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Changes a lot of del() to qdel()
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@@ -156,10 +156,10 @@ Gunshots/explosions/opening doors/less rare audio (done)
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/obj/effect/hallucination/fake_flood/Destroy()
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SSobj.processing.Remove(src)
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del(flood_turfs)
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qdel(flood_turfs)
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if(target.client) target.client.images.Remove(flood_images)
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target = null
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del(flood_images)
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qdel(flood_images)
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return
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/obj/effect/hallucination/simple/xeno
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