diff --git a/_maps/RandomZLevels/centcomAway.dmm b/_maps/RandomZLevels/centcomAway.dmm index 8148d474bcd..cca944ad45b 100644 --- a/_maps/RandomZLevels/centcomAway.dmm +++ b/_maps/RandomZLevels/centcomAway.dmm @@ -154,7 +154,7 @@ "cX" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/weapon/stamp,/turf/simulated/floor/plasteel/shuttle{icon_state = "floor2"},/area/awaymission/centcomAway/hangar) "cY" = (/turf/simulated/floor/plasteel{dir = 9; icon_state = "yellow"},/area/awaymission/centcomAway/general) "cZ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/awaymission/centcomAway/maint) -"da" = (/obj/structure/table,/obj/item/device/flash,/turf/simulated/floor/plasteel/shuttle{icon_state = "floor2"},/area/awaymission/centcomAway/hangar) +"da" = (/obj/structure/table,/obj/item/device/assembly/flash/handheld,/turf/simulated/floor/plasteel/shuttle{icon_state = "floor2"},/area/awaymission/centcomAway/hangar) "db" = (/turf/simulated/floor/plasteel/shuttle{icon_state = "floor2"},/area/awaymission/centcomAway/hangar) "dc" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/plasteel/shuttle,/area/awaymission/centcomAway/hangar) "dd" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 5},/area/awaymission/centcomAway/hangar) @@ -484,7 +484,7 @@ "jp" = (/obj/machinery/computer/card,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaymission/centcomAway/general) "jq" = (/obj/item/weapon/stamp,/obj/structure/table/reinforced,/turf/simulated/floor/plasteel{tag = "icon-vault (EAST)"; icon_state = "vault"; dir = 4},/area/awaymission/centcomAway/general) "jr" = (/obj/structure/table,/obj/item/weapon/firstaid_arm_assembly,/turf/simulated/floor/plasteel{tag = "icon-vault"; icon_state = "vault"},/area/awaymission/centcomAway/hangar) -"js" = (/obj/structure/table,/obj/item/device/flash,/obj/item/device/flash,/turf/simulated/floor/plasteel{tag = "icon-vault"; icon_state = "vault"},/area/awaymission/centcomAway/hangar) +"js" = (/obj/structure/table,/obj/item/device/assembly/flash/handheld,/obj/item/device/assembly/flash/handheld,/turf/simulated/floor/plasteel{tag = "icon-vault"; icon_state = "vault"},/area/awaymission/centcomAway/hangar) "jt" = (/obj/structure/table,/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/turf/simulated/floor/plasteel{tag = "icon-vault"; icon_state = "vault"},/area/awaymission/centcomAway/hangar) "ju" = (/obj/structure/table,/obj/item/device/mmi/radio_enabled,/turf/simulated/floor/plasteel{tag = "icon-vault"; icon_state = "vault"},/area/awaymission/centcomAway/hangar) "jv" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/floor/plasteel{tag = "icon-vault"; icon_state = "vault"},/area/awaymission/centcomAway/hangar) diff --git a/_maps/RandomZLevels/stationCollision.dmm b/_maps/RandomZLevels/stationCollision.dmm index 0bbc955da76..06b3e41b421 100644 --- a/_maps/RandomZLevels/stationCollision.dmm +++ b/_maps/RandomZLevels/stationCollision.dmm @@ -400,7 +400,7 @@ "hJ" = (/turf/simulated/floor/plasteel{icon_state = "red"; dir = 8},/area/awaymission/arrivalblock) "hK" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/plasteel,/area/awaymission/arrivalblock) "hL" = (/obj/structure/table,/obj/item/weapon/storage/fancy/donut_box,/turf/simulated/floor/plasteel,/area/awaymission/arrivalblock) -"hM" = (/obj/structure/table,/obj/item/weapon/restraints/handcuffs,/obj/item/device/flash,/turf/simulated/floor/plasteel,/area/awaymission/arrivalblock) +"hM" = (/obj/structure/table,/obj/item/weapon/restraints/handcuffs,/obj/item/device/assembly/flash/handheld,/turf/simulated/floor/plasteel,/area/awaymission/arrivalblock) "hN" = (/turf/simulated/floor/plasteel{icon_state = "red"; dir = 4},/area/awaymission/arrivalblock) "hO" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/blue,/obj/effect/decal/remains/human,/turf/simulated/floor/plasteel,/area/awaymission/midblock) "hP" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/purple,/turf/simulated/floor/plasteel,/area/awaymission/midblock) diff --git a/_maps/RandomZLevels/undergroundoutpost45.dmm b/_maps/RandomZLevels/undergroundoutpost45.dmm index 9663788b647..ab6550ade5c 100644 --- a/_maps/RandomZLevels/undergroundoutpost45.dmm +++ b/_maps/RandomZLevels/undergroundoutpost45.dmm @@ -195,7 +195,7 @@ "dM" = (/turf/simulated/floor/plasteel{dir = 5; heat_capacity = 1e+006; icon_state = "green"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "dN" = (/obj/structure/closet/secure_closet{icon_broken = "hydrosecurebroken"; icon_closed = "hydrosecure"; icon_locked = "hydrosecure1"; icon_off = "hydrosecureoff"; icon_opened = "hydrosecureopen"; icon_state = "hydrosecure"; locked = 0; name = "botanist's locker"; req_access_txt = "201"},/obj/item/weapon/storage/bag/plants/portaseeder,/obj/item/device/analyzer/plant_analyzer,/obj/item/clothing/mask/bandana,/obj/item/weapon/hatchet,/turf/simulated/floor/plasteel{dir = 4; heat_capacity = 1e+006; icon_state = "vault"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "dO" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{burnt = 1; heat_capacity = 1e+006; icon_state = "panelscorched"; tag = "icon-panelscorched"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) -"dP" = (/obj/structure/closet/secure_closet{icon_broken = "secbroken"; icon_closed = "sec"; icon_locked = "sec1"; icon_off = "secoff"; icon_opened = "secopen"; icon_state = "sec1"; locked = 1; name = "security officer's locker"; req_access_txt = "201"},/obj/item/weapon/storage/belt/security,/obj/item/device/flash/handheld,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 9; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"dP" = (/obj/structure/closet/secure_closet{icon_broken = "secbroken"; icon_closed = "sec"; icon_locked = "sec1"; icon_off = "secoff"; icon_opened = "secopen"; icon_state = "sec1"; locked = 1; name = "security officer's locker"; req_access_txt = "201"},/obj/item/weapon/storage/belt/security,/obj/item/device/assembly/flash/handheld,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 9; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "dQ" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (WEST)"; dir = 8},/obj/structure/stool/bed/chair,/obj/structure/reagent_dispensers/peppertank{pixel_x = 0; pixel_y = 30},/turf/simulated/floor/plasteel{dir = 1; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "dR" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{dir = 5; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) "dS" = (/obj/machinery/door/airlock/security{name = "Security Checkpoint"; req_access_txt = "201"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) @@ -789,7 +789,7 @@ "pi" = (/obj/item/weapon/storage/secure/safe{pixel_x = 5; pixel_y = -27},/turf/simulated/floor/plasteel{dir = 5; heat_capacity = 1e+006; icon_state = "cafeteria"; tag = "icon-cafeteria (NORTHEAST)"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) "pj" = (/obj/structure/filingcabinet,/turf/simulated/floor/plasteel{dir = 10; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) "pk" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/button/door{desc = "A remote control-switch whichs locks the research division down in the event of a biohazard leak or contamination."; id = "UO45_biohazard"; name = "Biohazard Door Control"; pixel_x = 0; pixel_y = -24; req_access_txt = "201"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) -"pl" = (/obj/structure/closet/secure_closet{icon_broken = "secbroken"; icon_closed = "sec"; icon_locked = "sec1"; icon_off = "secoff"; icon_opened = "secopen"; icon_state = "sec1"; locked = 1; name = "security officer's locker"; req_access_txt = "201"},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/item/weapon/restraints/handcuffs,/obj/item/device/flash/handheld,/obj/item/weapon/reagent_containers/spray/pepper,/turf/simulated/floor/plasteel{dir = 6; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) +"pl" = (/obj/structure/closet/secure_closet{icon_broken = "secbroken"; icon_closed = "sec"; icon_locked = "sec1"; icon_off = "secoff"; icon_opened = "secopen"; icon_state = "sec1"; locked = 1; name = "security officer's locker"; req_access_txt = "201"},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/item/weapon/restraints/handcuffs,/obj/item/device/assembly/flash/handheld,/obj/item/weapon/reagent_containers/spray/pepper,/turf/simulated/floor/plasteel{dir = 6; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) "pm" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{broken = 1; heat_capacity = 1e+006; icon_state = "platingdmg3"; tag = "icon-platingdmg3"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"}) "pn" = (/obj/structure/flora/kirbyplants{layer = 5},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 10; heat_capacity = 1e+006; icon_state = "neutral"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"}) "po" = (/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "neutralcorner"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"}) diff --git a/_maps/map_files/AsteroidStation/Asteroidstation.dmm b/_maps/map_files/AsteroidStation/Asteroidstation.dmm index 29b348f4ae3..7096a7e099c 100644 --- a/_maps/map_files/AsteroidStation/Asteroidstation.dmm +++ b/_maps/map_files/AsteroidStation/Asteroidstation.dmm @@ -247,7 +247,7 @@ "aeM" = (/turf/simulated/floor/plasteel{icon_state = "red"; dir = 1},/area/security/checkpoint{name = "Customs Desk"}) "aeN" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 1},/area/security/checkpoint{name = "Customs Desk"}) "aeO" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/turf/simulated/floor/plasteel{icon_state = "red"; dir = 1},/area/security/checkpoint{name = "Customs Desk"}) -"aeP" = (/obj/item/device/flash/handheld,/obj/item/weapon/crowbar/red,/obj/structure/table/reinforced,/obj/machinery/light_switch{dir = 4; pixel_x = 22},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 5},/area/security/checkpoint{name = "Customs Desk"}) +"aeP" = (/obj/item/device/assembly/flash/handheld,/obj/item/weapon/crowbar/red,/obj/structure/table/reinforced,/obj/machinery/light_switch{dir = 4; pixel_x = 22},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 5},/area/security/checkpoint{name = "Customs Desk"}) "aeQ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{dir = 8; icon_state = "redcorner"},/area/hallway/primary/fore{name = "Fore Hallway"}) "aeR" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/hallway/primary/fore{name = "Fore Hallway"}) "aeS" = (/turf/simulated/floor/plasteel{icon_state = "neutralcorner"},/area/hallway/primary/fore{name = "Fore Hallway"}) @@ -534,7 +534,7 @@ "akn" = (/obj/structure/rack,/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/obj/item/clothing/gloves/color/yellow,/obj/item/device/multitool,/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/storage/tech) "ako" = (/obj/structure/table,/obj/item/device/analyzer/plant_analyzer,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/machinery/light_switch{pixel_y = -22},/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/storage/tech) "akp" = (/obj/structure/table,/obj/item/device/analyzer,/obj/item/device/healthanalyzer,/obj/machinery/requests_console{department = "Tech storage"; name = "Tech Storage Requests Console"; pixel_y = -32},/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/storage/tech) -"akq" = (/obj/structure/table,/obj/item/device/flashlight{pixel_x = 1; pixel_y = 5},/obj/item/device/flashlight{pixel_x = 1; pixel_y = 5},/obj/item/device/flash/handheld,/obj/item/device/flash/handheld,/turf/simulated/floor/plasteel{dir = 6; icon_state = "yellow"},/area/storage/tech) +"akq" = (/obj/structure/table,/obj/item/device/flashlight{pixel_x = 1; pixel_y = 5},/obj/item/device/flashlight{pixel_x = 1; pixel_y = 5},/obj/item/device/assembly/flash/handheld,/obj/item/device/assembly/flash/handheld,/turf/simulated/floor/plasteel{dir = 6; icon_state = "yellow"},/area/storage/tech) "akr" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/light{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellowcorner"},/area/hallway/primary/fore{name = "Fore Hallway"}) "aks" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plasteel,/area/hallway/primary/fore{name = "Fore Hallway"}) "akt" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "Fore Hallway APC"; pixel_x = 24},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"},/area/hallway/primary/fore{name = "Fore Hallway"}) @@ -1771,7 +1771,7 @@ "aIc" = (/turf/simulated/wall/r_wall,/area/security/prison) "aId" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 8},/area/security/main) "aIe" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/security/main) -"aIf" = (/obj/structure/table/wood,/obj/item/weapon/restraints/handcuffs,/obj/item/device/flash/handheld,/turf/simulated/floor/plasteel,/area/security/main) +"aIf" = (/obj/structure/table/wood,/obj/item/weapon/restraints/handcuffs,/obj/item/device/assembly/flash/handheld,/turf/simulated/floor/plasteel,/area/security/main) "aIg" = (/obj/structure/table/wood,/obj/item/weapon/storage/fancy/donut_box,/obj/machinery/atmospherics/components/unary/vent_scrubber{on = 1},/turf/simulated/floor/plasteel,/area/security/main) "aIh" = (/obj/structure/table/wood,/obj/item/weapon/book/manual/wiki/security_space_law,/turf/simulated/floor/plasteel,/area/security/main) "aIi" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/security/main) @@ -2924,15 +2924,15 @@ "bel" = (/obj/machinery/disposal/bin,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/heads) "bem" = (/obj/machinery/button/door{id = "bridge blast"; name = "Bridge Blast Door Control"; pixel_x = -1; pixel_y = -24; req_access_txt = "19"},/turf/simulated/floor/wood,/area/crew_quarters/heads) "ben" = (/obj/machinery/light,/obj/machinery/firealarm{dir = 1; pixel_x = -3; pixel_y = -24},/turf/simulated/floor/wood,/area/crew_quarters/heads) -"beo" = (/obj/structure/table/wood,/obj/item/device/flash/handheld,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor/wood,/area/crew_quarters/heads) +"beo" = (/obj/structure/table/wood,/obj/item/device/assembly/flash/handheld,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor/wood,/area/crew_quarters/heads) "bep" = (/obj/structure/table/wood,/obj/item/weapon/folder/blue,/obj/item/weapon/stamp/hop,/obj/machinery/requests_console{announcementConsole = 1; department = "Head of Personnel's Desk"; departmentType = 5; name = "Head of Personnel Requests Console"; pixel_y = -30},/turf/simulated/floor/wood,/area/crew_quarters/heads) "beq" = (/obj/machinery/computer/secure_data,/turf/simulated/floor/wood,/area/crew_quarters/heads) "ber" = (/obj/structure/closet/secure_closet/hop,/obj/item/clothing/suit/ianshirt,/turf/simulated/floor/wood,/area/crew_quarters/heads) "bes" = (/obj/machinery/light{dir = 8},/obj/machinery/status_display{pixel_x = -32},/turf/simulated/floor/plasteel,/area/bridge) "bet" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "bluecorner"},/area/bridge) "beu" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/button/door{id = "evashutter"; name = "E.V.A. Storage Shutter Control"; pixel_y = -24; req_access_txt = "19"},/obj/machinery/button/door{id = "bridgeshut"; name = "Bridge Shutters Control"; pixel_y = -34; req_access_txt = "19"},/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 6},/area/bridge) -"bev" = (/obj/structure/table,/obj/item/device/flash/handheld,/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 8},/area/bridge) -"bew" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/emergency,/obj/item/device/flash/handheld,/turf/simulated/floor/plasteel{dir = 8; icon_state = "yellow"},/area/bridge) +"bev" = (/obj/structure/table,/obj/item/device/assembly/flash/handheld,/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 8},/area/bridge) +"bew" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/emergency,/obj/item/device/assembly/flash/handheld,/turf/simulated/floor/plasteel{dir = 8; icon_state = "yellow"},/area/bridge) "bex" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 32},/turf/simulated/floor/plating,/area/mine/explored) "bey" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = 23},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plasteel{dir = 9; icon_state = "brown"},/area/mine/explored) "bez" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/emergency,/turf/simulated/floor/plasteel{dir = 5; icon_state = "brown"},/area/security/prison) @@ -3999,7 +3999,7 @@ "byU" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/assembly/chargebay) "byV" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/assembly/chargebay) "byW" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/assembly/assembly_line) -"byX" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/rack,/obj/item/device/flash/handheld,/obj/item/device/healthanalyzer,/obj/item/device/healthanalyzer,/obj/item/device/healthanalyzer,/turf/simulated/floor/plasteel{dir = 1; icon_state = "whiteyellow"},/area/assembly/assembly_line) +"byX" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/rack,/obj/item/device/assembly/flash/handheld,/obj/item/device/healthanalyzer,/obj/item/device/healthanalyzer,/obj/item/device/healthanalyzer,/turf/simulated/floor/plasteel{dir = 1; icon_state = "whiteyellow"},/area/assembly/assembly_line) "byY" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4},/obj/structure/rack,/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 5},/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = 6},/turf/simulated/floor/plasteel{dir = 1; icon_state = "whiteyellow"},/area/assembly/assembly_line) "byZ" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "whiteyellow"},/area/assembly/assembly_line) "bza" = (/obj/machinery/light{dir = 1},/obj/machinery/requests_console{department = "Robotics"; departmentType = 2; name = "Robotics Requests Console"; pixel_y = 30},/turf/simulated/floor/plasteel{dir = 1; icon_state = "whiteyellow"},/area/assembly/assembly_line) @@ -4299,7 +4299,7 @@ "bEI" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/plasteel,/area/assembly/assembly_line) "bEJ" = (/obj/structure/table/glass,/obj/item/clothing/glasses/welding,/obj/item/weapon/crowbar,/obj/item/device/multitool,/turf/simulated/floor/plasteel,/area/assembly/assembly_line) "bEK" = (/obj/structure/stool,/obj/effect/landmark/start{name = "Roboticist"},/turf/simulated/floor/plasteel,/area/assembly/assembly_line) -"bEL" = (/obj/structure/table/glass,/obj/item/device/flash/handheld,/obj/item/stack/cable_coil,/obj/item/borg/upgrade/rename,/turf/simulated/floor/plasteel,/area/assembly/assembly_line) +"bEL" = (/obj/structure/table/glass,/obj/item/device/assembly/flash/handheld,/obj/item/stack/cable_coil,/obj/item/borg/upgrade/rename,/turf/simulated/floor/plasteel,/area/assembly/assembly_line) "bEM" = (/obj/structure/table/glass,/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/sheet/glass{amount = 20; pixel_x = -3; pixel_y = 6},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/turf/simulated/floor/plasteel,/area/assembly/assembly_line) "bEN" = (/obj/structure/table/glass,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000; pixel_x = 5; pixel_y = -5},/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/turf/simulated/floor/plasteel,/area/assembly/assembly_line) "bEO" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/table/glass,/obj/machinery/cell_charger,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor/plasteel,/area/assembly/assembly_line) diff --git a/_maps/map_files/AsteroidStation/z2.dmm b/_maps/map_files/AsteroidStation/z2.dmm index 8294dd9d383..e36823ef654 100644 --- a/_maps/map_files/AsteroidStation/z2.dmm +++ b/_maps/map_files/AsteroidStation/z2.dmm @@ -196,7 +196,7 @@ "dN" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor/plasteel/shuttle,/area/centcom/evac) "dO" = (/obj/machinery/computer/secure_data,/turf/simulated/floor/plasteel/shuttle,/area/centcom/evac) "dP" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/weapon/stamp,/turf/simulated/floor/plasteel/shuttle,/area/centcom/evac) -"dQ" = (/obj/structure/table,/obj/item/device/flash/handheld,/turf/simulated/floor/plasteel/shuttle,/area/centcom/evac) +"dQ" = (/obj/structure/table,/obj/item/device/assembly/flash/handheld,/turf/simulated/floor/plasteel/shuttle,/area/centcom/evac) "dR" = (/turf/indestructible/fakedoor{name = "Thunderdome Admin"},/area/tdome/tdomeadmin) "dS" = (/obj/structure/table,/obj/machinery/button/door{id = "thunderdomehea"; name = "Heavy Supply Control"; pixel_y = 0; req_access_txt = "102"},/turf/simulated/floor/plasteel,/area/tdome/tdomeadmin) "dT" = (/obj/structure/table,/obj/machinery/button/door{id = "thunderdome"; name = "Main Blast Doors Control"; pixel_y = 0; req_access_txt = "102"},/turf/simulated/floor/plasteel,/area/tdome/tdomeadmin) diff --git a/_maps/map_files/MetaStation/MetaStation.v41G.dmm b/_maps/map_files/MetaStation/MetaStation.v41G.dmm index 9c69fa133dc..43e899f21c2 100644 --- a/_maps/map_files/MetaStation/MetaStation.v41G.dmm +++ b/_maps/map_files/MetaStation/MetaStation.v41G.dmm @@ -153,7 +153,7 @@ "acW" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/lattice/catwalk,/turf/space,/area/solar/auxport) "acX" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/lattice/catwalk,/turf/space,/area/solar/auxport) "acY" = (/obj/structure/table,/obj/item/weapon/reagent_containers/glass/bottle/morphine{pixel_x = -4; pixel_y = 1},/obj/item/weapon/reagent_containers/glass/bottle/chloralhydrate{name = "chloral hydrate bottle"},/obj/item/weapon/reagent_containers/glass/bottle/toxin{pixel_x = 6; pixel_y = 8},/obj/item/weapon/reagent_containers/glass/bottle/morphine{pixel_x = 5; pixel_y = 1},/obj/item/weapon/reagent_containers/syringe,/obj/item/weapon/reagent_containers/glass/bottle/facid{name = "fluorosulfuric acid bottle"; pixel_x = -3; pixel_y = 6},/obj/item/weapon/reagent_containers/syringe{pixel_y = 5},/obj/item/weapon/reagent_containers/dropper,/obj/machinery/alarm{desc = "This particular atmos control unit appears to have no access restrictions."; dir = 4; icon_state = "alarm0"; locked = 0; name = "all-access air alarm"; pixel_x = -24; req_access = "0"; req_one_access = "0"},/obj/machinery/button/ignition{id = "executionburn"; name = "Justice Ignition Switch"; pixel_x = -25; pixel_y = 36},/obj/machinery/button/door{id = "executionfireblast"; name = "Justice Area Lockdown"; pixel_x = -25; pixel_y = 26; req_access_txt = "2"},/obj/item/device/assembly/signaler{pixel_x = -3; pixel_y = 2},/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 8},/obj/machinery/button/flasher{id = "justiceflash"; name = "Justice Flash Control"; pixel_x = -36; pixel_y = 36; req_access_txt = "1"},/obj/machinery/button/door{dir = 2; id = "SecJusticeChamber"; layer = 4; name = "Justice Vent Control"; pixel_x = -36; pixel_y = 26; req_access_txt = "3"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "darkred"; tag = "icon-darkblue"},/area/prison/solitary{name = "Prisoner Education Chamber"}) -"acZ" = (/obj/structure/table,/obj/item/weapon/folder/red{pixel_x = 3},/obj/item/device/taperecorder{pixel_x = -3; pixel_y = 0},/obj/item/weapon/storage/fancy/cigarettes,/obj/item/device/flash/handheld,/obj/item/weapon/reagent_containers/spray/pepper,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 1; icon_state = "darkred"; tag = "icon-darkblue"},/area/prison/solitary{name = "Prisoner Education Chamber"}) +"acZ" = (/obj/structure/table,/obj/item/weapon/folder/red{pixel_x = 3},/obj/item/device/taperecorder{pixel_x = -3; pixel_y = 0},/obj/item/weapon/storage/fancy/cigarettes,/obj/item/device/assembly/flash/handheld,/obj/item/weapon/reagent_containers/spray/pepper,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 1; icon_state = "darkred"; tag = "icon-darkblue"},/area/prison/solitary{name = "Prisoner Education Chamber"}) "ada" = (/obj/machinery/atmospherics/pipe/simple/general/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 1; icon_state = "darkred"; tag = "icon-darkblue"},/area/prison/solitary{name = "Prisoner Education Chamber"}) "adb" = (/obj/structure/sink/kitchen{desc = "A sink used for washing one's hands and face. It looks rusty and home-made"; name = "old sink"; pixel_y = 28},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 1; icon_state = "darkred"; tag = "icon-darkblue"},/area/prison/solitary{name = "Prisoner Education Chamber"}) "adc" = (/obj/machinery/power/apc{cell_type = 2500; dir = 1; name = "Prisoner Education Chamber APC"; pixel_y = 24},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/structure/closet/secure_closet/injection{name = "educational injections"; pixel_x = 2},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 1; icon_state = "darkred"; tag = "icon-darkblue"},/area/prison/solitary{name = "Prisoner Education Chamber"}) @@ -347,7 +347,7 @@ "agI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/auxsolarport) "agJ" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plating{tag = "icon-platingdmg2"; icon_state = "platingdmg2"},/area/maintenance/auxsolarport) "agK" = (/obj/structure/table,/obj/item/weapon/folder/red{pixel_x = 3},/obj/item/weapon/folder/white{pixel_x = -4; pixel_y = 2},/turf/simulated/floor/plasteel{tag = "icon-vault"; icon_state = "vault"},/area/security/prison) -"agL" = (/obj/structure/rack,/obj/item/weapon/restraints/handcuffs,/obj/item/device/flash/handheld,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{tag = "icon-vault"; icon_state = "vault"},/area/security/prison) +"agL" = (/obj/structure/rack,/obj/item/weapon/restraints/handcuffs,/obj/item/device/assembly/flash/handheld,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{tag = "icon-vault"; icon_state = "vault"},/area/security/prison) "agM" = (/obj/structure/table,/obj/item/weapon/storage/box/bodybags{pixel_x = 4; pixel_y = 2},/obj/item/weapon/pen,/obj/item/weapon/storage/box/prisoner,/turf/simulated/floor/plasteel{tag = "icon-vault"; icon_state = "vault"},/area/security/prison) "agN" = (/obj/structure/closet/secure_closet/brig{anchored = 1},/turf/simulated/floor/plasteel{tag = "icon-vault"; icon_state = "vault"},/area/security/prison) "agO" = (/obj/structure/closet/secure_closet/brig{anchored = 1},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{tag = "icon-vault"; icon_state = "vault"},/area/security/prison) @@ -834,7 +834,7 @@ "aqb" = (/obj/structure/table,/obj/item/weapon/folder/red,/obj/item/weapon/restraints/handcuffs,/turf/simulated/floor/plasteel,/area/security/main) "aqc" = (/obj/structure/table,/obj/item/weapon/folder/red,/obj/item/weapon/storage/secure/briefcase,/turf/simulated/floor/plasteel,/area/security/main) "aqd" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{icon_state = "redfull"},/area/security/main) -"aqe" = (/obj/structure/table,/obj/item/weapon/folder/red,/obj/item/device/flash/handheld,/turf/simulated/floor/plasteel,/area/security/main) +"aqe" = (/obj/structure/table,/obj/item/weapon/folder/red,/obj/item/device/assembly/flash/handheld,/turf/simulated/floor/plasteel,/area/security/main) "aqf" = (/obj/structure/table,/obj/item/weapon/folder/red,/obj/item/device/taperecorder{pixel_x = -4; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/security/main) "aqg" = (/obj/structure/table,/obj/item/weapon/folder/red,/obj/item/weapon/pen,/obj/item/weapon/storage/box/donkpockets,/turf/simulated/floor/plasteel,/area/security/main) "aqh" = (/obj/effect/landmark/start{name = "Security Officer"},/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/machinery/camera{c_tag = "Security - Office - Starboard"; dir = 8; network = list("SS13")},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 4},/area/security/main) @@ -2685,7 +2685,7 @@ "aZG" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/powermonitor{pixel_x = -2; pixel_y = 2},/obj/item/weapon/circuitboard/stationalert{pixel_x = 1; pixel_y = -1},/obj/item/weapon/circuitboard/atmos_alert{pixel_x = 3; pixel_y = -3},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/storage/tech) "aZH" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/secure_data{pixel_x = -2; pixel_y = 2},/obj/item/weapon/circuitboard/security{pixel_x = 1; pixel_y = -1},/obj/machinery/ai_status_display{pixel_x = 0; pixel_y = 31},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/storage/tech) "aZI" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/cloning{pixel_x = 0},/obj/item/weapon/circuitboard/med_data{pixel_x = 3; pixel_y = -3},/obj/item/weapon/circuitboard/clonescanner,/obj/item/weapon/circuitboard/clonepod,/obj/item/weapon/circuitboard/scan_consolenew,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/storage/tech) -"aZJ" = (/obj/structure/table,/obj/item/device/flashlight{pixel_x = 1; pixel_y = 5},/obj/item/device/flashlight{pixel_x = 1; pixel_y = 5},/obj/machinery/light/small{dir = 1},/obj/item/device/flash/handheld,/obj/item/device/flash/handheld,/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 0; pixel_y = 28},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/storage/tech) +"aZJ" = (/obj/structure/table,/obj/item/device/flashlight{pixel_x = 1; pixel_y = 5},/obj/item/device/flashlight{pixel_x = 1; pixel_y = 5},/obj/machinery/light/small{dir = 1},/obj/item/device/assembly/flash/handheld,/obj/item/device/assembly/flash/handheld,/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 0; pixel_y = 28},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/storage/tech) "aZK" = (/obj/structure/table,/obj/item/device/aicard,/obj/item/weapon/aiModule/reset,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/storage/tech) "aZL" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -29},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 5},/area/engine/chiefs_office) "aZM" = (/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 5},/area/engine/chiefs_office) @@ -3126,7 +3126,7 @@ "bif" = (/obj/structure/shuttle/engine/heater{tag = "icon-heater (EAST)"; icon_state = "heater"; dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/shuttle/arrival) "big" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion (WEST)"; icon_state = "propulsion"; dir = 8},/turf/simulated/floor/plating,/area/shuttle/arrival) "bih" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "arrival"},/area/hallway/secondary/entry{name = "Arrivals"}) -"bii" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/closet,/obj/item/weapon/crowbar,/obj/item/device/flash/handheld,/obj/item/device/radio,/turf/simulated/floor/plasteel{icon_state = "red"; dir = 10},/area/security/checkpoint2{name = "Customs"}) +"bii" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/closet,/obj/item/weapon/crowbar,/obj/item/device/assembly/flash/handheld,/obj/item/device/radio,/turf/simulated/floor/plasteel{icon_state = "red"; dir = 10},/area/security/checkpoint2{name = "Customs"}) "bij" = (/turf/simulated/floor/plasteel{icon_state = "red"},/area/security/checkpoint2{name = "Customs"}) "bik" = (/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/structure/table/reinforced,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{icon_state = "red"},/area/security/checkpoint2{name = "Customs"}) "bil" = (/obj/item/weapon/paper,/obj/structure/table/reinforced,/obj/machinery/door/window/brigdoor{dir = 2; name = "Arrivals Security Checkpoint"; pixel_y = -8; req_access_txt = "1"},/turf/simulated/floor/plasteel{icon_state = "red"},/area/security/checkpoint2{name = "Customs"}) @@ -3543,7 +3543,7 @@ "bqg" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 1; icon_state = "neutralcorner"},/area/hallway/primary/central) "bqh" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=4-Customs"; location = "3-Central-Port"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/hallway/primary/central) "bqi" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/machinery/door/poddoor/preopen{id = "hop"; name = "privacy shutters"},/turf/simulated/floor/plating,/area/crew_quarters/heads) -"bqj" = (/obj/item/weapon/folder/blue,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/table/wood,/obj/item/device/flash/handheld,/turf/simulated/floor/wood,/area/crew_quarters/heads) +"bqj" = (/obj/item/weapon/folder/blue,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/table/wood,/obj/item/device/assembly/flash/handheld,/turf/simulated/floor/wood,/area/crew_quarters/heads) "bqk" = (/obj/effect/landmark/start{name = "Head of Personnel"},/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/wood,/area/crew_quarters/heads) "bql" = (/obj/machinery/newscaster/security_unit{pixel_x = 32; pixel_y = 0},/obj/machinery/computer/security/mining,/turf/simulated/floor/wood,/area/crew_quarters/heads) "bqm" = (/obj/machinery/power/apc{cell_type = 10000; dir = 8; name = "Bridge APC"; pixel_x = -27; pixel_y = 0},/obj/structure/cable/yellow,/obj/machinery/camera{c_tag = "Bridge - Port"; dir = 4; network = list("SS13")},/turf/simulated/floor/plasteel{dir = 8; icon_state = "darkblue"; tag = "icon-darkbluecorners (WEST)"},/area/bridge) @@ -7096,7 +7096,7 @@ "cGx" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/assembly/robotics) "cGy" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/assembly/robotics) "cGz" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{dir = 5; icon_state = "warning"},/area/assembly/robotics) -"cGA" = (/obj/structure/table,/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/device/flash/handheld,/obj/item/device/flash/handheld,/obj/item/device/flash/handheld,/obj/item/device/flash/handheld,/obj/item/device/flash/handheld,/obj/item/device/flash/handheld,/obj/item/device/flash/handheld,/obj/machinery/ai_status_display{pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/assembly/robotics) +"cGA" = (/obj/structure/table,/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/device/assembly/flash/handheld,/obj/item/device/assembly/flash/handheld,/obj/item/device/assembly/flash/handheld,/obj/item/device/assembly/flash/handheld,/obj/item/device/assembly/flash/handheld,/obj/item/device/assembly/flash/handheld,/obj/item/device/assembly/flash/handheld,/obj/machinery/ai_status_display{pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/assembly/robotics) "cGB" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/turf/simulated/floor/plasteel{dir = 9; icon_state = "whitehall"},/area/medical/research{name = "Research Division"}) "cGC" = (/obj/structure/lattice,/turf/space,/area/toxins/mixing{name = "\improper Toxins Lab"}) "cGD" = (/obj/machinery/door/poddoor{id = "mixvent"; name = "Mixer Room Vent"},/turf/simulated/floor/engine/vacuum,/area/toxins/mixing{name = "\improper Toxins Lab"}) diff --git a/_maps/map_files/MetaStation/z2.dmm b/_maps/map_files/MetaStation/z2.dmm index 9b6fbd72fe9..46c399499b6 100644 --- a/_maps/map_files/MetaStation/z2.dmm +++ b/_maps/map_files/MetaStation/z2.dmm @@ -158,7 +158,7 @@ "db" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/centcom/evac) "dc" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/centcom/evac) "dd" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/weapon/stamp,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/centcom/evac) -"de" = (/obj/structure/table,/obj/item/device/flash/handheld,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/centcom/evac) +"de" = (/obj/structure/table,/obj/item/device/assembly/flash/handheld,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/centcom/evac) "df" = (/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/centcom/evac) "dg" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/plasteel/shuttle,/area/centcom/evac) "dh" = (/obj/structure/table,/obj/item/weapon/storage/box/handcuffs,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/centcom/evac) diff --git a/_maps/map_files/MetaStation/z4.dmm b/_maps/map_files/MetaStation/z4.dmm index 0289d8b49a4..ea77a4e1da7 100644 --- a/_maps/map_files/MetaStation/z4.dmm +++ b/_maps/map_files/MetaStation/z4.dmm @@ -320,7 +320,7 @@ "gh" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine) "gi" = (/obj/item/stack/cable_coil/cut,/turf/simulated/floor/plasteel/airless{icon_state = "damaged5"},/area/derelict/singularity_engine) "gj" = (/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/access) -"gk" = (/obj/structure/table,/obj/item/device/flash/handheld,/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/access) +"gk" = (/obj/structure/table,/obj/item/device/assembly/flash/handheld,/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/access) "gl" = (/obj/structure/table,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/access) "gm" = (/obj/structure/table,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = -7},/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/access) "gn" = (/obj/structure/table,/obj/item/weapon/stock_parts/cell{charge = 100; maxcharge = 15000},/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/access) diff --git a/_maps/map_files/MiniStation/MiniStation.dmm b/_maps/map_files/MiniStation/MiniStation.dmm index 7ec490939e4..980025226bb 100644 --- a/_maps/map_files/MiniStation/MiniStation.dmm +++ b/_maps/map_files/MiniStation/MiniStation.dmm @@ -39,7 +39,7 @@ "aM" = (/obj/structure/fireaxecabinet{pixel_x = 32},/turf/simulated/floor/plasteel,/area/bridge) "aN" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel,/area/bridge) "aO" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/bridge) -"aP" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/secure/briefcase,/obj/item/device/flash,/obj/item/device/flash,/turf/simulated/floor/plasteel,/area/bridge) +"aP" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/secure/briefcase,/obj/item/device/assembly/flash/handheld,/obj/item/device/assembly/flash/handheld,/turf/simulated/floor/plasteel,/area/bridge) "aQ" = (/obj/structure/stool/bed/chair/comfy/black{dir = 2},/obj/effect/landmark/start{name = "Captain"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/button/door{id = "bridge blast"; name = "Bridge Blast Door Control"; pixel_x = 29; pixel_y = 6; req_access_txt = "19"},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; listening = 1; name = "Common Channel"; pixel_y = 28},/turf/simulated/floor/plasteel,/area/bridge) "aR" = (/obj/structure/table/reinforced,/obj/item/weapon/card/id/captains_spare,/turf/simulated/floor/plasteel,/area/bridge) "aS" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/bridge) @@ -367,7 +367,7 @@ "hc" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/closet/crate,/turf/simulated/floor/plasteel{icon_state = "bot"},/area/quartermaster/storage) "hd" = (/obj/machinery/atmospherics/pipe/simple{dir = 2},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_research{name = "Server Room"; req_access_txt = "47"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/medical/research{name = "Research Division"}) "he" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/central) -"hf" = (/obj/structure/table,/obj/item/weapon/restraints/handcuffs,/obj/item/device/assembly/timer,/obj/item/device/flash,/turf/simulated/floor/plasteel,/area/security/brig) +"hf" = (/obj/structure/table,/obj/item/weapon/restraints/handcuffs,/obj/item/device/assembly/timer,/obj/item/device/assembly/flash/handheld,/turf/simulated/floor/plasteel,/area/security/brig) "hg" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 8},/obj/structure/stool/bed/chair{dir = 4},/obj/effect/landmark/start{name = "Security Officer"},/turf/simulated/floor/plasteel,/area/security/brig) "hh" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/table,/obj/machinery/recharger{pixel_y = 4},/turf/simulated/floor/plasteel,/area/security/brig) "hi" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/table,/obj/item/weapon/book/manual/wiki/security_space_law,/obj/item/weapon/storage/lockbox/loyalty,/turf/simulated/floor/plasteel,/area/security/brig) diff --git a/_maps/map_files/TgStation/tgstation.2.1.3.dmm b/_maps/map_files/TgStation/tgstation.2.1.3.dmm index 9d9f5317db8..47a6fa1e78c 100644 --- a/_maps/map_files/TgStation/tgstation.2.1.3.dmm +++ b/_maps/map_files/TgStation/tgstation.2.1.3.dmm @@ -1452,7 +1452,7 @@ pixel_x = -3; pixel_y = 0 }, -/obj/item/device/flash/handheld, +/obj/item/device/assembly/flash/handheld, /obj/item/weapon/reagent_containers/spray/pepper, /turf/simulated/floor/plasteel{ icon_state = "dark" @@ -3167,7 +3167,7 @@ /area/security/main) "agi" = ( /obj/structure/table, -/obj/item/device/flash/handheld, +/obj/item/device/assembly/flash/handheld, /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/simulated/floor/plasteel, /area/security/main) @@ -15136,7 +15136,7 @@ "aEt" = ( /obj/item/device/radio/off, /obj/item/weapon/crowbar, -/obj/item/device/flash/handheld, +/obj/item/device/assembly/flash/handheld, /obj/structure/table, /turf/simulated/floor/plasteel{ icon_state = "red"; @@ -20724,8 +20724,8 @@ /area/storage/tools) "aQS" = ( /obj/structure/table/reinforced, -/obj/item/device/flash/handheld, -/obj/item/device/flash/handheld, +/obj/item/device/assembly/flash/handheld, +/obj/item/device/assembly/flash/handheld, /turf/simulated/floor/plasteel, /area/bridge) "aQT" = ( @@ -29762,11 +29762,11 @@ pixel_y = 0 }, /obj/structure/table, -/obj/item/device/flash/handheld, -/obj/item/device/flash/handheld, -/obj/item/device/flash/handheld, -/obj/item/device/flash/handheld, -/obj/item/device/flash/handheld, +/obj/item/device/assembly/flash/handheld, +/obj/item/device/assembly/flash/handheld, +/obj/item/device/assembly/flash/handheld, +/obj/item/device/assembly/flash/handheld, +/obj/item/device/assembly/flash/handheld, /turf/simulated/floor/plasteel{ icon_state = "white" }, @@ -30526,8 +30526,8 @@ amount = 10 }, /obj/item/stack/cable_coil, -/obj/item/device/flash/handheld, -/obj/item/device/flash/handheld, +/obj/item/device/assembly/flash/handheld, +/obj/item/device/assembly/flash/handheld, /turf/simulated/floor/plasteel, /area/assembly/robotics) "blV" = ( @@ -39257,8 +39257,8 @@ pixel_x = 1; pixel_y = 5 }, -/obj/item/device/flash/handheld, -/obj/item/device/flash/handheld, +/obj/item/device/assembly/flash/handheld, +/obj/item/device/assembly/flash/handheld, /obj/machinery/ai_status_display{ pixel_x = -32; pixel_y = 0 diff --git a/_maps/map_files/generic/z2.dmm b/_maps/map_files/generic/z2.dmm index 7756f32ef39..4d07dc41b64 100644 --- a/_maps/map_files/generic/z2.dmm +++ b/_maps/map_files/generic/z2.dmm @@ -1060,7 +1060,7 @@ /area/centcom/evac) "df" = ( /obj/structure/table, -/obj/item/device/flash/handheld, +/obj/item/device/assembly/flash/handheld, /turf/simulated/floor/plasteel/shuttle{ icon_state = "shuttlefloor4" }, diff --git a/_maps/map_files/generic/z4.dmm b/_maps/map_files/generic/z4.dmm index e1371b05dde..1e023fe0e23 100644 --- a/_maps/map_files/generic/z4.dmm +++ b/_maps/map_files/generic/z4.dmm @@ -856,7 +856,7 @@ "qx" = (/obj/structure/rack,/obj/item/weapon/circuitboard/solar_control,/turf/simulated/floor/plasteel,/area/derelict/bridge/ai_upload) "qy" = (/obj/item/ammo_casing/a357{pixel_x = -5},/obj/item/ammo_casing/a357{pixel_x = 5; pixel_y = 6},/obj/item/ammo_casing/a357,/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/primary) "qz" = (/obj/machinery/porta_turret_cover,/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload) -"qA" = (/obj/structure/table,/obj/item/device/flash/handheld,/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/access) +"qA" = (/obj/structure/table,/obj/item/device/assembly/flash/handheld,/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/access) "qB" = (/obj/structure/table,/obj/effect/spawner/lootdrop/maintenance{lootcount = 8; name = "8maintenance loot spawner"},/turf/simulated/floor/plating/airless,/area/derelict/atmospherics) "qC" = (/obj/item/weapon/storage/bag/ore,/turf/simulated/floor/mineral/bananium/airless,/area/space) "qD" = (/obj/item/weapon/shovel,/turf/simulated/floor/mineral/bananium/airless,/area/space) diff --git a/code/datums/mind.dm b/code/datums/mind.dm index 1fd4258bcea..f65a339b6a2 100644 --- a/code/datums/mind.dm +++ b/code/datums/mind.dm @@ -256,9 +256,9 @@ text += "
