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https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-22 20:48:56 +01:00
Refactors move procs to support multitle objects (#59658)
Enter(), Entered(), Exit() and Exited() all passed the old loc forward, but everything except a single a case cared about the direction of the movement more than about the specific source. Since moving multi-tile objects will have multiple sources of movement but a single direction, this change makes it easier to track their movement. Cleaned up a lot of code around and made proc inputs compatible. I'll add opacity support for multi-tile objects in a different PR after this is merged, as this has grown large enough and I don't want to compromise the reviewability. Tested this locally and as expected it didn't impair movement nor produced any runtimes.
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@@ -11,26 +11,32 @@
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return ELEMENT_INCOMPATIBLE
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RegisterSignal(target, COMSIG_MOVABLE_MOVED, .proc/on_target_move)
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var/atom/movable/movable_target = target
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if(isturf(movable_target.loc))
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var/turf/turf_loc = movable_target.loc
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if(!isturf(movable_target.loc))
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return
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for(var/turf/turf_loc as anything in movable_target.locs)
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turf_loc.add_opacity_source(target)
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/datum/element/light_blocking/Detach(atom/movable/target)
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/datum/element/light_blocking/Detach(datum/target)
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. = ..()
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UnregisterSignal(target, list(COMSIG_MOVABLE_MOVED))
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var/atom/movable/movable_target = target
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if(isturf(movable_target.loc))
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var/turf/turf_loc = movable_target.loc
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if(!isturf(movable_target.loc))
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return
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for(var/turf/turf_loc as anything in movable_target.locs)
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turf_loc.remove_opacity_source(target)
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///Updates old and new turf loc opacities.
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/datum/element/light_blocking/proc/on_target_move(atom/movable/source, atom/OldLoc, Dir, Forced = FALSE)
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/datum/element/light_blocking/proc/on_target_move(atom/movable/source, atom/old_loc, dir, forced, list/old_locs)
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SIGNAL_HANDLER
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if(isturf(OldLoc))
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var/turf/old_turf = OldLoc
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old_turf.remove_opacity_source(source)
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if(isturf(old_loc))
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if(old_locs)
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for(var/turf/old_turf as anything in old_locs)
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old_turf.remove_opacity_source(source)
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else
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var/turf/old_turf = old_loc
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old_turf.remove_opacity_source(source)
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if(isturf(source.loc))
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var/turf/new_turf = source.loc
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new_turf.add_opacity_source(source)
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for(var/turf/new_turf as anything in source.locs)
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new_turf.add_opacity_source(source)
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