title></head><body><h2><B>Lag (Reduction) Switches</B></h2>")
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dat += "Automatic Trigger: <a href='?_src_=holder;[HrefToken()];change_lag_switch_option=TOGGLE_AUTO'><b>[SSlag_switch.auto_switch ? "On" : "Off"]</b></a><br/>"
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dat += "Population Threshold: <a href='?_src_=holder;[HrefToken()];change_lag_switch_option=NUM'><b>[SSlag_switch.trigger_pop]</b></a><br/>"
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dat += "Slowmode Cooldown (toggle On/Off below): <a href='?_src_=holder;[HrefToken()];change_lag_switch_option=SLOWCOOL'><b>[SSlag_switch.slowmode_cooldown/10] seconds</b></a><br/>"
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dat += "<br/><b>SET ALL MEASURES: <a href='?_src_=holder;[HrefToken()];change_lag_switch=ALL_ON'>ON</a> | <a href='?_src_=holder;[HrefToken()];change_lag_switch=ALL_OFF'>OFF</a></b><br/>"
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dat += "<br/>Disable ghosts zoom and t-ray verbs (except staff): <a href='?_src_=holder;[HrefToken()];change_lag_switch=[DISABLE_GHOST_ZOOM_TRAY]'><b>[SSlag_switch.measures[DISABLE_GHOST_ZOOM_TRAY] ? "On" : "Off"]</b></a><br/>"
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dat += "Disable late joining: <a href='?_src_=holder;[HrefToken()];change_lag_switch=[DISABLE_NON_OBSJOBS]'><b>[SSlag_switch.measures[DISABLE_NON_OBSJOBS] ? "On" : "Off"]</b></a><br/>"
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dat += "<br/>============! MAD GHOSTS ZONE !============<br/>"
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dat += "Disable deadmob keyLoop (except staff, informs dchat): <a href='?_src_=holder;[HrefToken()];change_lag_switch=[DISABLE_DEAD_KEYLOOP]'><b>[SSlag_switch.measures[DISABLE_DEAD_KEYLOOP] ? "On" : "Off"]</b></a><br/>"
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dat += "==========================================<br/>"
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dat += "<br/><b>Measures below can be bypassed with a <abbr title='TRAIT_BYPASS_MEASURES'><u>special trait</u></abbr></b><br/>"
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dat += "Slowmode say verb (informs world): <a href='?_src_=holder;[HrefToken()];change_lag_switch=[SLOWMODE_SAY]'><b>[SSlag_switch.measures[SLOWMODE_SAY] ? "On" : "Off"]</b></a><br/>"
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dat += "Disable runechat: <a href='?_src_=holder;[HrefToken()];change_lag_switch=[DISABLE_RUNECHAT]'><b>[SSlag_switch.measures[DISABLE_RUNECHAT] ? "On" : "Off"]</b></a> - <span style='font-size:80%'>trait applies to speaker</span><br/>"
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dat += "Disable examine icons: <a href='?_src_=holder;[HrefToken()];change_lag_switch=[DISABLE_USR_ICON2HTML]'><b>[SSlag_switch.measures[DISABLE_USR_ICON2HTML] ? "On" : "Off"]</b></a> - <span style='font-size:80%'>trait applies to examiner</span><br/>"
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dat += "</body></html>"
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usr << browse(dat.Join(), "window=lag_switch_panel;size=420x420")
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@@ -31,6 +31,7 @@ GLOBAL_PROTECT(admin_verbs_admin)
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return list(
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/client/proc/invisimin, /*allows our mob to go invisible/visible*/
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// /datum/admins/proc/show_traitor_panel, /*interface which shows a mob's mind*/ -Removed due to rare practical use. Moved to debug verbs ~Errorage
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/datum/admins/proc/show_lag_switch_panel,
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/datum/admins/proc/show_player_panel, /*shows an interface for individual players, with various links (links require additional flags*/
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/datum/verbs/menu/Admin/verb/playerpanel,
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/client/proc/game_panel, /*game panel, allows to change game-mode etc*/
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@@ -1721,6 +1721,58 @@
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GLOB.station_goals += G
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modify_goals()
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else if(href_list["change_lag_switch"])
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if(!check_rights(R_ADMIN))
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return
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switch(href_list["change_lag_switch"])
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if("ALL_ON")
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SSlag_switch.set_all_measures(TRUE)
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log_admin("[key_name(usr)] turned all Lag Switch measures ON.")