Flash: give" var/list/L = current.get_contents() - var/obj/item/device/flash/flash = locate() in L + var/obj/item/device/assembly/flash/flash = locate() in L if (flash) - if(!flash.broken) + if(!flash.crit_fail) text += "|take." else text += "|take|repair." @@ -807,18 +807,19 @@ if("takeflash") var/list/L = current.get_contents() - var/obj/item/device/flash/flash = locate() in L + var/obj/item/device/assembly/flash/flash = locate() in L if (!flash) usr << "Deleting flash failed!" qdel(flash) if("repairflash") var/list/L = current.get_contents() - var/obj/item/device/flash/flash = locate() in L + var/obj/item/device/assembly/flash/flash = locate() in L if (!flash) usr << "Repairing flash failed!" else - flash.broken = 0 + flash.crit_fail = 0 + flash.update_icon() @@ -1372,7 +1373,7 @@ ticker.mode.greet_revolutionary(src,0) var/list/L = current.get_contents() - var/obj/item/device/flash/flash = locate() in L + var/obj/item/device/assembly/flash/flash = locate() in L qdel(flash) take_uplink() var/fail = 0 diff --git a/code/datums/wires/wires.dm b/code/datums/wires/wires.dm index 5e7be34941a..d8f3cefe45c 100644 --- a/code/datums/wires/wires.dm +++ b/code/datums/wires/wires.dm @@ -10,7 +10,6 @@ var/list/same_wires = list() var/list/wireColours = list("red", "blue", "green", "black", "orange", "brown", "gold", "gray", "cyan", "navy", "purple", "pink") /datum/wires - var/random = 0 // Will the wires be different for every single instance. var/atom/holder = null // The holder var/holder_type = null // The holder type; used to make sure that the holder is the correct type. @@ -48,6 +47,7 @@ var/list/wireColours = list("red", "blue", "green", "black", "orange", "brown", /datum/wires/Destroy() holder = null + signallers = list() return ..() /datum/wires/proc/GenerateWires() @@ -68,13 +68,33 @@ var/list/wireColours = list("red", "blue", "green", "black", "orange", "brown", src.wires[colour] = index //wires = shuffle(wires) +/datum/wires/proc/IsInteractionTool(obj/item/I) + if(istype(I, /obj/item/device/multitool)) + return 1 + + if(istype(I, /obj/item/weapon/wirecutters)) + return 1 + + if(istype(I, /obj/item/device/assembly)) + var/obj/item/device/assembly/A = I + if(A.attachable) + return 1 + + return 0 + /datum/wires/proc/Interact(mob/living/user) - var/html = null if(holder && CanUse(user)) html = GetInteractWindow() if(html) + if(user.machine != holder) + for(var/A in signallers) + if(istype(signallers[A], /obj/item)) + var/obj/item/I = signallers[A] + if(I.on_found(user)) + return + user.set_machine(holder) else user.unset_machine() diff --git a/code/game/gamemodes/revolution/revolution.dm b/code/game/gamemodes/revolution/revolution.dm index 0da1f7b219b..882accb90c0 100644 --- a/code/game/gamemodes/revolution/revolution.dm +++ b/code/game/gamemodes/revolution/revolution.dm @@ -126,7 +126,7 @@ mob.dna.remove_mutation(CLOWNMUT) - var/obj/item/device/flash/T = new(mob) + var/obj/item/device/assembly/flash/T = new(mob) var/obj/item/toy/crayon/spraycan/R = new(mob) var/obj/item/clothing/glasses/hud/security/chameleon/C = new(mob) diff --git a/code/game/gamemodes/sandbox/h_sandbox.dm b/code/game/gamemodes/sandbox/h_sandbox.dm index 41e3290920b..f07cfcee824 100644 --- a/code/game/gamemodes/sandbox/h_sandbox.dm +++ b/code/game/gamemodes/sandbox/h_sandbox.dm @@ -212,7 +212,7 @@ var/hsboxspawn = 1 if("hsbrcd") if(!hsboxspawn) return - new/obj/item/weapon/rcd{matter=30;canRturf=1}(usr.loc) + new/obj/item/weapon/rcd/combat(usr.loc) // // New sandbox airlock maker diff --git a/code/game/jobs/job/security.dm b/code/game/jobs/job/security.dm index 616c05e9a05..24e2af7988c 100644 --- a/code/game/jobs/job/security.dm +++ b/code/game/jobs/job/security.dm @@ -84,7 +84,7 @@ Warden H.equip_to_slot_or_del(new /obj/item/clothing/head/warden(H), slot_head) H.equip_to_slot_or_del(new /obj/item/clothing/gloves/color/black(H), slot_gloves) H.equip_to_slot_or_del(new /obj/item/clothing/glasses/hud/security/sunglasses(H), slot_glasses) - H.equip_to_slot_or_del(new /obj/item/device/flash/handheld(H), slot_l_store) + H.equip_to_slot_or_del(new /obj/item/device/assembly/flash/handheld(H), slot_l_store) H.equip_to_slot_or_del(new /obj/item/weapon/gun/energy/gun/advtaser(H), slot_s_store) H.equip_to_slot_or_del(new /obj/item/weapon/restraints/handcuffs(H), slot_in_backpack) @@ -175,7 +175,7 @@ Security Officer H.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/sec(H), slot_head) H.equip_to_slot_or_del(new /obj/item/clothing/gloves/color/black(H), slot_gloves) H.equip_to_slot_or_del(new /obj/item/weapon/gun/energy/gun/advtaser(H), slot_s_store) - H.equip_to_slot_or_del(new /obj/item/device/flash/handheld(H), slot_l_store) + H.equip_to_slot_or_del(new /obj/item/device/assembly/flash/handheld(H), slot_l_store) H.equip_to_slot_or_del(new /obj/item/weapon/restraints/handcuffs(H), slot_in_backpack) H.equip_to_slot_or_del(new /obj/item/weapon/melee/baton/loaded(H), slot_in_backpack) diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index 06280cdb9ab..c7a9ae00c1c 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -783,11 +783,7 @@ About the new airlock wires panel: src.p_open = !( src.p_open ) user << "You [p_open ? "open":"close"] the maintenance panel of the airlock." src.update_icon() - else if(istype(C, /obj/item/weapon/wirecutters)) - return src.attack_hand(user) - else if(istype(C, /obj/item/device/multitool)) - return src.attack_hand(user) - else if(istype(C, /obj/item/device/assembly/signaler)) + else if(wires.IsInteractionTool(C)) return src.attack_hand(user) else if(istype(C, /obj/item/weapon/pai_cable)) var/obj/item/weapon/pai_cable/cable = C diff --git a/code/game/machinery/flasher.dm b/code/game/machinery/flasher.dm index e48b7be8c84..407db623ab9 100644 --- a/code/game/machinery/flasher.dm +++ b/code/game/machinery/flasher.dm @@ -5,7 +5,7 @@ desc = "A wall-mounted flashbulb device." icon = 'icons/obj/stationobjs.dmi' icon_state = "mflash1" - var/obj/item/device/flash/handheld/bulb = null + var/obj/item/device/assembly/flash/handheld/bulb = null var/id = null var/range = 2 //this is roughly the size of brig cell var/last_flash = 0 //Don't want it getting spammed like regular flashes @@ -24,12 +24,12 @@ /obj/machinery/flasher/New() ..() // ..() is EXTREMELY IMPORTANT, never forget to add it - bulb = new /obj/item/device/flash/handheld(src) + bulb = new /obj/item/device/assembly/flash/handheld(src) /obj/machinery/flasher/power_change() if (powered() && anchored && bulb) stat &= ~NOPOWER - if(bulb.broken) + if(bulb.crit_fail) icon_state = "[base_state]1-p" else icon_state = "[base_state]1" @@ -49,7 +49,7 @@ bulb = null power_change() - else if (istype(W, /obj/item/device/flash/handheld)) + else if (istype(W, /obj/item/device/assembly/flash/handheld)) if (!bulb) if(!user.drop_item()) return @@ -73,7 +73,7 @@ if (!powered() || !bulb) return - if (bulb.broken || (last_flash && world.time < src.last_flash + 150)) + if (bulb.crit_fail || (last_flash && world.time < src.last_flash + 150)) return if(!bulb.flash_recharge(30)) //Bulb can burn out if it's used too often too fast diff --git a/code/game/machinery/rechargestation.dm b/code/game/machinery/rechargestation.dm index 49245b20148..48962ff51a7 100644 --- a/code/game/machinery/rechargestation.dm +++ b/code/game/machinery/rechargestation.dm @@ -146,12 +146,12 @@ st.energy = min(st.max_energy, st.energy + coeff * st.recharge_rate) for(var/obj/O in um) //General - if(istype(O,/obj/item/device/flash)) - var/obj/item/device/flash/F = O - if(F.broken) - F.broken = 0 + if(istype(O,/obj/item/device/assembly/flash)) + var/obj/item/device/assembly/flash/F = O + if(F.crit_fail) + F.crit_fail = 0 F.times_used = 0 - F.icon_state = "flash" + F.update_icon() // Security if(istype(O,/obj/item/weapon/gun/energy/gun/advtaser/cyborg)) var/obj/item/weapon/gun/energy/gun/advtaser/cyborg/T = O diff --git a/code/game/machinery/syndicatebomb.dm b/code/game/machinery/syndicatebomb.dm index aae5224f0a6..b72707db1f2 100644 --- a/code/game/machinery/syndicatebomb.dm +++ b/code/game/machinery/syndicatebomb.dm @@ -76,9 +76,8 @@ update_icon() user << "You [open_panel ? "open" : "close"] the wire panel." - else if(istype(I, /obj/item/weapon/wirecutters) || istype(I, /obj/item/device/multitool) || istype(I, /obj/item/device/assembly/signaler )) - if(open_panel) - wires.Interact(user) + else if(wires.IsInteractionTool(I) && open_panel) + wires.Interact(user) else if(istype(I, /obj/item/weapon/crowbar)) if(open_panel && isWireCut(WIRE_BOOM) && isWireCut(WIRE_UNBOLT) && isWireCut(WIRE_DELAY) && isWireCut(WIRE_PROCEED) && isWireCut(WIRE_ACTIVATE)) diff --git a/code/game/machinery/vending.dm b/code/game/machinery/vending.dm index 9bcbb941b7e..212fb8b403b 100644 --- a/code/game/machinery/vending.dm +++ b/code/game/machinery/vending.dm @@ -654,7 +654,7 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C /obj/machinery/vending/assist products = list( /obj/item/device/assembly/prox_sensor = 5,/obj/item/device/assembly/igniter = 3,/obj/item/device/assembly/signaler = 4, /obj/item/weapon/wirecutters = 1, /obj/item/weapon/cartridge/signal = 4) - contraband = list(/obj/item/device/flashlight = 5,/obj/item/device/assembly/timer = 2, /obj/item/device/assembly/voice = 2) + contraband = list(/obj/item/device/flashlight = 5,/obj/item/device/assembly/timer = 2, /obj/item/device/assembly/voice = 2, /obj/item/device/assembly/health = 2) product_ads = "Only the finest!;Have some tools.;The most robust equipment.;The finest gear in space!" /obj/machinery/vending/coffee @@ -773,6 +773,7 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C products = list(/obj/item/clothing/under/rank/scientist = 6,/obj/item/clothing/suit/bio_suit = 6,/obj/item/clothing/head/bio_hood = 6, /obj/item/device/transfer_valve = 6,/obj/item/device/assembly/timer = 6,/obj/item/device/assembly/signaler = 6, /obj/item/device/assembly/prox_sensor = 6,/obj/item/device/assembly/igniter = 6) + contraband = list(/obj/item/device/assembly/health = 3) /obj/machinery/vending/wallmed name = "\improper NanoMed" @@ -797,7 +798,7 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C icon_state = "sec" icon_deny = "sec-deny" req_access_txt = "1" - products = list(/obj/item/weapon/restraints/handcuffs = 8,/obj/item/weapon/restraints/handcuffs/cable/zipties = 10,/obj/item/weapon/grenade/flashbang = 4,/obj/item/device/flash/handheld = 5, + products = list(/obj/item/weapon/restraints/handcuffs = 8,/obj/item/weapon/restraints/handcuffs/cable/zipties = 10,/obj/item/weapon/grenade/flashbang = 4,/obj/item/device/assembly/flash/handheld = 5, /obj/item/weapon/reagent_containers/food/snacks/donut = 12,/obj/item/weapon/storage/box/evidence = 6,/obj/item/device/flashlight/seclite = 4) contraband = list(/obj/item/clothing/glasses/sunglasses = 2,/obj/item/weapon/storage/fancy/donut_box = 2) premium = list(/obj/item/weapon/coin/antagtoken = 1) @@ -937,7 +938,7 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C icon_state = "robotics" icon_deny = "robotics-deny" req_access_txt = "29" - products = list(/obj/item/clothing/suit/toggle/labcoat = 4,/obj/item/clothing/under/rank/roboticist = 4,/obj/item/stack/cable_coil = 4,/obj/item/device/flash/handheld = 4, + products = list(/obj/item/clothing/suit/toggle/labcoat = 4,/obj/item/clothing/under/rank/roboticist = 4,/obj/item/stack/cable_coil = 4,/obj/item/device/assembly/flash/handheld = 4, /obj/item/weapon/stock_parts/cell/high = 12, /obj/item/device/assembly/prox_sensor = 3,/obj/item/device/assembly/signaler = 3,/obj/item/device/healthanalyzer = 3, /obj/item/weapon/scalpel = 2,/obj/item/weapon/circular_saw = 2,/obj/item/weapon/tank/internals/anesthetic = 2,/obj/item/clothing/mask/breath/medical = 5, /obj/item/weapon/screwdriver = 5,/obj/item/weapon/crowbar = 5) diff --git a/code/game/objects/items/apc_frame.dm b/code/game/objects/items/apc_frame.dm index b86ddc77b64..c0fad8ee6fb 100644 --- a/code/game/objects/items/apc_frame.dm +++ b/code/game/objects/items/apc_frame.dm @@ -66,6 +66,7 @@ icon = 'icons/obj/apc_repair.dmi' icon_state = "apc_frame" result_path = /obj/machinery/power/apc + inverse = 1 /obj/item/wallframe/apc/try_build(turf/on_wall) diff --git a/code/game/objects/items/devices/pizza_bomb.dm b/code/game/objects/items/devices/pizza_bomb.dm index 09f6046f96a..1e6d2a5244b 100644 --- a/code/game/objects/items/devices/pizza_bomb.dm +++ b/code/game/objects/items/devices/pizza_bomb.dm @@ -89,7 +89,7 @@ else attack_hand(user) return - if(istype(I, /obj/item/device/multitool)) + if(wires.IsInteractionTool(I)) attack_hand(user) return diff --git a/code/game/objects/items/robot/robot_parts.dm b/code/game/objects/items/robot/robot_parts.dm index 213dab28ded..7e917325b84 100644 --- a/code/game/objects/items/robot/robot_parts.dm +++ b/code/game/objects/items/robot/robot_parts.dm @@ -37,8 +37,8 @@ name = "cyborg head" desc = "A standard reinforced braincase, with spine-plugged neural socket and sensor gimbals." icon_state = "head" - var/obj/item/device/flash/handheld/flash1 = null - var/obj/item/device/flash/handheld/flash2 = null + var/obj/item/device/assembly/flash/handheld/flash1 = null + var/obj/item/device/assembly/flash/handheld/flash2 = null /obj/item/robot_parts/robot_suit name = "cyborg endoskeleton" @@ -329,12 +329,12 @@ /obj/item/robot_parts/head/attackby(obj/item/W, mob/user, params) ..() - if(istype(W, /obj/item/device/flash/handheld)) - var/obj/item/device/flash/handheld/F = W + if(istype(W, /obj/item/device/assembly/flash/handheld)) + var/obj/item/device/assembly/flash/handheld/F = W if(src.flash1 && src.flash2) user << "You have already inserted the eyes!" return - else if(F.broken) + else if(F.crit_fail) user << "You can't use a broken flash!" return else diff --git a/code/game/objects/items/weapons/RCD.dm b/code/game/objects/items/weapons/RCD.dm index 95bac4c181c..63baee79c37 100644 --- a/code/game/objects/items/weapons/RCD.dm +++ b/code/game/objects/items/weapons/RCD.dm @@ -508,7 +508,7 @@ RCD matter = 160 /obj/item/weapon/rcd/combat - name = "combat RCD" + name = "industrial RCD" max_matter = 500 matter = 500 canRturf = 1 @@ -519,12 +519,11 @@ RCD icon = 'icons/obj/ammo.dmi' icon_state = "rcd" item_state = "rcdammo" - opacity = 0 - density = 0 - anchored = 0.0 - origin_tech = "materials=2" + origin_tech = "materials=3" materials = list(MAT_METAL=3000, MAT_GLASS=2000) var/ammoamt = 40 /obj/item/weapon/rcd_ammo/large + origin_tech = "materials=4" + materials = list(MAT_METAL=12000, MAT_GLASS=8000) ammoamt = 160 \ No newline at end of file diff --git a/code/game/objects/items/weapons/explosives.dm b/code/game/objects/items/weapons/explosives.dm index 653a40406d4..1046feaaa06 100644 --- a/code/game/objects/items/weapons/explosives.dm +++ b/code/game/objects/items/weapons/explosives.dm @@ -53,7 +53,7 @@ if(istype(I, /obj/item/weapon/screwdriver)) open_panel = !open_panel user << "You [open_panel ? "open" : "close"] the wire panel." - else if(istype(I, /obj/item/weapon/wirecutters) || istype(I, /obj/item/device/multitool) || istype(I, /obj/item/device/assembly/signaler)) + else if(wires.IsInteractionTool(I)) wires.Interact(user) else ..() diff --git a/code/game/objects/items/weapons/storage/belt.dm b/code/game/objects/items/weapons/storage/belt.dm index 25bbb762e03..eb1c9b9566b 100644 --- a/code/game/objects/items/weapons/storage/belt.dm +++ b/code/game/objects/items/weapons/storage/belt.dm @@ -94,7 +94,7 @@ /obj/item/weapon/grenade/chem_grenade/teargas, /obj/item/weapon/reagent_containers/spray/pepper, /obj/item/weapon/restraints/handcuffs, - /obj/item/device/flash/handheld, + /obj/item/device/assembly/flash/handheld, /obj/item/clothing/glasses, /obj/item/ammo_casing/shotgun, /obj/item/ammo_box, diff --git a/code/game/objects/items/weapons/storage/boxes.dm b/code/game/objects/items/weapons/storage/boxes.dm index 8d817f95c4f..41ff286953f 100644 --- a/code/game/objects/items/weapons/storage/boxes.dm +++ b/code/game/objects/items/weapons/storage/boxes.dm @@ -209,12 +209,12 @@ /obj/item/weapon/storage/box/flashes/New() ..() - new /obj/item/device/flash/handheld(src) - new /obj/item/device/flash/handheld(src) - new /obj/item/device/flash/handheld(src) - new /obj/item/device/flash/handheld(src) - new /obj/item/device/flash/handheld(src) - new /obj/item/device/flash/handheld(src) + new /obj/item/device/assembly/flash/handheld(src) + new /obj/item/device/assembly/flash/handheld(src) + new /obj/item/device/assembly/flash/handheld(src) + new /obj/item/device/assembly/flash/handheld(src) + new /obj/item/device/assembly/flash/handheld(src) + new /obj/item/device/assembly/flash/handheld(src) /obj/item/weapon/storage/box/teargas name = "box of tear gas grenades (WARNING)" diff --git a/code/game/objects/items/weapons/storage/storage.dm b/code/game/objects/items/weapons/storage/storage.dm index ec973ab94b0..bc0a1f2279f 100644 --- a/code/game/objects/items/weapons/storage/storage.dm +++ b/code/game/objects/items/weapons/storage/storage.dm @@ -73,6 +73,9 @@ //Object behaviour on storage dump /obj/item/weapon/storage/storage_contents_dump_act(obj/item/weapon/storage/src_object, mob/user) for(var/obj/item/I in src_object) + if(user.s_active != src_object) + if(I.on_found(user)) + return if(can_be_inserted(I,0,user)) src_object.remove_from_storage(I, src) orient2hud(user) diff --git a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm index 0ae8d3f8177..c03090a5119 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm @@ -21,7 +21,7 @@ new /obj/item/tapeproj/engineering(src) new /obj/item/clothing/mask/gas(src) new /obj/item/device/multitool(src) - new /obj/item/device/flash/handheld(src) + new /obj/item/device/assembly/flash/handheld(src) new /obj/item/clothing/glasses/meson/engine(src) /obj/structure/closet/secure_closet/engineering_electrical diff --git a/code/game/objects/structures/crates_lockers/closets/secure/medical.dm b/code/game/objects/structures/crates_lockers/closets/secure/medical.dm index 4552fb78ff5..59c42451189 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/medical.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/medical.dm @@ -70,7 +70,7 @@ new /obj/item/weapon/defibrillator/compact/loaded(src) new /obj/item/clothing/gloves/color/latex/nitrile(src) new /obj/item/weapon/storage/belt/medical(src) - new /obj/item/device/flash/handheld(src) + new /obj/item/device/assembly/flash/handheld(src) new /obj/item/weapon/reagent_containers/hypospray/CMO(src) new /obj/item/organ/internal/cyberimp/eyes/hud/medical(src) diff --git a/code/game/objects/structures/crates_lockers/closets/secure/misc.dm b/code/game/objects/structures/crates_lockers/closets/secure/misc.dm index a52bcd649ec..21a126d07db 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/misc.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/misc.dm @@ -9,7 +9,7 @@ new /obj/item/weapon/storage/firstaid/regular(src) new /obj/item/weapon/storage/box/handcuffs(src) new /obj/item/device/aicard(src) - new /obj/item/device/flash/handheld(src) + new /obj/item/device/assembly/flash/handheld(src) if(prob(50)) new /obj/item/ammo_box/magazine/m50(src) new /obj/item/ammo_box/magazine/m50(src) diff --git a/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm b/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm index b5bd0b7df19..262485abb9f 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm @@ -19,5 +19,5 @@ new /obj/item/weapon/tank/internals/air(src) new /obj/item/clothing/mask/gas(src) new /obj/item/clothing/suit/armor/reactive(src) - new /obj/item/device/flash/handheld(src) + new /obj/item/device/assembly/flash/handheld(src) new /obj/item/device/laser_pointer(src) diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security.dm b/code/game/objects/structures/crates_lockers/closets/secure/security.dm index 354038dfedb..effd0e8cdc6 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/security.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/security.dm @@ -40,7 +40,7 @@ new /obj/item/weapon/storage/box/ids(src) new /obj/item/device/megaphone/command(src) new /obj/item/clothing/suit/armor/vest(src) - new /obj/item/device/flash/handheld(src) + new /obj/item/device/assembly/flash/handheld(src) new /obj/item/clothing/glasses/sunglasses(src) new /obj/item/weapon/mining_voucher(src) new /obj/item/weapon/gun/energy/gun(src) @@ -108,7 +108,7 @@ new /obj/item/device/radio/headset/headset_sec(src) new /obj/item/device/radio/headset/headset_sec/alt(src) new /obj/item/weapon/reagent_containers/spray/pepper(src) - new /obj/item/device/flash/handheld(src) + new /obj/item/device/assembly/flash/handheld(src) new /obj/item/weapon/grenade/flashbang(src) new /obj/item/weapon/storage/belt/security/full(src) new /obj/item/clothing/glasses/hud/security/sunglasses(src) diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm index 755f5b4fa49..3db0aa0ae76 100644 --- a/code/game/turfs/turf.dm +++ b/code/game/turfs/turf.dm @@ -197,6 +197,9 @@ /turf/storage_contents_dump_act(obj/item/weapon/storage/src_object, mob/user) for(var/obj/item/I in src_object) + if(user.s_active != src_object) + if(I.on_found(user)) + return src_object.remove_from_storage(I, src) //No check needed, put everything inside return 1 diff --git a/code/game/objects/items/devices/flash.dm b/code/modules/assembly/flash.dm similarity index 67% rename from code/game/objects/items/devices/flash.dm rename to code/modules/assembly/flash.dm index 735e48dbf6b..f56bbac901a 100644 --- a/code/game/objects/items/devices/flash.dm +++ b/code/modules/assembly/flash.dm @@ -1,170 +1,197 @@ -/obj/item/device/flash - name = "flash" - desc = "A powerful and versatile flashbulb device, with applications ranging from disorienting attackers to acting as visual receptors in robot production." - icon_state = "flash" - item_state = "flashtool" - throwforce = 0 - w_class = 1 - throw_speed = 3 - throw_range = 7 - flags = CONDUCT - origin_tech = "magnets=2;combat=1" - - var/times_used = 0 //Number of times it's been used. - var/broken = 0 //Is the flash burnt out? - var/last_used = 0 //last world.time it was used. - - -/obj/item/device/flash/proc/clown_check(mob/living/carbon/human/user) - if(user.disabilities & CLUMSY && prob(50)) - flash_carbon(user, user, 15, 0) - return 0 - return 1 - - -/obj/item/device/flash/proc/burn_out() //Made so you can override it if you want to have an invincible flash from R&D or something. - broken = 1 - icon_state = "[initial(icon_state)]burnt" - visible_message("The [src.name] burns out!") - - -/obj/item/device/flash/proc/flash_recharge(interval=10) - if(prob(times_used * 3)) //The more often it's used in a short span of time the more likely it will burn out - burn_out() - return 0 - - var/deciseconds_passed = world.time - last_used - for(var/seconds = deciseconds_passed/10, seconds>=interval, seconds-=interval) //get 1 charge every interval - times_used-- - - last_used = world.time - times_used = max(0, times_used) //sanity - return 1 - -/obj/item/device/flash/proc/try_use_flash(mob/user = null) - flash_recharge(10) - - if(broken) - return 0 - - playsound(src.loc, 'sound/weapons/flash.ogg', 100, 1) - flick("[initial(icon_state)]2", src) - times_used++ - - if(user && !clown_check(user)) - return 0 - - return 1 - - -/obj/item/device/flash/proc/flash_carbon(mob/living/carbon/M, mob/user = null, power = 5, targeted = 1) - add_logs(user, M, "flashed", src) - if(user && targeted) - if(M.weakeyes) - M.Weaken(3) //quick weaken bypasses eye protection but has no eye flash - if(M.flash_eyes(1, 1)) - M.confused += power - terrible_conversion_proc(M, user) - M.Stun(1) - visible_message("[user] blinds [M] with the flash!") - user << "You blind [M] with the flash!" - M << "[user] blinds you with the flash!" - if(M.weakeyes) - M.Stun(2) - M.visible_message("[M] gasps and shields their eyes!", "You gasp and shields your eyes!") - else - visible_message("[user] fails to blind [M] with the flash!") - user << "You fail to blind [M] with the flash!" - M << "[user] fails to blind you with the flash!" - else - if(M.flash_eyes()) - M.confused += power - -/obj/item/device/flash/attack(mob/living/M, mob/user) - if(!try_use_flash(user)) - return 0 - - if(iscarbon(M)) - flash_carbon(M, user, 5, 1) - return 1 - - else if(issilicon(M)) - add_logs(user, M, "flashed", src) - flick("e_flash", M.flash) - M.Weaken(rand(5,10)) - user.visible_message("[user] overloads [M]'s sensors with the flash!", "You overload [M]'s sensors with the flash!") - return 1 - - user.visible_message("[user] fails to blind [M] with the flash!", "You fail to blind [M] with the flash!") - - -/obj/item/device/flash/attack_self(mob/living/carbon/user, flag = 0, emp = 0) - if(!try_use_flash(user)) - return 0 - user.visible_message("[user]'s flash emits a blinding light!", "Your flash emits a blinding light!") - for(var/mob/living/carbon/M in oviewers(3, null)) - flash_carbon(M, user, 1, 0) - - -/obj/item/device/flash/emp_act(severity) - if(!try_use_flash()) - return 0 - for(var/mob/living/carbon/M in viewers(3, null)) - flash_carbon(M, null, 10, 0) - burn_out() - ..() - - -/obj/item/device/flash/proc/terrible_conversion_proc(mob/M, mob/user) - if(ishuman(M) && ishuman(user) && M.stat != DEAD) - if(user.mind && (user.mind in ticker.mode.head_revolutionaries)) - if(M.client) - if(M.stat == CONSCIOUS) - M.mind_initialize() //give them a mind datum if they don't have one. - var/resisted - if(!isloyal(M)) - if(user.mind in ticker.mode.head_revolutionaries) - if(ticker.mode.add_revolutionary(M.mind)) - times_used -- //Flashes less likely to burn out for headrevs when used for conversion - else - resisted = 1 - else - resisted = 1 - - if(resisted) - user << "This mind seems resistant to the flash!" - else - user << "They must be conscious before you can convert them!" - else - user << "This mind is so vacant that it is not susceptible to influence!" - - -/obj/item/device/flash/cyborg - origin_tech = null - -/obj/item/device/flash/cyborg/attack(mob/living/M, mob/user) - ..() - cyborg_flash_animation(user) - -/obj/item/device/flash/cyborg/attack_self(mob/user) - ..() - cyborg_flash_animation(user) - -/obj/item/device/flash/cyborg/proc/cyborg_flash_animation(mob/living/user) - var/atom/movable/overlay/animation = new(user.loc) - animation.layer = user.layer + 1 - animation.icon_state = "blank" - animation.icon = 'icons/mob/mob.dmi' - animation.master = user - flick("blspell", animation) - sleep(5) - qdel(animation) - - -/obj/item/device/flash/memorizer - name = "memorizer" - desc = "If you see this, you're not likely to remember it any time soon." - icon_state = "memorizer" - item_state = "nullrod" - -/obj/item/device/flash/handheld //this is now the regular pocket flashes +/obj/item/device/assembly/flash + name = "flash" + desc = "A powerful and versatile flashbulb device, with applications ranging from disorienting attackers to acting as visual receptors in robot production." + icon_state = "flash" + item_state = "flashtool" + throwforce = 0 + w_class = 1 + origin_tech = "magnets=2;combat=1" + + crit_fail = 0 //Is the flash burnt out? + var/times_used = 0 //Number of times it's been used. + var/last_used = 0 //last world.time it was used. + + +/obj/item/device/assembly/flash/update_icon(var/flash = 0) + overlays.Cut() + attached_overlays = list() + if(crit_fail) + overlays += "flashburnt" + attached_overlays += "flashburnt" + + if(flash) + overlays += "flash-f" + attached_overlays += "flash-f" + spawn(5) + update_icon() + if(holder) + holder.update_icon() + +/obj/item/device/assembly/flash/proc/clown_check(mob/living/carbon/human/user) + if(user.disabilities & CLUMSY && prob(50)) + flash_carbon(user, user, 15, 0) + return 0 + return 1 + +/obj/item/device/assembly/flash/activate() + if(!try_use_flash()) + return 0 + var/turf/T = get_turf(src) + T.visible_message("[src] emits a blinding light!") + for(var/mob/living/carbon/M in viewers(3, null)) + flash_carbon(M, null, 2, 0) + + +/obj/item/device/assembly/flash/proc/burn_out() //Made so you can override it if you want to have an invincible flash from R&D or something. + crit_fail = 1 + update_icon() + var/turf/T = get_turf(src) + T.visible_message("The [src.name] burns out!") + + +/obj/item/device/assembly/flash/proc/flash_recharge(interval=10) + if(prob(times_used * 3)) //The more often it's used in a short span of time the more likely it will burn out + burn_out() + return 0 + + var/deciseconds_passed = world.time - last_used + for(var/seconds = deciseconds_passed/10, seconds>=interval, seconds-=interval) //get 1 charge every interval + times_used-- + + last_used = world.time + times_used = max(0, times_used) //sanity + return 1 + +/obj/item/device/assembly/flash/proc/try_use_flash(mob/user = null) + flash_recharge(10) + + if(crit_fail) + return 0 + + playsound(src.loc, 'sound/weapons/flash.ogg', 100, 1) + update_icon(1) + times_used++ + + if(user && !clown_check(user)) + return 0 + + return 1 + + +/obj/item/device/assembly/flash/proc/flash_carbon(mob/living/carbon/M, mob/user = null, power = 5, targeted = 1) + add_logs(user, M, "flashed", src) + if(user && targeted) + if(M.weakeyes) + M.Weaken(3) //quick weaken bypasses eye protection but has no eye flash + if(M.flash_eyes(1, 1)) + M.confused += power + terrible_conversion_proc(M, user) + M.Stun(1) + visible_message("[user] blinds [M] with the flash!") + user << "You blind [M] with the flash!" + M << "[user] blinds you with the flash!" + if(M.weakeyes) + M.Stun(2) + M.visible_message("[M] gasps and shields their eyes!", "You gasp and shields your eyes!") + else + visible_message("[user] fails to blind [M] with the flash!") + user << "You fail to blind [M] with the flash!" + M << "[user] fails to blind you with the flash!" + else + if(M.flash_eyes()) + M.confused += power + +/obj/item/device/assembly/flash/attack(mob/living/M, mob/user) + if(!try_use_flash(user)) + return 0 + + if(iscarbon(M)) + flash_carbon(M, user, 5, 1) + return 1 + + else if(issilicon(M)) + add_logs(user, M, "flashed", src) + update_icon(1) + M.Weaken(rand(5,10)) + user.visible_message("[user] overloads [M]'s sensors with the flash!", "You overload [M]'s sensors with the flash!") + return 1 + + user.visible_message("[user] fails to blind [M] with the flash!", "You fail to blind [M] with the flash!") + + +/obj/item/device/assembly/flash/attack_self(mob/living/carbon/user, flag = 0, emp = 0) + if(holder) + return 0 + if(!try_use_flash(user)) + return 0 + user.visible_message("[user]'s flash emits a blinding light!", "Your flash emits a blinding light!") + for(var/mob/living/carbon/M in oviewers(3, null)) + flash_carbon(M, user, 1, 0) + + +/obj/item/device/assembly/flash/emp_act(severity) + if(!try_use_flash()) + return 0 + for(var/mob/living/carbon/M in viewers(3, null)) + flash_carbon(M, null, 10, 0) + burn_out() + ..() + + +/obj/item/device/assembly/flash/proc/terrible_conversion_proc(mob/M, mob/user) + if(ishuman(M) && ishuman(user) && M.stat != DEAD) + if(user.mind && (user.mind in ticker.mode.head_revolutionaries)) + if(M.client) + if(M.stat == CONSCIOUS) + M.mind_initialize() //give them a mind datum if they don't have one. + var/resisted + if(!isloyal(M)) + if(user.mind in ticker.mode.head_revolutionaries) + if(ticker.mode.add_revolutionary(M.mind)) + times_used -- //Flashes less likely to burn out for headrevs when used for conversion + else + resisted = 1 + else + resisted = 1 + + if(resisted) + user << "This mind seems resistant to the flash!" + else + user << "They must be conscious before you can convert them!" + else + user << "This mind is so vacant that it is not susceptible to influence!" + + +/obj/item/device/assembly/flash/cyborg + origin_tech = null + +/obj/item/device/assembly/flash/cyborg/attack(mob/living/M, mob/user) + ..() + cyborg_flash_animation(user) + +/obj/item/device/assembly/flash/cyborg/attack_self(mob/user) + ..() + cyborg_flash_animation(user) + +/obj/item/device/assembly/flash/cyborg/attackby(obj/item/weapon/W, mob/user, params) + return + +/obj/item/device/assembly/flash/cyborg/proc/cyborg_flash_animation(mob/living/user) + var/atom/movable/overlay/animation = new(user.loc) + animation.layer = user.layer + 1 + animation.icon_state = "blank" + animation.icon = 'icons/mob/mob.dmi' + animation.master = user + flick("blspell", animation) + sleep(5) + qdel(animation) + + +/obj/item/device/assembly/flash/memorizer + name = "memorizer" + desc = "If you see this, you're not likely to remember it any time soon." + icon = 'icons/obj/device.dmi' + icon_state = "memorizer" + item_state = "nullrod" + +/obj/item/device/assembly/flash/handheld //this is now the regular pocket flashes diff --git a/code/modules/assembly/health.dm b/code/modules/assembly/health.dm new file mode 100644 index 00000000000..febe545a30e --- /dev/null +++ b/code/modules/assembly/health.dm @@ -0,0 +1,105 @@ +/obj/item/device/assembly/health + name = "health sensor" + desc = "Used for scanning and monitoring health." + icon_state = "health" + materials = list(MAT_METAL=800, MAT_GLASS=200) + origin_tech = "magnets=1;biotech=1" + attachable = 1 + secured = 0 + + var/scanning = 0 + var/health_scan + var/alarm_health = 0 + + + +/obj/item/device/assembly/health/activate() + if(!..()) return 0//Cooldown check + toggle_scan() + return 0 + +/obj/item/device/assembly/health/toggle_secure() + secured = !secured + if(secured && scanning) + SSobj.processing |= src + else + scanning = 0 + SSobj.processing.Remove(src) + update_icon() + return secured + +/obj/item/device/assembly/health/attackby(obj/item/weapon/W as obj, mob/user as mob) + if(istype(W, /obj/item/device/multitool)) + if(alarm_health == 0) + alarm_health = -90 + user.show_message("You toggle [src] to \"detect death\" mode.") + else + alarm_health = 0 + user.show_message("You toggle [src] to \"detect critical state\" mode.") + return + else + return ..() + +/obj/item/device/assembly/health/process() + if(!scanning || !secured) + return + + var/atom/A = src + if(connected && connected.holder) + A = connected.holder + + for(A, A && !ismob(A), A=A.loc); + // like get_turf(), but for mobs. + var/mob/living/M = A + + if(M) + health_scan = M.health + if(health_scan <= alarm_health) + pulse() + audible_message("\icon[src] *beep* *beep*", "*beep* *beep*") + toggle_scan() + return + return + +/obj/item/device/assembly/health/proc/toggle_scan() + if(!secured) return 0 + scanning = !scanning + if(scanning) + SSobj.processing |= src + else + SSobj.processing.Remove(src) + return + +/obj/item/device/assembly/health/interact(mob/user as mob)//TODO: Change this to the wires thingy + if(!secured) + user.show_message("The [name] is unsecured!") + return 0 + var/dat = text("Health Sensor [scanning?"On":"Off"]") + if(scanning && health_scan) + dat += "
