From 767c751f745791e061b8db85931764df2e70b11c Mon Sep 17 00:00:00 2001 From: xxalpha Date: Thu, 28 Jan 2016 22:22:59 +0000 Subject: [PATCH] Fixed bloodcrawl move setting loc to null. forcemobe --- code/modules/mob/living/bloodcrawl.dm | 10 ++-------- 1 file changed, 2 insertions(+), 8 deletions(-) diff --git a/code/modules/mob/living/bloodcrawl.dm b/code/modules/mob/living/bloodcrawl.dm index ceb56cdd28e..1ef1a402ac1 100644 --- a/code/modules/mob/living/bloodcrawl.dm +++ b/code/modules/mob/living/bloodcrawl.dm @@ -8,14 +8,8 @@ invisibility = 60 burn_state = LAVA_PROOF - -obj/effect/dummy/slaughter/relaymove(mob/user, direction) - if (!src.canmove || !direction) return - var/turf/newLoc = get_step(src,direction) - loc = newLoc - src.canmove = 0 - spawn(1) - src.canmove = 1 +/obj/effect/dummy/slaughter/relaymove(mob/user, direction) + forceMove(get_step(src,direction)) /obj/effect/dummy/slaughter/ex_act() return