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use SIGNAL_HANDLER REEEEEE (#59242)
makes as many procs as i can find use the SIGNAL_HANDLER define which i assumed they all already did
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@@ -330,7 +330,7 @@ GLOBAL_VAR_INIT(hhMysteryRoomNumber, rand(1, 999999))
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/turf/closed/indestructible/hoteldoor/check_eye(mob/user)
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if(get_dist(get_turf(src), get_turf(user)) >= 2)
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for(var/datum/action/peephole_cancel/PHC in user.actions)
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PHC.Trigger()
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INVOKE_ASYNC(PHC, /datum/action/peephole_cancel.proc/Trigger)
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/datum/action/peephole_cancel
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name = "Cancel View"
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