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use SIGNAL_HANDLER REEEEEE (#59242)
makes as many procs as i can find use the SIGNAL_HANDLER define which i assumed they all already did
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@@ -27,6 +27,7 @@
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///Updates old and new turf loc opacities.
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/datum/element/light_blocking/proc/on_target_move(atom/movable/source, atom/OldLoc, Dir, Forced = FALSE)
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SIGNAL_HANDLER
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if(isturf(OldLoc))
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var/turf/old_turf = OldLoc
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old_turf.remove_opacity_source(source)
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