Health: [health_scan]" + user << browse(dat, "window=hscan") + onclose(user, "hscan") + return + + +/obj/item/device/assembly/health/Topic(href, href_list) + ..() + if(!ismob(usr)) + return + + var/mob/user = usr + + if(!user.canUseTopic(user)) + usr << browse(null, "window=hscan") + onclose(usr, "hscan") + return + + if(href_list["scanning"]) + toggle_scan() + + if(href_list["close"]) + usr << browse(null, "window=hscan") + return + + attack_self(user) + return \ No newline at end of file diff --git a/code/modules/assembly/holder.dm b/code/modules/assembly/holder.dm index fe02a86da7f..dd40a3a2d80 100644 --- a/code/modules/assembly/holder.dm +++ b/code/modules/assembly/holder.dm @@ -21,7 +21,7 @@ attach(A2,user) name = "[A.name]-[A2.name] assembly" update_icon() - feedback_add_details("assembly_made","[type]") + feedback_add_details("assembly_made","[A.name]-[A2.name]") /obj/item/device/assembly_holder/proc/attach(obj/item/device/assembly/A, mob/user) if(!A.remove_item_from_storage(src)) @@ -41,10 +41,17 @@ overlays += "[a_left.icon_state]_left" for(var/O in a_left.attached_overlays) overlays += "[O]_l" + if(a_right) - src.overlays += "[a_right.icon_state]_right" + var/list/images = list() + images += image(icon, icon_state = "[a_right.icon_state]_left") for(var/O in a_right.attached_overlays) - overlays += "[O]_r" + images += image(icon, icon_state = "[O]_l") + var/matrix = matrix(-1, 0, 0, 0, 1, 0) + for(var/image/I in images) + I.transform = matrix + overlays += I + if(master) master.update_icon() diff --git a/code/modules/assembly/mousetrap.dm b/code/modules/assembly/mousetrap.dm index 3879bc72230..632eb8e423e 100644 --- a/code/modules/assembly/mousetrap.dm +++ b/code/modules/assembly/mousetrap.dm @@ -4,6 +4,7 @@ icon_state = "mousetrap" materials = list(MAT_METAL=100) origin_tech = "combat=1" + attachable = 1 var/armed = 0 diff --git a/code/modules/clothing/head/helmet.dm b/code/modules/clothing/head/helmet.dm index 5bdf5f9eaff..6df3e9e1b3e 100644 --- a/code/modules/clothing/head/helmet.dm +++ b/code/modules/clothing/head/helmet.dm @@ -81,7 +81,7 @@ can_toggle = 1 toggle_cooldown = 20 active_sound = 'sound/items/WEEOO1.ogg' - + /obj/item/clothing/head/helmet/justice/escape name = "alarm helmet" desc = "WEEEEOOO. WEEEEEOOO. STOP THAT MONKEY. WEEEOOOO." diff --git a/code/modules/clothing/suits/jobs.dm b/code/modules/clothing/suits/jobs.dm index 1ae33b0de80..b58216f30c9 100644 --- a/code/modules/clothing/suits/jobs.dm +++ b/code/modules/clothing/suits/jobs.dm @@ -20,7 +20,7 @@ item_state = "bio_suit" body_parts_covered = CHEST|GROIN|LEGS|ARMS flags_inv = HIDEJUMPSUIT - allowed = list(/obj/item/weapon/disk, /obj/item/weapon/stamp, /obj/item/weapon/reagent_containers/food/drinks/flask, /obj/item/weapon/melee, /obj/item/weapon/storage/lockbox/medal, /obj/item/device/flash/handheld, /obj/item/weapon/storage/box/matches, /obj/item/weapon/lighter, /obj/item/clothing/mask/cigarette, /obj/item/weapon/storage/fancy/cigarettes, /obj/item/weapon/tank/internals/emergency_oxygen) + allowed = list(/obj/item/weapon/disk, /obj/item/weapon/stamp, /obj/item/weapon/reagent_containers/food/drinks/flask, /obj/item/weapon/melee, /obj/item/weapon/storage/lockbox/medal, /obj/item/device/assembly/flash/handheld, /obj/item/weapon/storage/box/matches, /obj/item/weapon/lighter, /obj/item/clothing/mask/cigarette, /obj/item/weapon/storage/fancy/cigarettes, /obj/item/weapon/tank/internals/emergency_oxygen) //Chaplain /obj/item/clothing/suit/hooded/chaplain_hoodie diff --git a/code/modules/mining/ores_coins.dm b/code/modules/mining/ores_coins.dm index 1b0e74030e8..cdaa2ef9f05 100644 --- a/code/modules/mining/ores_coins.dm +++ b/code/modules/mining/ores_coins.dm @@ -136,7 +136,7 @@ return if(wires && !primed) - if(istype(I, /obj/item/weapon/wirecutters) || istype(I, /obj/item/device/multitool) || istype(I, /obj/item/device/assembly/signaler)) + if(wires.IsInteractionTool(I)) wires.Interact(user) return diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm index bf6ee02563f..6024ff02d0f 100644 --- a/code/modules/mob/living/carbon/carbon.dm +++ b/code/modules/mob/living/carbon/carbon.dm @@ -579,4 +579,7 @@ var/const/GALOSHES_DONT_HELP = 4 var/obj/item/organ/internal/alien/plasmavessel/vessel = getorgan(/obj/item/organ/internal/alien/plasmavessel) if(vessel) stat(null, "Plasma Stored: [vessel.storedPlasma]/[vessel.max_plasma]") + if(locate(/obj/item/device/assembly/health) in src) + stat(null, "Health: [health]") + add_abilities_to_panel() \ No newline at end of file diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm index 9a160fb67fe..bec3e1f8637 100644 --- a/code/modules/mob/living/silicon/robot/robot.dm +++ b/code/modules/mob/living/silicon/robot/robot.dm @@ -473,7 +473,7 @@ user << "You insert the power cell." update_icons() - else if (istype(W, /obj/item/weapon/wirecutters) || istype(W, /obj/item/device/multitool) || istype(W, /obj/item/device/assembly/signaler)) + else if (wires.IsInteractionTool(W)) if (wiresexposed) wires.Interact(user) else @@ -1084,7 +1084,7 @@ new /obj/item/robot_parts/head(T) var/b for(b=0, b!=2, b++) - var/obj/item/device/flash/handheld/F = new /obj/item/device/flash/handheld(T) + var/obj/item/device/assembly/flash/handheld/F = new /obj/item/device/assembly/flash/handheld(T) F.burn_out() if (cell) //Sanity check. cell.loc = T diff --git a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm index 3efbcc3baed..9bc33156523 100644 --- a/code/modules/mob/living/silicon/robot/robot_modules.dm +++ b/code/modules/mob/living/silicon/robot/robot_modules.dm @@ -40,7 +40,7 @@ /obj/item/weapon/robot_module/New() - modules += new /obj/item/device/flash/cyborg(src) + modules += new /obj/item/device/assembly/flash/cyborg(src) emag = new /obj/item/toy/sword(src) emag.name = "Placeholder Emag Item" return diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm index 052de1b2505..03f95d9fefb 100644 --- a/code/modules/power/apc.dm +++ b/code/modules/power/apc.dm @@ -570,9 +570,7 @@ else if (istype(user, /mob/living/silicon)) return src.attack_hand(user) - if (!opened && wiresexposed && \ - (istype(W, /obj/item/device/multitool) || \ - istype(W, /obj/item/weapon/wirecutters) || istype(W, /obj/item/device/assembly/signaler))) + if (!opened && wiresexposed && wires.IsInteractionTool(W)) return src.attack_hand(user) ..() diff --git a/code/modules/recycling/disposal-unit.dm b/code/modules/recycling/disposal-unit.dm index 0e0153bb26a..b76334d1680 100644 --- a/code/modules/recycling/disposal-unit.dm +++ b/code/modules/recycling/disposal-unit.dm @@ -275,6 +275,9 @@ //How disposal handles getting a storage dump from a storage object /obj/machinery/disposal/storage_contents_dump_act(obj/item/weapon/storage/src_object, mob/user) for(var/obj/item/I in src_object) + if(user.s_active != src_object) + if(I.on_found(user)) + return src_object.remove_from_storage(I, src) return 1 diff --git a/code/modules/research/designs/autolathe_designs.dm b/code/modules/research/designs/autolathe_designs.dm index a80441f1e2d..7cf5fff85f4 100644 --- a/code/modules/research/designs/autolathe_designs.dm +++ b/code/modules/research/designs/autolathe_designs.dm @@ -354,6 +354,14 @@ build_path = /obj/item/device/assembly/infra category = list("initial", "Misc") +/datum/design/health_sensor + name = "Health sensor" + id = "health_sensor" + build_type = AUTOLATHE + materials = list(MAT_METAL = 800, MAT_GLASS = 200) + build_path = /obj/item/device/assembly/health + category = list("initial", "Medical") + /datum/design/timer name = "Timer" id = "timer" diff --git a/code/modules/research/designs/medical_designs.dm b/code/modules/research/designs/medical_designs.dm index 329066dfa42..cf283810d38 100644 --- a/code/modules/research/designs/medical_designs.dm +++ b/code/modules/research/designs/medical_designs.dm @@ -71,7 +71,7 @@ materials = list(MAT_METAL = 750, MAT_GLASS = 750) construction_time = 100 reliability = 76 - build_path = /obj/item/device/flash/handheld + build_path = /obj/item/device/assembly/flash/handheld category = list("Misc") /datum/design/bluespacebeaker diff --git a/icons/obj/assemblies/new_assemblies.dmi b/icons/obj/assemblies/new_assemblies.dmi index 6255dc886d3..3cc1d93114e 100644 Binary files a/icons/obj/assemblies/new_assemblies.dmi and b/icons/obj/assemblies/new_assemblies.dmi differ diff --git a/icons/obj/device.dmi b/icons/obj/device.dmi index 7b1f45f6d21..56a87a791b9 100644 Binary files a/icons/obj/device.dmi and b/icons/obj/device.dmi differ diff --git a/tgstation.dme b/tgstation.dme index 1f2da9a0a93..fec0366d291 100644 --- a/tgstation.dme +++ b/tgstation.dme @@ -593,7 +593,6 @@ #include "code\game\objects\items\devices\camera_bug.dm" #include "code\game\objects\items\devices\chameleonproj.dm" #include "code\game\objects\items\devices\doorCharge.dm" -#include "code\game\objects\items\devices\flash.dm" #include "code\game\objects\items\devices\flashlight.dm" #include "code\game\objects\items\devices\instruments.dm" #include "code\game\objects\items\devices\laserpointer.dm" @@ -864,6 +863,8 @@ #include "code\modules\assembly\assembly.dm" #include "code\modules\assembly\bomb.dm" #include "code\modules\assembly\doorcontrol.dm" +#include "code\modules\assembly\flash.dm" +#include "code\modules\assembly\health.dm" #include "code\modules\assembly\helpers.dm" #include "code\modules\assembly\holder.dm" #include "code\modules\assembly\igniter.dm"