From e14d79858a99aca0dc9dcba127fa535037526a55 Mon Sep 17 00:00:00 2001 From: SmArtKar <44720187+SmArtKar@users.noreply.github.com> Date: Fri, 16 May 2025 16:07:49 +0200 Subject: [PATCH] Fixes tactical medkits not giving medibots a bezerk skin (#91146) ## About The Pull Request Only the lite version had the skin override, so tactical and premium tactical kits just made regular medibots (visually, they still heal all types at once) ## Changelog :cl: fix: Fixed tactical medkits not giving medibots a bezerk skin /:cl: --- code/game/objects/items/storage/medkit.dm | 3 +++ 1 file changed, 3 insertions(+) diff --git a/code/game/objects/items/storage/medkit.dm b/code/game/objects/items/storage/medkit.dm index 3c5c0a71017..a4db12a8b00 100644 --- a/code/game/objects/items/storage/medkit.dm +++ b/code/game/objects/items/storage/medkit.dm @@ -258,6 +258,9 @@ damagetype_healed = HEAL_ALL_DAMAGE storage_type = /datum/storage/medkit/tactical +/obj/item/storage/medkit/tactical/get_medbot_skin() + return "bezerk" + /obj/item/storage/medkit/tactical/PopulateContents() if(empty) return