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message_admins("[key_name_admin(usr)] turned all Lag Switch measures ON.")
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if("ALL_OFF")
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SSlag_switch.set_all_measures(FALSE)
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log_admin("[key_name(usr)] turned all Lag Switch measures OFF.")
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message_admins("[key_name_admin(usr)] turned all Lag Switch measures OFF.")
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else
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var/switch_index = text2num(href_list["change_lag_switch"])
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if(!SSlag_switch.set_measure(switch_index, !LAZYACCESS(SSlag_switch.measures, switch_index)))
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to_chat(src, span_danger("Something went wrong when trying to toggle that Lag Switch. Check runtimes for more info."), confidential = TRUE)
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else
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log_admin("[key_name(usr)] turned a Lag Switch measure at index ([switch_index]) [LAZYACCESS(SSlag_switch.measures, switch_index) ? "ON" : "OFF"]")
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message_admins("[key_name_admin(usr)] turned a Lag Switch measure [LAZYACCESS(SSlag_switch.measures, switch_index) ? "ON" : "OFF"]")
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src.show_lag_switch_panel()
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else if(href_list["change_lag_switch_option"])
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if(!check_rights(R_ADMIN))
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return
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switch(href_list["change_lag_switch_option"])
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if("CANCEL")
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if(SSlag_switch.cancel_auto_enable_in_progress())
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log_admin("[key_name(usr)] canceled the automatic Lag Switch activation in progress.")
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message_admins("[key_name_admin(usr)] canceled the automatic Lag Switch activation in progress.")
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return // return here to avoid (re)rendering the panel for this case
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if("TOGGLE_AUTO")
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SSlag_switch.toggle_auto_enable()
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log_admin("[key_name(usr)] toggled automatic Lag Switch activation [SSlag_switch.auto_switch ? "ON" : "OFF"].")
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message_admins("[key_name_admin(usr)] toggled automatic Lag Switch activation [SSlag_switch.auto_switch ? "ON" : "OFF"].")
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if("NUM")
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var/new_num = input("Enter new threshold value:", "Num") as null|num
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if(!isnull(new_num))
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SSlag_switch.trigger_pop = new_num
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log_admin("[key_name(usr)] set the Lag Switch automatic trigger pop to [new_num].")
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message_admins("[key_name_admin(usr)] set the Lag Switch automatic trigger pop to [new_num].")
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if("SLOWCOOL")
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var/new_num = input("Enter new cooldown in seconds:", "Num") as null|num
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if(!isnull(new_num))
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SSlag_switch.change_slowmode_cooldown(new_num)
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log_admin("[key_name(usr)] set the Lag Switch slowmode cooldown to [new_num] seconds.")
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message_admins("[key_name_admin(usr)] set the Lag Switch slowmode cooldown to [new_num] seconds.")
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src.show_lag_switch_panel()
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else if(href_list["viewruntime"])
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var/datum/error_viewer/error_viewer = locate(href_list["viewruntime"])
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if(!istype(error_viewer))
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@@ -475,7 +475,7 @@ GLOBAL_VAR(station_nuke_source)
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SSticker.roundend_check_paused = FALSE
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return
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GLOB.enter_allowed = FALSE
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SSlag_switch.set_measure(DISABLE_NON_OBSJOBS, TRUE)
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var/off_station = 0
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var/turf/bomb_location = get_turf(src)
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@@ -32,6 +32,8 @@
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var/externalreplyamount = 0
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///When was the last time we warned them about not cryoing without an ahelp, set to -5 minutes so that rounstart cryo still warns
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COOLDOWN_DECLARE(cryo_warned)
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///Tracks say() usage for ic/dchat while slowmode is enabled
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COOLDOWN_DECLARE(say_slowmode)
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/////////
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//OTHER//
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/////////
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@@ -452,6 +452,7 @@ GLOBAL_LIST_INIT(blacklisted_builds, list(
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view_size.setZoomMode()
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fit_viewport()
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Master.UpdateTickRate()
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SEND_GLOBAL_SIGNAL(COMSIG_GLOB_CLIENT_CONNECT, src)
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//////////////
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//DISCONNECT//
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@@ -182,7 +182,7 @@
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to_chat(usr, span_danger("The round is either not ready, or has already finished..."))
