Fixes tesla bugs, makes code better (#49260)

* Cleans shit up, adds some upper limits on zap count, makes explosions less commen. Need to fix apc issue before
I test how it plays

* Mood, buffs and nerfs tesla

* Cherry-Picking

* eyyo

* back to basics

* aight

* broooooooooooooooooo

* adds else

* range

* fixes shit

* Sure

* Cleans shit up

* Fixes prob issue

* Gee I like this spooky guy

* I swear to god if prob picks just makes a list I am gonna blow a gasket
This commit is contained in:
LemonInTheDark
2020-02-27 03:06:52 -08:00
committed by GitHub
parent 5d55e64398
commit df9d859da8
14 changed files with 41 additions and 40 deletions
@@ -3,7 +3,7 @@
icon_state = "tesla_projectile"
impact_effect_type = /obj/effect/temp_visual/impact_effect/blue_laser
var/chain
var/zap_flags = ZAP_MOB_DAMAGE | ZAP_OBJ_DAMAGE | ZAP_IS_TESLA
var/zap_flags = ZAP_MOB_DAMAGE | ZAP_OBJ_DAMAGE
var/zap_range = 3
var/power = 10000
+1 -1
View File
@@ -630,7 +630,7 @@
var/zap_power = 20000
var/zap_range = 15
var/zap_flags = ZAP_MOB_DAMAGE | ZAP_MOB_STUN | ZAP_OBJ_DAMAGE | ZAP_IS_TESLA
var/zap_flags = ZAP_MOB_DAMAGE | ZAP_MOB_STUN | ZAP_OBJ_DAMAGE
var/chain
var/mob/living/caster