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return
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if(!GLOB.enter_allowed)
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if(SSlag_switch.measures[DISABLE_NON_OBSJOBS])
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to_chat(usr, span_notice("There is an administrative lock on entering the game!"))
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return
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@@ -215,7 +215,10 @@
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ready = PLAYER_NOT_READY
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return FALSE
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var/this_is_like_playing_right = tgui_alert(usr, "Are you sure you wish to observe? You will not be able to play this round!","Player Setup",list("Yes","No"))
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var/less_input_message
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if(SSlag_switch.measures[DISABLE_DEAD_KEYLOOP])
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less_input_message = " - Notice: Observer freelook is currently disabled."
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var/this_is_like_playing_right = tgui_alert(usr, "Are you sure you wish to observe? You will not be able to play this round![less_input_message]","Player Setup",list("Yes","No"))
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if(QDELETED(src) || !src.client || this_is_like_playing_right != "Yes")
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ready = PLAYER_NOT_READY
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@@ -296,10 +299,6 @@
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tgui_alert(usr, get_job_unavailable_error_message(error, rank))
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return FALSE
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if(SSticker.late_join_disabled)
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tgui_alert(usr, "An administrator has disabled late join spawning.")
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return FALSE
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var/arrivals_docked = TRUE
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if(SSshuttle.arrivals)
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close_spawn_windows() //In case we get held up
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@@ -389,7 +388,10 @@
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/mob/dead/new_player/proc/LateChoices()
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var/list/dat = list("<div class='notice'>Round Duration: [DisplayTimeText(world.time - SSticker.round_start_time)]</div>")
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var/list/dat = list()
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if(SSlag_switch.measures[DISABLE_NON_OBSJOBS])
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dat += "<div class='notice red' style='font-size: 125%'>Only Observers may join at this time.</div><br>"
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dat += "<div class='notice'>Round Duration: [DisplayTimeText(world.time - SSticker.round_start_time)]</div>"
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if(SSshuttle.emergency)
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switch(SSshuttle.emergency.mode)
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if(SHUTTLE_ESCAPE)
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@@ -370,6 +370,8 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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return
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client.view_size.setDefault(getScreenSize(client.prefs.widescreenpref))//Let's reset so people can't become allseeing gods
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SStgui.on_transfer(src, mind.current) // Transfer NanoUIs.
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if(mind.current.stat == DEAD && SSlag_switch.measures[DISABLE_DEAD_KEYLOOP])
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to_chat(src, span_warning("To leave your body again use the Ghost verb."))
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mind.current.key = key
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mind.current.client.init_verbs()
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return TRUE
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@@ -525,6 +527,10 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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set name = "View Range"
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set desc = "Change your view range."
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if(SSlag_switch.measures[DISABLE_GHOST_ZOOM_TRAY] && !client?.holder)
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to_chat(usr, span_notice("That verb is currently globally disabled."))
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return
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var/max_view = client.prefs.unlock_content ? GHOST_MAX_VIEW_RANGE_MEMBER : GHOST_MAX_VIEW_RANGE_DEFAULT
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if(client.view_size.getView() == client.view_size.default)
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var/list/views = list()
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@@ -539,6 +545,11 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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/mob/dead/observer/verb/add_view_range(input as num)
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set name = "Add View Range"
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set hidden = TRUE
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if(SSlag_switch.measures[DISABLE_GHOST_ZOOM_TRAY] && !client?.holder)
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to_chat(usr, span_notice("That verb is currently globally disabled."))
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return
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var/max_view = client.prefs.unlock_content ? GHOST_MAX_VIEW_RANGE_MEMBER : GHOST_MAX_VIEW_RANGE_DEFAULT
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if(input)
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client.rescale_view(input, 0, ((max_view*2)+1) - 15)
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@@ -959,6 +970,9 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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set desc = "Toggles a view of sub-floor objects"
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var/static/t_ray_view = FALSE
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if(SSlag_switch.measures[DISABLE_GHOST_ZOOM_TRAY] && !client?.holder && !t_ray_view)
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to_chat(usr, span_notice("That verb is currently globally disabled."))
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return
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t_ray_view = !t_ray_view
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var/list/t_ray_images = list()
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@@ -76,6 +76,9 @@
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var/turf/T = get_turf(src)
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if(mind && mind.name && mind.active && !istype(T.loc, /area/ctf))
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deadchat_broadcast(" has died at <b>[get_area_name(T)]</b>.", "<b>[mind.name]</b>", follow_target = src, turf_target = T, message_type=DEADCHAT_DEATHRATTLE)
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if(SSlag_switch.measures[DISABLE_DEAD_KEYLOOP] && !client?.holder)
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to_chat(src, span_deadsay(span_big("Observer freelook is disabled.\nPlease use Orbit, Teleport, and Jump to look around.")))
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ghostize(TRUE)
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if(mind)
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mind.store_memory("Time of death: [tod]", 0)
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set_drugginess(0)
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@@ -152,6 +152,12 @@ GLOBAL_LIST_INIT(message_modes_stat_limits, list(
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say_dead(original_message)
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return
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if(client && SSlag_switch.measures[SLOWMODE_SAY] && !HAS_TRAIT(src, TRAIT_BYPASS_MEASURES) && !forced && src == usr)
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if(!COOLDOWN_FINISHED(client, say_slowmode))
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to_chat(src, span_warning("Message not sent due to slowmode. Please wait [SSlag_switch.slowmode_cooldown/10] seconds between messages.\n\"[message]\""))
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return
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COOLDOWN_START(client, say_slowmode, SSlag_switch.slowmode_cooldown)
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if(!can_speak_basic(original_message, ignore_spam, forced))
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return
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@@ -349,7 +355,7 @@ GLOBAL_LIST_INIT(message_modes_stat_limits, list(
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//speech bubble
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var/list/speech_bubble_recipients = list()
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for(var/mob/M in listening)
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if(M.client && !M.client.prefs.chat_on_map)
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if(M.client && (!M.client.prefs.chat_on_map || (SSlag_switch.measures[DISABLE_RUNECHAT] && !HAS_TRAIT(src, TRAIT_BYPASS_MEASURES))))
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speech_bubble_recipients.Add(M.client)
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var/image/I = image('icons/mob/talk.dmi', src, "[bubble_type][say_test(message)]", FLY_LAYER)
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I.appearance_flags = APPEARANCE_UI_IGNORE_ALPHA
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@@ -49,6 +49,10 @@
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/mob/proc/add_to_player_list()
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SHOULD_CALL_PARENT(TRUE)
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GLOB.player_list |= src
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if(client.holder)
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GLOB.keyloop_list |= src
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else if(stat != DEAD || !SSlag_switch?.measures[DISABLE_DEAD_KEYLOOP])
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GLOB.keyloop_list |= src
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if(!SSticker?.mode)
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return
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if(stat == DEAD)
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@@ -60,6 +64,7 @@
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/mob/proc/remove_from_player_list()
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SHOULD_CALL_PARENT(TRUE)
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GLOB.player_list -= src
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GLOB.keyloop_list -= src
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if(!SSticker?.mode)
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return
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if(stat == DEAD)
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@@ -77,6 +77,12 @@
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to_chat(src, span_danger("You cannot talk in deadchat (muted)."))
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return
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if(SSlag_switch.measures[SLOWMODE_SAY] && !HAS_TRAIT(src, TRAIT_BYPASS_MEASURES) && src == usr)
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if(!COOLDOWN_FINISHED(client, say_slowmode))
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to_chat(src, span_warning("Message not sent due to slowmode. Please wait [SSlag_switch.slowmode_cooldown/10] seconds between messages.\n\"[message]\""))
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return
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COOLDOWN_START(client, say_slowmode, SSlag_switch.slowmode_cooldown)
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if(src.client.handle_spam_prevention(message,MUTE_DEADCHAT))
|
||||
return
|
||||
|
||||
|
||||
Reference in New Issue
Block a user